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#include <Qt3DQuickInput/private/quick3dinputsequence_p.h>
QT_BEGIN_NAMESPACE
namespace Qt3DInput {
namespace Input {
namespace Quick {
Quick3DInputSequence::Quick3DInputSequence(QObject *parent)
: QObject(parent)
{
}
QQmlListProperty<QAbstractActionInput> Quick3DInputSequence::qmlActionInputs()
{
return QQmlListProperty<QAbstractActionInput>(this, 0,
&Quick3DInputSequence::appendActionInput,
&Quick3DInputSequence::actionInputCount,
&Quick3DInputSequence::actionInputAt,
&Quick3DInputSequence::clearActionInputs);
}
void Quick3DInputSequence::appendActionInput(QQmlListProperty<QAbstractActionInput> *list, QAbstractActionInput *input)
{
Quick3DInputSequence *action = qobject_cast<Quick3DInputSequence *>(list->object);
action->parentSequence()->addSequence(input);
}
QAbstractActionInput *Quick3DInputSequence::actionInputAt(QQmlListProperty<QAbstractActionInput> *list, int index)
{
Quick3DInputSequence *action = qobject_cast<Quick3DInputSequence *>(list->object);
return action->parentSequence()->sequences().at(index);
}
int Quick3DInputSequence::actionInputCount(QQmlListProperty<QAbstractActionInput> *list)
{
Quick3DInputSequence *action = qobject_cast<Quick3DInputSequence *>(list->object);
return action->parentSequence()->sequences().count();
}
void Quick3DInputSequence::clearActionInputs(QQmlListProperty<QAbstractActionInput> *list)
{
Quick3DInputSequence *action = qobject_cast<Quick3DInputSequence *>(list->object);
const auto sequences = action->parentSequence()->sequences();
for (QAbstractActionInput *input : sequences)
action->parentSequence()->removeSequence(input);
}
} // namespace Quick
} // namespace Input
} // namespace Qt3DInput
QT_END_NAMESPACE