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/****************************************************************************
**
** Copyright (C) 2016 The Qt Company Ltd.
** Contact: http://www.qt.io/licensing/
**
** This file is part of the Qt3D module of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:LGPL3$
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** Alternatively, this file may be used under the terms of the GNU
** General Public License version 2.0 or later as published by the Free
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****************************************************************************/
#include <Qt3DRender/private/qrendercapture_p.h>
#include <Qt3DRender/private/rendercapture_p.h>
#include <Qt3DCore/qpropertyupdatedchange.h>
QT_BEGIN_NAMESPACE
namespace Qt3DRender {
namespace Render {
RenderCapture::RenderCapture()
: FrameGraphNode(FrameGraphNode::RenderCapture, QBackendNode::ReadWrite)
{
}
void RenderCapture::requestCapture(const QRenderCaptureRequest &request)
{
QMutexLocker lock(&m_mutex);
m_requestedCaptures.push_back(request);
}
// called by render view initializer job
bool RenderCapture::wasCaptureRequested() const
{
QMutexLocker lock(&m_mutex);
return m_requestedCaptures.size() > 0 && isEnabled();
}
// called by render view initializer job
QRenderCaptureRequest RenderCapture::takeCaptureRequest()
{
Q_ASSERT(!m_requestedCaptures.isEmpty());
return m_requestedCaptures.takeFirst();
}
void RenderCapture::syncFromFrontEnd(const Qt3DCore::QNode *frontEnd, bool firstTime)
{
const QRenderCapture *node = qobject_cast<const QRenderCapture *>(frontEnd);
if (!node)
return;
FrameGraphNode::syncFromFrontEnd(frontEnd, firstTime);
const QRenderCapturePrivate *d = static_cast<const QRenderCapturePrivate *>(QFrameGraphNodePrivate::get(node));
const auto newPendingsCaptures = std::move(d->m_pendingRequests);
if (newPendingsCaptures.size() > 0) {
m_requestedCaptures.append(newPendingsCaptures);
markDirty(AbstractRenderer::FrameGraphDirty);
}
if (firstTime)
markDirty(AbstractRenderer::FrameGraphDirty);
}
// called by render thread
void RenderCapture::addRenderCapture(int captureId, const QImage &image)
{
QMutexLocker lock(&m_mutex);
auto data = RenderCaptureDataPtr::create();
data.data()->captureId = captureId;
data.data()->image = image;
m_renderCaptureData.push_back(data);
}
// called by send render capture job thread
void RenderCapture::sendRenderCaptures()
{
QMutexLocker lock(&m_mutex);
for (const RenderCaptureDataPtr &data : qAsConst(m_renderCaptureData)) {
auto e = Qt3DCore::QPropertyUpdatedChangePtr::create(peerId());
e->setDeliveryFlags(Qt3DCore::QSceneChange::DeliverToAll);
e->setPropertyName("renderCaptureData");
e->setValue(QVariant::fromValue(data));
notifyObservers(e);
}
m_renderCaptureData.clear();
}
} // Render
} // Qt3DRender
QT_END_NAMESPACE