| /**************************************************************************** |
| ** |
| ** Copyright (C) 2016 Paul Lemire <paul.lemire350@gmail.com> |
| ** Contact: https://www.qt.io/licensing/ |
| ** |
| ** This file is part of the Qt3D module of the Qt Toolkit. |
| ** |
| ** $QT_BEGIN_LICENSE:GPL-EXCEPT$ |
| ** Commercial License Usage |
| ** Licensees holding valid commercial Qt licenses may use this file in |
| ** accordance with the commercial license agreement provided with the |
| ** Software or, alternatively, in accordance with the terms contained in |
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| ** information use the contact form at https://www.qt.io/contact-us. |
| ** |
| ** GNU General Public License Usage |
| ** Alternatively, this file may be used under the terms of the GNU |
| ** General Public License version 3 as published by the Free Software |
| ** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT |
| ** included in the packaging of this file. Please review the following |
| ** information to ensure the GNU General Public License requirements will |
| ** be met: https://www.gnu.org/licenses/gpl-3.0.html. |
| ** |
| ** $QT_END_LICENSE$ |
| ** |
| ****************************************************************************/ |
| |
| #include <QtTest/QtTest> |
| #include <Qt3DCore/private/matrix4x4_avx2_p.h> |
| #include <Qt3DRender/private/aligned_malloc_p.h> |
| |
| using namespace Qt3DCore; |
| |
| class tst_Matrix4x4_AVX2: public QObject |
| { |
| Q_OBJECT |
| public: |
| QT3D_ALIGNED_MALLOC_AND_FREE() |
| |
| private Q_SLOTS: |
| |
| void defaultConstruction() |
| { |
| // GIVEN |
| Matrix4x4_AVX2 mat4; |
| |
| // THEN |
| QCOMPARE(mat4.m11(), 1.0f); |
| QCOMPARE(mat4.m12(), 0.0f); |
| QCOMPARE(mat4.m13(), 0.0f); |
| QCOMPARE(mat4.m14(), 0.0f); |
| |
| QCOMPARE(mat4.m21(), 0.0f); |
| QCOMPARE(mat4.m22(), 1.0f); |
| QCOMPARE(mat4.m23(), 0.0f); |
| QCOMPARE(mat4.m24(), 0.0f); |
| |
| QCOMPARE(mat4.m31(), 0.0f); |
| QCOMPARE(mat4.m32(), 0.0f); |
| QCOMPARE(mat4.m33(), 1.0f); |
| QCOMPARE(mat4.m34(), 0.0f); |
| |
| QCOMPARE(mat4.m41(), 0.0f); |
| QCOMPARE(mat4.m42(), 0.0f); |
| QCOMPARE(mat4.m43(), 0.0f); |
| QCOMPARE(mat4.m44(), 1.0f); |
| |
| } |
| |
| void checkExplicitConstruction() |
| { |
| // GIVEN |
| Matrix4x4_AVX2 mat4(11.0f, 12.0f, 13.0f, 14.0f, |
| 21.0f, 22.0f, 23.0f, 24.0f, |
| 31.0f, 32.0f, 33.0f, 34.0f, |
| 41.0f, 42.0f, 43.0f, 44.0f); |
| |
| // THEN |
| QCOMPARE(mat4.m11(), 11.0f); |
| QCOMPARE(mat4.m12(), 12.0f); |
| QCOMPARE(mat4.m13(), 13.0f); |
| QCOMPARE(mat4.m14(), 14.0f); |
| |
| QCOMPARE(mat4.m21(), 21.0f); |
| QCOMPARE(mat4.m22(), 22.0f); |
| QCOMPARE(mat4.m23(), 23.0f); |
| QCOMPARE(mat4.m24(), 24.0f); |
| |
| QCOMPARE(mat4.m31(), 31.0f); |
| QCOMPARE(mat4.m32(), 32.0f); |
| QCOMPARE(mat4.m33(), 33.0f); |
| QCOMPARE(mat4.m34(), 34.0f); |
| |
| QCOMPARE(mat4.m41(), 41.0f); |
| QCOMPARE(mat4.m42(), 42.0f); |
| QCOMPARE(mat4.m43(), 43.0f); |
| QCOMPARE(mat4.m44(), 44.0f); |
| } |
| |
| void checkTransposed() |
| { |
| // GIVEN |
| Matrix4x4_AVX2 mat4(11.0f, 12.0f, 13.0f, 14.0f, |
| 21.0f, 22.0f, 23.0f, 24.0f, |
| 31.0f, 32.0f, 33.0f, 34.0f, |
| 41.0f, 42.0f, 43.0f, 44.0f); |
| |
| // WHEN |
| mat4 = mat4.transposed(); |
| |
| // THEN |
| QCOMPARE(mat4.m11(), 11.0f); |
| QCOMPARE(mat4.m12(), 21.0f); |
| QCOMPARE(mat4.m13(), 31.0f); |
| QCOMPARE(mat4.m14(), 41.0f); |
| |
| QCOMPARE(mat4.m21(), 12.0f); |
| QCOMPARE(mat4.m22(), 22.0f); |
| QCOMPARE(mat4.m23(), 32.0f); |
| QCOMPARE(mat4.m24(), 42.0f); |
| |
| QCOMPARE(mat4.m31(), 13.0f); |
| QCOMPARE(mat4.m32(), 23.0f); |
| QCOMPARE(mat4.m33(), 33.0f); |
| QCOMPARE(mat4.m34(), 43.0f); |
| |
| QCOMPARE(mat4.m41(), 14.0f); |
| QCOMPARE(mat4.m42(), 24.0f); |
| QCOMPARE(mat4.m43(), 34.0f); |
| QCOMPARE(mat4.m44(), 44.0f); |
| } |
| |
| void checkMultiplication() |
| { |
| { |
| // GIVEN |
| QMatrix4x4 mat1; |
| QMatrix4x4 mat2; |
| |
| mat1.rotate(45.0f, QVector3D(1.0f, 0.0f, 0.0f)); |
| mat2.translate(5.0f, 12.0f, 11.0f); |
| |
| const Matrix4x4_AVX2 mat1fast(mat1); |
| const Matrix4x4_AVX2 mat2fast(mat2); |
| |
| // WHEN |
| const Matrix4x4_AVX2 ret = mat1fast * mat2fast; |
| |
| // THEN |
| QCOMPARE(ret.toQMatrix4x4(), mat1 * mat2); |
| } |
| { |
| // GIVEN |
| QMatrix4x4 mat1; |
| QMatrix4x4 mat2; |
| |
| mat1.rotate(45.0f, QVector3D(1.0f, 0.0f, 0.0f)); |
| mat2.translate(5.0f, 12.0f, 11.0f); |
| |
| const Matrix4x4_AVX2 mat1fast(mat1); |
| const Matrix4x4_AVX2 mat2fast(mat2); |
| |
| // WHEN |
| const Matrix4x4_AVX2 ret = mat2fast * mat1fast; |
| |
| // THEN |
| QCOMPARE(ret.toQMatrix4x4(), mat2 * mat1); |
| } |
| } |
| |
| void checkAddition() |
| { |
| { |
| // GIVEN |
| QMatrix4x4 mat1; |
| QMatrix4x4 mat2; |
| |
| mat1.rotate(45.0f, QVector3D(1.0f, 0.0f, 0.0f)); |
| mat2.translate(5.0f, 12.0f, 11.0f); |
| |
| const Matrix4x4_AVX2 mat1fast(mat1); |
| const Matrix4x4_AVX2 mat2fast(mat2); |
| |
| // WHEN |
| const Matrix4x4_AVX2 ret = mat1fast + mat2fast; |
| |
| // THEN |
| QCOMPARE(ret.toQMatrix4x4(), mat1 + mat2); |
| } |
| { |
| // GIVEN |
| QMatrix4x4 mat1; |
| QMatrix4x4 mat2; |
| |
| mat1.rotate(45.0f, QVector3D(1.0f, 0.0f, 0.0f)); |
| mat2.translate(5.0f, 12.0f, 11.0f); |
| |
| const Matrix4x4_AVX2 mat1fast(mat1); |
| const Matrix4x4_AVX2 mat2fast(mat2); |
| |
| // WHEN |
| const Matrix4x4_AVX2 ret = mat2fast + mat1fast; |
| |
| // THEN |
| QCOMPARE(ret.toQMatrix4x4(), mat2 + mat1); |
| } |
| } |
| |
| void checkSubstraction() |
| { |
| { |
| // GIVEN |
| QMatrix4x4 mat1; |
| QMatrix4x4 mat2; |
| |
| mat1.rotate(45.0f, QVector3D(1.0f, 0.0f, 0.0f)); |
| mat2.translate(5.0f, 12.0f, 11.0f); |
| |
| const Matrix4x4_AVX2 mat1fast(mat1); |
| const Matrix4x4_AVX2 mat2fast(mat2); |
| |
| // WHEN |
| const Matrix4x4_AVX2 ret = mat1fast - mat2fast; |
| |
| // THEN |
| QCOMPARE(ret.toQMatrix4x4(), mat1 - mat2); |
| } |
| { |
| // GIVEN |
| QMatrix4x4 mat1; |
| QMatrix4x4 mat2; |
| |
| mat1.rotate(45.0f, QVector3D(1.0f, 0.0f, 0.0f)); |
| mat2.translate(5.0f, 12.0f, 11.0f); |
| |
| const Matrix4x4_AVX2 mat1fast(mat1); |
| const Matrix4x4_AVX2 mat2fast(mat2); |
| |
| // WHEN |
| const Matrix4x4_AVX2 ret = mat2fast - mat1fast; |
| |
| // THEN |
| QCOMPARE(ret.toQMatrix4x4(), mat2 - mat1); |
| } |
| } |
| |
| void checkEquality() |
| { |
| { |
| // GIVEN |
| Matrix4x4_AVX2 c1; |
| Matrix4x4_AVX2 c2; |
| |
| // THEN |
| QVERIFY(c1 == c2); |
| } |
| { |
| QMatrix4x4 tmp; |
| tmp.translate(5.0f, 8.0f, 14.0f); |
| |
| // GIVEN |
| Matrix4x4_AVX2 c1(tmp); |
| Matrix4x4_AVX2 c2(tmp); |
| |
| // THEN |
| QVERIFY(c1 == c2); |
| } |
| { |
| QMatrix4x4 tmp; |
| tmp.translate(5.0f, 8.0f, 14.0f); |
| |
| // GIVEN |
| Matrix4x4_AVX2 c1; |
| Matrix4x4_AVX2 c2(tmp); |
| |
| // THEN |
| QVERIFY(!(c1 == c2)); |
| } |
| } |
| |
| void checkInequality() |
| { |
| { |
| // GIVEN |
| Matrix4x4_AVX2 c1; |
| Matrix4x4_AVX2 c2; |
| |
| // THEN |
| QVERIFY(!(c1 != c2)); |
| } |
| { |
| // GIVEN |
| QMatrix4x4 tmp; |
| tmp.translate(5.0f, 8.0f, 14.0f); |
| |
| Matrix4x4_AVX2 c1(tmp); |
| tmp.translate(3.0f, 9.0f, -4.0f); |
| Matrix4x4_AVX2 c2(tmp); |
| |
| // THEN |
| QVERIFY(c1 != c2); |
| } |
| } |
| |
| void checkMatrixVector4DMultiplication() |
| { |
| |
| // GIVEN |
| QMatrix4x4 tmpMat; |
| QVector4D tmpVec4(1.0f, 2.0f, 3.0f, 4.0f); |
| tmpMat.translate(5.0f, 8.0f, 14.0f); |
| |
| Matrix4x4_AVX2 mat(tmpMat); |
| Vector4D vec4(tmpVec4); |
| |
| // WHEN |
| const Vector4D resultingVec = mat * vec4; |
| |
| // THEN |
| QCOMPARE(resultingVec.toQVector4D(), tmpMat * tmpVec4); |
| } |
| |
| void checkVector4DMatrixMultiplication() |
| { |
| |
| // GIVEN |
| QMatrix4x4 tmpMat; |
| QVector4D tmpVec4(1.0f, 2.0f, 3.0f, 4.0f); |
| tmpMat.translate(5.0f, 8.0f, 14.0f); |
| |
| Matrix4x4_AVX2 mat(tmpMat); |
| Vector4D vec4(tmpVec4); |
| |
| // WHEN |
| const Vector4D resultingVec = vec4 * mat; |
| |
| // THEN |
| QCOMPARE(resultingVec.toQVector4D(), tmpVec4 * tmpMat); |
| } |
| |
| void checkMatrixVector3DMultiplication() |
| { |
| |
| // GIVEN |
| QMatrix4x4 tmpMat; |
| QVector3D tmpVec3(1.0f, 2.0f, 3.0f); |
| tmpMat.translate(5.0f, 8.0f, 14.0f); |
| |
| Matrix4x4_AVX2 mat(tmpMat); |
| Vector3D vec3(tmpVec3); |
| |
| // WHEN |
| const Vector3D resultingVec = mat * vec3; |
| |
| // THEN |
| QCOMPARE(resultingVec.toQVector3D(), tmpMat * tmpVec3); |
| } |
| |
| void checkVector3DMatrixMultiplication() |
| { |
| |
| // GIVEN |
| QMatrix4x4 tmpMat; |
| QVector3D tmpVec3(1.0f, 2.0f, 3.0f); |
| tmpMat.translate(5.0f, 8.0f, 14.0f); |
| |
| Matrix4x4_AVX2 mat(tmpMat); |
| Vector3D vec3(tmpVec3); |
| |
| // WHEN |
| const Vector3D resultingVec = vec3 * mat; |
| |
| // THEN |
| QCOMPARE(resultingVec.toQVector3D(), tmpVec3 * tmpMat); |
| } |
| |
| void checkRows() |
| { |
| // GIVEN |
| const Matrix4x4_AVX2 mat4(11.0f, 12.0f, 13.0f, 14.0f, |
| 21.0f, 22.0f, 23.0f, 24.0f, |
| 31.0f, 32.0f, 33.0f, 34.0f, |
| 41.0f, 42.0f, 43.0f, 44.0f); |
| |
| { |
| // WHEN |
| const Vector4D row = mat4.row(0); |
| |
| // THEN |
| QCOMPARE(row.x(), 11.0f); |
| QCOMPARE(row.y(), 12.0f); |
| QCOMPARE(row.z(), 13.0f); |
| QCOMPARE(row.w(), 14.0f); |
| } |
| { |
| // WHEN |
| const Vector4D row = mat4.row(1); |
| |
| // THEN |
| QCOMPARE(row.x(), 21.0f); |
| QCOMPARE(row.y(), 22.0f); |
| QCOMPARE(row.z(), 23.0f); |
| QCOMPARE(row.w(), 24.0f); |
| } |
| { |
| // WHEN |
| const Vector4D row = mat4.row(2); |
| |
| // THEN |
| QCOMPARE(row.x(), 31.0f); |
| QCOMPARE(row.y(), 32.0f); |
| QCOMPARE(row.z(), 33.0f); |
| QCOMPARE(row.w(), 34.0f); |
| } |
| { |
| // WHEN |
| const Vector4D row = mat4.row(3); |
| |
| // THEN |
| QCOMPARE(row.x(), 41.0f); |
| QCOMPARE(row.y(), 42.0f); |
| QCOMPARE(row.z(), 43.0f); |
| QCOMPARE(row.w(), 44.0f); |
| } |
| } |
| |
| void checkColumns() |
| { |
| // GIVEN |
| const Matrix4x4_AVX2 mat4(11.0f, 12.0f, 13.0f, 14.0f, |
| 21.0f, 22.0f, 23.0f, 24.0f, |
| 31.0f, 32.0f, 33.0f, 34.0f, |
| 41.0f, 42.0f, 43.0f, 44.0f); |
| |
| { |
| // WHEN |
| const Vector4D row = mat4.column(0); |
| |
| // THEN |
| QCOMPARE(row.x(), 11.0f); |
| QCOMPARE(row.y(), 21.0f); |
| QCOMPARE(row.z(), 31.0f); |
| QCOMPARE(row.w(), 41.0f); |
| } |
| { |
| // WHEN |
| const Vector4D row = mat4.column(1); |
| |
| // THEN |
| QCOMPARE(row.x(), 12.0f); |
| QCOMPARE(row.y(), 22.0f); |
| QCOMPARE(row.z(), 32.0f); |
| QCOMPARE(row.w(), 42.0f); |
| } |
| { |
| // WHEN |
| const Vector4D row = mat4.column(2); |
| |
| // THEN |
| QCOMPARE(row.x(), 13.0f); |
| QCOMPARE(row.y(), 23.0f); |
| QCOMPARE(row.z(), 33.0f); |
| QCOMPARE(row.w(), 43.0f); |
| } |
| { |
| // WHEN |
| const Vector4D row = mat4.column(3); |
| |
| // THEN |
| QCOMPARE(row.x(), 14.0f); |
| QCOMPARE(row.y(), 24.0f); |
| QCOMPARE(row.z(), 34.0f); |
| QCOMPARE(row.w(), 44.0f); |
| } |
| } |
| |
| void checkVectorMapVector() |
| { |
| { |
| // GIVEN |
| QMatrix4x4 tmpMat; |
| QVector3D tmpVec3(1.0f, 0.0f, 0.0f); |
| tmpMat.rotate(90.f, 0.f, 1.f, 0.f); |
| |
| Matrix4x4_AVX2 mat(tmpMat); |
| Vector3D vec3(tmpVec3); |
| |
| // WHEN |
| const Vector3D resultingVec = mat.mapVector(vec3); |
| |
| // THEN |
| QCOMPARE(resultingVec.toQVector3D(), tmpMat.mapVector(tmpVec3)); |
| } |
| { |
| // GIVEN |
| QMatrix4x4 tmpMat; |
| QVector3D tmpVec3(0.0f, 0.0f, -1.0f); |
| tmpMat.rotate(90.f, 0.f, 1.f, 0.f); |
| |
| Matrix4x4_AVX2 mat(tmpMat); |
| Vector3D vec3(tmpVec3); |
| |
| // WHEN |
| const Vector3D resultingVec = mat.mapVector(vec3); |
| |
| // THEN |
| QCOMPARE(resultingVec.toQVector3D(), tmpMat.mapVector(tmpVec3)); |
| } |
| { |
| // GIVEN |
| QMatrix4x4 tmpMat; |
| QVector3D tmpVec3(3.0f, -3.0f, -1.0f); |
| tmpMat.rotate(90.f, 0.33f, 0.33f, 0.33f); |
| |
| Matrix4x4_AVX2 mat(tmpMat); |
| Vector3D vec3(tmpVec3); |
| |
| // WHEN |
| const Vector3D resultingVec = mat.mapVector(vec3); |
| |
| // THEN |
| QCOMPARE(resultingVec.toQVector3D(), tmpMat.mapVector(tmpVec3)); |
| } |
| } |
| }; |
| |
| QTEST_MAIN(tst_Matrix4x4_AVX2) |
| |
| #include "tst_matrix4x4_avx2.moc" |