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/****************************************************************************
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#include <Qt3DRender/qeffect.h>
#include <Qt3DQuickRender/private/quick3deffect_p.h>
QT_BEGIN_NAMESPACE
namespace Qt3DRender {
namespace Render {
namespace Quick {
Quick3DEffect::Quick3DEffect(QObject *parent)
: QObject(parent)
{
}
QQmlListProperty<QTechnique> Quick3DEffect::techniqueList()
{
return QQmlListProperty<QTechnique>(this, 0,
&Quick3DEffect::appendTechnique,
&Quick3DEffect::techniqueCount,
&Quick3DEffect::techniqueAt,
&Quick3DEffect::clearTechniqueList);
}
QQmlListProperty<QParameter> Quick3DEffect::parameterList()
{
return QQmlListProperty<QParameter>(this, 0,
&Quick3DEffect::appendParameter,
&Quick3DEffect::parametersCount,
&Quick3DEffect::parameterAt,
&Quick3DEffect::clearParameterList);
}
void Quick3DEffect::appendTechnique(QQmlListProperty<QTechnique> *list, QTechnique *bar)
{
Quick3DEffect *eff = qobject_cast<Quick3DEffect*>(list->object);
if (eff)
eff->parentEffect()->addTechnique(bar);
}
// TO DO : Return a QAbstractTechnique once properly defined
QTechnique *Quick3DEffect::techniqueAt(QQmlListProperty<QTechnique> *list, int index)
{
Quick3DEffect *eff = qobject_cast<Quick3DEffect*>(list->object);
if (eff)
return qobject_cast<QTechnique*>(eff->parentEffect()->techniques().at(index));
return nullptr;
}
int Quick3DEffect::techniqueCount(QQmlListProperty<QTechnique> *list)
{
Quick3DEffect *eff = qobject_cast<Quick3DEffect*>(list->object);
if (eff)
return eff->parentEffect()->techniques().count();
return 0;
}
void Quick3DEffect::clearTechniqueList(QQmlListProperty<QTechnique> *list)
{
Quick3DEffect *eff = qobject_cast<Quick3DEffect*>(list->object);
if (eff) {
// Ownership of techniques is handled by the QmlEngine so we shouldn't class clearTechniques
// which deletes techniques
const auto techniques = eff->parentEffect()->techniques();
for (QTechnique *tech : techniques)
eff->parentEffect()->removeTechnique(tech);
}
}
void Quick3DEffect::appendParameter(QQmlListProperty<QParameter> *list, QParameter *param)
{
Quick3DEffect *effect = qobject_cast<Quick3DEffect *>(list->object);
qobject_cast<QEffect *>(effect->parentEffect())->addParameter(param);
}
QParameter *Quick3DEffect::parameterAt(QQmlListProperty<QParameter> *list, int index)
{
Quick3DEffect *effect = qobject_cast<Quick3DEffect *>(list->object);
return qobject_cast<QEffect *>(effect->parentEffect())->parameters().at(index);
}
int Quick3DEffect::parametersCount(QQmlListProperty<QParameter> *list)
{
Quick3DEffect *effect = qobject_cast<Quick3DEffect *>(list->object);
return qobject_cast<QEffect *>(effect->parentEffect())->parameters().count();
}
void Quick3DEffect::clearParameterList(QQmlListProperty<QParameter> *list)
{
Quick3DEffect *effect = qobject_cast<Quick3DEffect *>(list->object);
const auto parameters = qobject_cast<QEffect *>(effect->parentEffect())->parameters();
for (QParameter *p : parameters)
qobject_cast<QEffect *>(effect->parentEffect())->removeParameter(p);
}
} // namespace Quick
} // namespace Render
} // namespace Qt3DRender
QT_END_NAMESPACE