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| |
| #ifndef QT3DRENDER_RENDER_QUICK3DSCENE2D_SCENE2D_P_H |
| #define QT3DRENDER_RENDER_QUICK3DSCENE2D_SCENE2D_P_H |
| |
| // |
| // W A R N I N G |
| // ------------- |
| // |
| // This file is not part of the Qt API. It exists for the convenience |
| // of other Qt classes. This header file may change from version to |
| // version without notice, or even be removed. |
| // |
| // We mean it. |
| // |
| |
| #include <Qt3DCore/qnodeid.h> |
| #include <Qt3DCore/qpropertyupdatedchange.h> |
| #include <Qt3DRender/qpickevent.h> |
| #include <Qt3DQuickScene2D/qscene2d.h> |
| |
| #include <private/qscene2d_p.h> |
| #include <private/qrendertargetoutput_p.h> |
| #include <private/backendnode_p.h> |
| #include <private/attachmentpack_p.h> |
| |
| QT_BEGIN_NAMESPACE |
| |
| namespace Qt3DRender { |
| |
| namespace Render { |
| |
| class GraphicsContext; |
| |
| namespace Quick { |
| |
| class Scene2D; |
| |
| class RenderQmlEventHandler : public QObject |
| { |
| Q_OBJECT |
| public: |
| RenderQmlEventHandler(Scene2D *node); |
| bool event(QEvent *e) override; |
| |
| private: |
| Scene2D *m_node; |
| }; |
| |
| class Q_3DQUICKSCENE2DSHARED_EXPORT Scene2D : public Qt3DRender::Render::BackendNode |
| { |
| public: |
| Scene2D(); |
| ~Scene2D(); |
| |
| void render(); |
| void initializeRender(); |
| void setSharedObject(Qt3DRender::Quick::Scene2DSharedObjectPtr sharedObject); |
| void cleanup(); |
| void setOutput(Qt3DCore::QNodeId outputId); |
| void initializeSharedObject(); |
| |
| void syncFromFrontEnd(const Qt3DCore::QNode *frontEnd, bool firstTime) override; |
| |
| bool updateFbo(QOpenGLTexture *texture); |
| void syncRenderControl(); |
| bool registerObjectPickerEvents(Qt3DCore::QEntity *qentity); |
| void unregisterObjectPickerEvents(Qt3DCore::QNodeId entityId); |
| void handlePickEvent(int type, const QPickEvent *ev); |
| |
| QOpenGLContext *m_context; |
| QOpenGLContext *m_shareContext; |
| QThread *m_renderThread; |
| Qt3DCore::QNodeId m_outputId; |
| QSharedPointer<Qt3DRender::Quick::Scene2DSharedObject> m_sharedObject; |
| Qt3DCore::QNodeId m_peerId; |
| Qt3DRender::Render::Attachment m_attachmentData; |
| |
| GLuint m_fbo; |
| GLuint m_rbo; |
| QSize m_textureSize; |
| |
| bool m_initialized; |
| bool m_renderInitialized; |
| bool m_mouseEnabled; |
| Qt3DRender::Quick::QScene2D::RenderPolicy m_renderPolicy; |
| QVector<Qt3DCore::QNodeId> m_entities; |
| Qt3DRender::QPickEventPtr m_cachedPickEvent; |
| #ifdef QT_OPENGL_ES_2_ANGLE |
| bool m_usingAngle; |
| #endif |
| QVector<QMetaObject::Connection> m_connections; |
| }; |
| |
| } // Quick |
| } // Render |
| } // Qt3DRender |
| |
| QT_END_NAMESPACE |
| |
| #endif // QT3DRENDER_RENDER_QUICK3DSCENE2D_SCENE2D_P_H |