blob: be5cc24876b2cb24ef9ae5b3ed2a20d11004effc [file] [log] [blame]
/****************************************************************************
**
** Copyright (C) 2015 Paul Lemire
** Contact: https://www.qt.io/licensing/
**
** This file is part of the Qt3D module of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:LGPL$
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and The Qt Company. For licensing terms
** and conditions see https://www.qt.io/terms-conditions. For further
** information use the contact form at https://www.qt.io/contact-us.
**
** GNU Lesser General Public License Usage
** Alternatively, this file may be used under the terms of the GNU Lesser
** General Public License version 3 as published by the Free Software
** Foundation and appearing in the file LICENSE.LGPL3 included in the
** packaging of this file. Please review the following information to
** ensure the GNU Lesser General Public License version 3 requirements
** will be met: https://www.gnu.org/licenses/lgpl-3.0.html.
**
** GNU General Public License Usage
** Alternatively, this file may be used under the terms of the GNU
** General Public License version 2.0 or (at your option) the GNU General
** Public license version 3 or any later version approved by the KDE Free
** Qt Foundation. The licenses are as published by the Free Software
** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3
** included in the packaging of this file. Please review the following
** information to ensure the GNU General Public License requirements will
** be met: https://www.gnu.org/licenses/gpl-2.0.html and
** https://www.gnu.org/licenses/gpl-3.0.html.
**
** $QT_END_LICENSE$
**
****************************************************************************/
#include "geometryrenderermanager_p.h"
QT_BEGIN_NAMESPACE
namespace Qt3DRender {
namespace Render {
GeometryRendererManager::GeometryRendererManager()
{
}
GeometryRendererManager::~GeometryRendererManager()
{
}
void GeometryRendererManager::addDirtyGeometryRenderer(Qt3DCore::QNodeId bufferId)
{
if (!m_dirtyGeometryRenderers.contains(bufferId))
m_dirtyGeometryRenderers.push_back(bufferId);
}
QVector<Qt3DCore::QNodeId> GeometryRendererManager::dirtyGeometryRenderers()
{
QVector<Qt3DCore::QNodeId> vector(m_dirtyGeometryRenderers);
m_dirtyGeometryRenderers.clear();
return vector;
}
void GeometryRendererManager::requestTriangleDataRefreshForGeometryRenderer(const Qt3DCore::QNodeId geometryRenderer)
{
if (!m_geometryRenderersRequiringTriangleRefresh.contains(geometryRenderer))
m_geometryRenderersRequiringTriangleRefresh.push_back(geometryRenderer);
}
bool GeometryRendererManager::isGeometryRendererScheduledForTriangleDataRefresh(const Qt3DCore::QNodeId geometryRenderer)
{
return m_geometryRenderersRequiringTriangleRefresh.contains(geometryRenderer);
}
QVector<Qt3DCore::QNodeId> GeometryRendererManager::geometryRenderersRequiringTriangleDataRefresh()
{
QVector<Qt3DCore::QNodeId> vector(m_geometryRenderersRequiringTriangleRefresh);
m_geometryRenderersRequiringTriangleRefresh.clear();
return vector;
}
} // namespace Render
} // namespace Qt3DRender
QT_END_NAMESPACE