| /**************************************************************************** |
| ** |
| ** Copyright (C) 2016 Klaralvdalens Datakonsult AB (KDAB). |
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| ** This file is part of the Qt3D module of the Qt Toolkit. |
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| ** |
| ** GNU General Public License Usage |
| ** Alternatively, this file may be used under the terms of the GNU |
| ** General Public License version 2.0 or (at your option) the GNU General |
| ** Public license version 3 or any later version approved by the KDE Free |
| ** Qt Foundation. The licenses are as published by the Free Software |
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| ****************************************************************************/ |
| |
| #include "managers_p.h" |
| |
| #include <Qt3DRender/private/framegraphnode_p.h> |
| |
| QT_BEGIN_NAMESPACE |
| |
| namespace Qt3DRender { |
| namespace Render { |
| |
| FrameGraphManager::~FrameGraphManager() |
| { |
| qDeleteAll(m_nodes); |
| } |
| |
| bool FrameGraphManager::containsNode(Qt3DCore::QNodeId id) const |
| { |
| return m_nodes.contains(id); |
| } |
| |
| void FrameGraphManager::appendNode(Qt3DCore::QNodeId id, FrameGraphNode *node) |
| { |
| m_nodes.insert(id, node); |
| } |
| |
| FrameGraphNode* FrameGraphManager::lookupNode(Qt3DCore::QNodeId id) const |
| { |
| const QHash<Qt3DCore::QNodeId, FrameGraphNode*>::const_iterator it = m_nodes.find(id); |
| if (it == m_nodes.end()) |
| return nullptr; |
| else |
| return *it; |
| } |
| |
| void FrameGraphManager::releaseNode(Qt3DCore::QNodeId id) |
| { |
| auto node = m_nodes.take(id); |
| if (node) { |
| node->cleanup(); |
| delete node; |
| } |
| } |
| |
| void SkeletonManager::addDirtySkeleton(DirtyFlag dirtyFlag, HSkeleton skeletonHandle) |
| { |
| switch (dirtyFlag) { |
| case SkeletonDataDirty: |
| m_dirtyDataSkeletons.push_back(skeletonHandle); |
| break; |
| |
| case SkeletonTransformsDirty: |
| m_dirtyTransformSkeletons.push_back(skeletonHandle); |
| break; |
| } |
| } |
| |
| QVector<HSkeleton> SkeletonManager::takeDirtySkeletons(DirtyFlag dirtyFlag) |
| { |
| switch (dirtyFlag) { |
| case SkeletonDataDirty: |
| return std::move(m_dirtyDataSkeletons); |
| |
| case SkeletonTransformsDirty: |
| return std::move(m_dirtyTransformSkeletons); |
| } |
| return QVector<HSkeleton>(); |
| } |
| |
| void JointManager::addDirtyJoint(Qt3DCore::QNodeId jointId) |
| { |
| const HJoint jointHandle = lookupHandle(jointId); |
| m_dirtyJoints.push_back(jointHandle); |
| } |
| |
| void JointManager::removeDirtyJoint(Qt3DCore::QNodeId jointId) |
| { |
| const HJoint jointHandle = lookupHandle(jointId); |
| m_dirtyJoints.removeAll(jointHandle); |
| } |
| |
| QVector<HJoint> JointManager::dirtyJoints() |
| { |
| return std::move(m_dirtyJoints); |
| } |
| |
| } // namespace Render |
| } // namespace Qt3DRender |
| |
| QT_END_NAMESPACE |