blob: a38581cc7665e8853c0b88398afde67654c0b080 [file] [log] [blame]
/****************************************************************************
**
** Copyright (C) 2017 Klaralvdalens Datakonsult AB (KDAB).
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**
** This file is part of the Qt3D module of the Qt Toolkit.
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#include "quick3dspritesheet_p.h"
#include <Qt3DExtras/qspritesheetitem.h>
QT_BEGIN_NAMESPACE
namespace Qt3DExtras {
namespace Extras {
namespace Quick {
Quick3DSpriteSheet::Quick3DSpriteSheet(QObject *parent)
: QObject(parent)
{
}
Quick3DSpriteSheet::~Quick3DSpriteSheet()
{
}
QQmlListProperty<Qt3DExtras::QSpriteSheetItem> Quick3DSpriteSheet::sprites()
{
return QQmlListProperty<Qt3DExtras::QSpriteSheetItem>(this, 0,
&Quick3DSpriteSheet::appendSprite,
&Quick3DSpriteSheet::spriteCount,
&Quick3DSpriteSheet::spriteAt,
&Quick3DSpriteSheet::clearSprites);
}
void Quick3DSpriteSheet::appendSprite(QQmlListProperty<Qt3DExtras::QSpriteSheetItem> *list,
Qt3DExtras::QSpriteSheetItem *sprite)
{
Quick3DSpriteSheet *spritesheet = qobject_cast<Quick3DSpriteSheet *>(list->object);
spritesheet->parentSpriteSheet()->addSprite(sprite);
}
Qt3DExtras::QSpriteSheetItem *Quick3DSpriteSheet::spriteAt(QQmlListProperty<Qt3DExtras::QSpriteSheetItem> *list, int index)
{
Quick3DSpriteSheet *spritesheet = qobject_cast<Quick3DSpriteSheet *>(list->object);
return spritesheet->parentSpriteSheet()->sprites().at(index);
}
int Quick3DSpriteSheet::spriteCount(QQmlListProperty<Qt3DExtras::QSpriteSheetItem> *list)
{
Quick3DSpriteSheet *spritesheet = qobject_cast<Quick3DSpriteSheet *>(list->object);
return spritesheet->parentSpriteSheet()->sprites().count();
}
void Quick3DSpriteSheet::clearSprites(QQmlListProperty<Qt3DExtras::QSpriteSheetItem> *list)
{
Quick3DSpriteSheet *spritesheet = qobject_cast<Quick3DSpriteSheet *>(list->object);
const auto sprites = spritesheet->parentSpriteSheet()->sprites();
for (QSpriteSheetItem *sprite : sprites)
spritesheet->parentSpriteSheet()->removeSprite(sprite);
}
} // namespace Quick
} // namespace Extras
} // namespace Qt3DExtras
QT_END_NAMESPACE