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#include "qscissortest.h"
#include "qscissortest_p.h"
#include <Qt3DRender/private/qrenderstatecreatedchange_p.h>
QT_BEGIN_NAMESPACE
namespace Qt3DRender {
/*!
\class Qt3DRender::QScissorTest
\brief The QScissorTest class discards fragments that fall outside of a
certain rectangular portion of the screen.
\since 5.7
\ingroup renderstates
\inmodule Qt3DRender
A QScissorTest class enables scissor test, which discards fragments outside
the rectangular area of the screen specified by the left, bottom, width and
height properties.
*/
/*!
\qmltype ScissorTest
\brief The ScissorTest type discards fragments that fall outside of a
certain rectangular portion of the screen.
\since 5.7
\ingroup renderstates
\inqmlmodule Qt3D.Render
\instantiates Qt3DRender::QScissorTest
\inherits RenderState
A ScissorTest type enables scissor test, which discards fragments outside
the rectangular area of the screen specified by the left, bottom, width and
height properties.
*/
/*!
\qmlproperty int ScissorTest::left
Holds the left coordinate of the scissor box.
*/
/*!
\qmlproperty int ScissorTest::bottom
Holds the bottom coordinate of the scissor box.
*/
/*!
\qmlproperty int ScissorTest::width
Holds the width of the scissor box.
*/
/*!
\qmlproperty int ScissorTest::height
Holds the height of the scissor box.
*/
/*!
\property QScissorTest::left
Holds the left coordinate of the scissor box.
*/
/*!
\property QScissorTest::bottom
Holds the bottom coordinate of the scissor box.
*/
/*!
\property QScissorTest::width
Holds the width of the scissor box.
*/
/*!
\property QScissorTest::height
Holds the height of the scissor box.
*/
/*!
The constructor creates a new QScissorTest::QScissorTest instance with the
specified \a parent
*/
QScissorTest::QScissorTest(QNode *parent)
: QRenderState(*new QScissorTestPrivate, parent)
{
}
/*! \internal */
QScissorTest::~QScissorTest()
{
}
int QScissorTest::left() const
{
Q_D(const QScissorTest);
return d->m_left;
}
void QScissorTest::setLeft(int left)
{
Q_D(QScissorTest);
if (d->m_left != left) {
d->m_left = left;
emit leftChanged(left);
}
}
int QScissorTest::bottom() const
{
Q_D(const QScissorTest);
return d->m_bottom;
}
void QScissorTest::setBottom(int bottom)
{
Q_D(QScissorTest);
if (d->m_bottom != bottom) {
d->m_bottom = bottom;
emit bottomChanged(bottom);
}
}
int QScissorTest::width() const
{
Q_D(const QScissorTest);
return d->m_width;
}
void QScissorTest::setWidth(int width)
{
Q_D(QScissorTest);
if (d->m_width != width) {
d->m_width = width;
emit widthChanged(width);
}
}
int QScissorTest::height() const
{
Q_D(const QScissorTest);
return d->m_height;
}
void QScissorTest::setHeight(int height)
{
Q_D(QScissorTest);
if (d->m_height != height) {
d->m_height = height;
emit heightChanged(height);
}
}
Qt3DCore::QNodeCreatedChangeBasePtr QScissorTest::createNodeCreationChange() const
{
auto creationChange = QRenderStateCreatedChangePtr<QScissorTestData>::create(this);
auto &data = creationChange->data;
Q_D(const QScissorTest);
data.left = d->m_left;
data.bottom = d->m_bottom;
data.width = d->m_width;
data.height = d->m_height;
return creationChange;
}
} // namespace Qt3DRender
QT_END_NAMESPACE