blob: 3d2355eb86c0ac957a97e5c563944db55a0f93ab [file] [log] [blame]
/****************************************************************************
**
** Copyright (C) 2014 Klaralvdalens Datakonsult AB (KDAB).
** Contact: https://www.qt.io/licensing/
**
** This file is part of the Qt3D module of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:GPL-EXCEPT$
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and The Qt Company. For licensing terms
** and conditions see https://www.qt.io/terms-conditions. For further
** information use the contact form at https://www.qt.io/contact-us.
**
** GNU General Public License Usage
** Alternatively, this file may be used under the terms of the GNU
** General Public License version 3 as published by the Free Software
** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
** included in the packaging of this file. Please review the following
** information to ensure the GNU General Public License requirements will
** be met: https://www.gnu.org/licenses/gpl-3.0.html.
**
** $QT_END_LICENSE$
**
****************************************************************************/
#include <QtTest/QtTest>
#include <private/qframeallocator_p.h>
#include <private/qframeallocator_p_p.h>
class tst_QFrameAllocator : public QObject
{
Q_OBJECT
public:
tst_QFrameAllocator() : QObject() {}
~tst_QFrameAllocator() {}
struct small
{
char c;
};
struct medium
{
int a, b, c;
};
struct big
{
int t[8];
};
struct huge
{
int t[64];
};
struct composed
{
QVector<int> vec;
QList<int> list;
int t;
};
struct subclass : public composed
{
float toto;
// add some more data to force the subclass into a different bucket
char data[32];
};
private slots:
void initQFrameChunk();
void singleAllocationQFrameChunk();
void qvectorAllocationQFrameChunk();
void multipleAllocationQFrameChunk();
void overflowAllocationQFrameChunk();
void singleDeallocationQFrameChunk();
void multipleDeallocationQFrameChunk();
void containsCheckQFrameChunk();
void clearQFrameChunk();
void initQFixedFrameAllocator();
void allocateQFixedFrameAllocator();
void deallocateQFixedFrameAllocator();
void checkFragmentationQFixedFrameAllocator();
void clearQFixedFrameAllocator();
void initQFrameAllocator();
void allocateWithQFrameAllocator();
void deallocateWithQFrameAllocator();
void testAllocationComposedValues();
void allocateSubclass();
void deallocateSubclass();
void clearQFrameAllocator();
void isEmptyQFrameAllocator();
void subclassPointerClearing();
void allocateWithRawMemoryDeallocate();
void allocateDeallocateRawMemory();
};
void tst_QFrameAllocator::initQFrameChunk()
{
Qt3DCore::QFrameChunk c;
c.init(16, 12);
QVERIFY(c.m_blocksAvailable == c.m_maxBlocksAvailable);
QCOMPARE(c.m_blocksAvailable, (uchar)12);
QCOMPARE(c.m_firstAvailableBlock, (uchar)0);
QVERIFY(c.m_data != nullptr);
QVERIFY(c.isEmpty());
for (int i = 0; i < 12; i++) {
QCOMPARE(c.m_data[i * 16], (uchar)(i + 1));
}
}
void tst_QFrameAllocator::singleAllocationQFrameChunk()
{
Qt3DCore::QFrameChunk c;
c.init(16, 12);
void *ptr = c.allocate(16);
QVERIFY(c.contains(ptr, 16));
QVERIFY(!c.isEmpty());
QCOMPARE(c.m_blocksAvailable, (uchar)(c.m_maxBlocksAvailable - 1));
QVERIFY(ptr != nullptr);
QCOMPARE(c.m_firstAvailableBlock, (uchar)1);
QCOMPARE(*((uchar*)ptr), (uchar)1);
}
void tst_QFrameAllocator::qvectorAllocationQFrameChunk()
{
Qt3DCore::QFrameChunk c;
c.init(16, 12);
QVector<int> *v = nullptr;
QVERIFY(sizeof(v) < 16);
v = static_cast<QVector<int> *>(c.allocate(16));
QVERIFY(v != nullptr);
new (v) QVector<int>();
for (int i = 0; i < 1024; i++)
v->append(i);
}
void tst_QFrameAllocator::multipleAllocationQFrameChunk()
{
Qt3DCore::QFrameChunk c;
c.init(16, 12);
QList<void *> ptrs;
for (int i = 0; i < 6; i++) {
ptrs << c.allocate(16);
}
QCOMPARE(c.m_maxBlocksAvailable, (uchar)12);
QCOMPARE(c.m_blocksAvailable, (uchar)6);
QCOMPARE(c.m_firstAvailableBlock, (uchar)6);
QVERIFY(!c.isEmpty());
for (int i = 0; i < 6; i++) {
QVERIFY(ptrs.at(i) != nullptr);
QCOMPARE(*((uchar*)ptrs.at(i)), (uchar)(i + 1));
}
}
void tst_QFrameAllocator::overflowAllocationQFrameChunk()
{
Qt3DCore::QFrameChunk c;
c.init(16, 12);
QList<void *> ptrs;
for (int i = 0; i < 15; i++) {
ptrs << c.allocate(16);
}
QCOMPARE(c.m_maxBlocksAvailable, (uchar)12);
QCOMPARE(c.m_blocksAvailable,(uchar) 0);
QCOMPARE(c.m_firstAvailableBlock, (uchar)12);
QVERIFY(!c.isEmpty());
for (int i = 0; i < 15; i++) {
if (i < 12) {
QVERIFY(ptrs.at(i) != nullptr);
QCOMPARE(*((uchar*)ptrs.at(i)), (uchar)(i + 1));
}
else {
QVERIFY(ptrs.at(i) == nullptr);
}
}
}
void tst_QFrameAllocator::singleDeallocationQFrameChunk()
{
Qt3DCore::QFrameChunk c;
c.init(16, 12);
void *ptr = c.allocate(16);
c.deallocate(ptr, 16);
QVERIFY(c.m_blocksAvailable == c.m_maxBlocksAvailable);
QCOMPARE(c.m_blocksAvailable, (uchar)12);
QCOMPARE(c.m_firstAvailableBlock, (uchar)0);
QVERIFY(c.m_data != nullptr);
QVERIFY(c.isEmpty());
for (int i = 0; i < 12; i++) {
QCOMPARE(c.m_data[i * 16], (uchar)(i + 1));
}
}
void tst_QFrameAllocator::multipleDeallocationQFrameChunk()
{
Qt3DCore::QFrameChunk c;
c.init(16, 12);
QList<void *> ptrs;
for (int i = 0; i < 6; i++) {
ptrs << c.allocate(16);
}
// Free half
for (int i = 0; i < 6; i++) {
c.deallocate(ptrs.at(i), 16);
QCOMPARE(c.m_firstAvailableBlock, (uchar)(i));
}
QVERIFY(c.m_blocksAvailable == c.m_maxBlocksAvailable);
QCOMPARE(c.m_blocksAvailable, (uchar)12);
QVERIFY(c.m_data != nullptr);
QVERIFY(c.isEmpty());
// Refill all
ptrs.clear();
for (int i = 0; i < 12; i++) {
void *ptr = c.allocate(16);
ptrs << ptr;
QVERIFY(ptr != nullptr);
}
QVERIFY(!c.isEmpty());
// Free all
for (int i = 0; i < 12; i++) {
c.deallocate(ptrs.at(i), 16);
}
QVERIFY(c.isEmpty());
// Refill all
ptrs.clear();
for (int i = 0; i < 12; i++) {
void *ptr = c.allocate(16);
ptrs << ptr;
QVERIFY(ptr != nullptr);
}
// Free all in non linear behavior
for (int i = 0; i < 6; i++) {
c.deallocate(ptrs.takeLast(), 16);
c.deallocate(ptrs.takeFirst(), 16);
}
QVERIFY(c.isEmpty());
// Refill all
ptrs.clear();
for (int i = 0; i < 12; i++) {
void *ptr = c.allocate(16);
ptrs << ptr;
QVERIFY(ptr != nullptr);
}
QVERIFY(!c.isEmpty());
}
void tst_QFrameAllocator::containsCheckQFrameChunk()
{
Qt3DCore::QFrameChunk c;
Qt3DCore::QFrameChunk c2;
c.init(16, 12);
c2.init(16, 12);
QList<void *> ptrs;
for (int i = 0; i < 6; i++) {
ptrs << c.allocate(16);
}
QVERIFY(!c.contains((void *)(quintptr)0xffffffff, 16));
QVERIFY(!c2.contains((void *)(quintptr)0xffffffff, 16));
QVERIFY(c.contains(ptrs.first(), 16));
QVERIFY(!c2.contains(ptrs.first(), 16));
QVERIFY(c.contains(ptrs.last(), 16));
QVERIFY(!c2.contains(ptrs.last(), 16));
for (int i = 0; i < 6; i++) {
ptrs << c2.allocate(16);
}
QVERIFY(!c.contains((void *)(quintptr)0xffffffff, 16));
QVERIFY(!c.contains(ptrs.last(), 16));
QVERIFY(c.contains(ptrs.first(), 16));
QVERIFY(c2.contains(ptrs.last(), 16));
QVERIFY(!c2.contains(ptrs.first(), 16));
}
void tst_QFrameAllocator::clearQFrameChunk()
{
Qt3DCore::QFrameChunk c;
c.init(16, 12);
QList<void *> ptrs;
for (int i = 0; i < 6; i++) {
ptrs << c.allocate(16);
}
QVERIFY(!c.isEmpty());
c.clear(16, 12);
QVERIFY(c.isEmpty());
QCOMPARE(c.m_blocksAvailable, c.m_maxBlocksAvailable);
QCOMPARE(c.m_firstAvailableBlock, (uchar)0);
for (int i = 0; i < 12; i++) {
QCOMPARE(c.m_data[i * 16], (uchar)(i + 1));
}
}
void tst_QFrameAllocator::initQFixedFrameAllocator()
{
Qt3DCore::QFixedFrameAllocator f;
f.init(4);
QCOMPARE(f.chunkCount(), 0);
QCOMPARE(f.pageSize(), (uchar)128);
}
void tst_QFrameAllocator::allocateQFixedFrameAllocator()
{
Qt3DCore::QFixedFrameAllocator f;
f.init(4, 128);
QList<void *> ptrs;
// Fill 1 chunck
for (int i = 0; i < 128; i++) {
void *ptr = f.allocate();
QVERIFY(ptr != nullptr);
ptrs << ptr;
}
QCOMPARE(f.chunkCount(), 1);
// Fill half of chunk 2
for (int i = 0; i < 64; i++) {
void *ptr = f.allocate();
QVERIFY(ptr != nullptr);
ptrs << ptr;
}
// Free chunk 2
QCOMPARE(f.chunkCount(), 2);
for (int i = 0; i < 64; i++) {
f.deallocate(ptrs.takeLast());
}
// Allocate 2 chunks worth of data which should create a single new chunk
// as chunk 2 is empty
QCOMPARE(f.chunkCount(), 2);
for (int i = 0; i < 256; i++) {
void *ptr = f.allocate();
QVERIFY(ptr != nullptr);
ptrs << ptr;
}
QCOMPARE(f.chunkCount(), 3);
}
void tst_QFrameAllocator::deallocateQFixedFrameAllocator()
{
Qt3DCore::QFixedFrameAllocator f;
f.init(4);
QList<void *> ptrs;
for (int i = 0; i < 128; i++) {
void *ptr = f.allocate();
QVERIFY(ptr != nullptr);
ptrs << ptr;
}
QCOMPARE(f.chunkCount(), 1);
for (int i = 0; i < 64; i++) {
void *ptr = f.allocate();
QVERIFY(ptr != nullptr);
ptrs << ptr;
}
QCOMPARE(f.chunkCount(), 2);
for (int i = 0; i < 64; i++) {
f.deallocate(ptrs.takeLast());
}
QCOMPARE(f.chunkCount(), 2);
f.trim();
QCOMPARE(f.chunkCount(), 1);
for (int i = 0; i < 64; i++) {
f.deallocate(ptrs.takeFirst());
}
QCOMPARE(f.chunkCount(), 1);
for (int i = 0; i < 36; i++) {
void *ptr = f.allocate();
QVERIFY(ptr != nullptr);
ptrs << ptr;
}
QCOMPARE(f.chunkCount(), 1);
}
void tst_QFrameAllocator::checkFragmentationQFixedFrameAllocator()
{
Qt3DCore::QFixedFrameAllocator f;
f.init(4);
QList<void *> ptrs;
for (int i = 0; i < 256; i++) {
void *ptr = f.allocate();
QVERIFY(ptr != nullptr);
ptrs << ptr;
}
QCOMPARE(f.chunkCount(), 2);
for (int i = 0; i < 64; i++) {
f.deallocate(ptrs.takeFirst());
}
QCOMPARE(f.chunkCount(), 2);
for (int i = 0; i < 64; i++) {
void *ptr = f.allocate();
QVERIFY(ptr != nullptr);
ptrs << ptr;
}
QCOMPARE(f.chunkCount(), 2);
}
void tst_QFrameAllocator::clearQFixedFrameAllocator()
{
Qt3DCore::QFixedFrameAllocator f;
f.init(16);
QList<void *> ptrs;
for (int i = 0; i < 256; i++) {
void *ptr = f.allocate();
QVERIFY(ptr != nullptr);
ptrs << ptr;
}
QCOMPARE(f.chunkCount(), 2);
f.clear();
QCOMPARE(f.chunkCount(), 2);
for (int i = 0; i < 256; i++) {
void *ptr = f.allocate();
QVERIFY(ptr != nullptr);
ptrs << ptr;
}
QCOMPARE(f.chunkCount(), 2);
}
void tst_QFrameAllocator::initQFrameAllocator()
{
Qt3DCore::QFrameAllocator f(4, 4);
QCOMPARE(f.allocatorPoolSize(), 1);
Qt3DCore::QFrameAllocator f2(32, 4);
QCOMPARE(f2.allocatorPoolSize(), 8);
}
void tst_QFrameAllocator::allocateWithQFrameAllocator()
{
Qt3DCore::QFrameAllocator f2(256, 4);
QCOMPARE(f2.allocatorPoolSize(), 256 / 4);
QVERIFY(f2.allocate<small>());
QVERIFY(f2.allocate<medium>());
QVERIFY(f2.allocate<big>());
QVERIFY(f2.allocate<huge>());
QList<medium *> mediums;
for (int i = 0; i < 800; i++) {
medium *m = f2.allocate<medium>();
QVERIFY(m);
m->a = i;
m->b = 800;
m->c = m->b - m->a;
mediums.append(m);
}
QCOMPARE(mediums.size(), 800);
for (int i = 0; i < 800; i++) {
medium *m = mediums.at(i);
QCOMPARE(m->a, i);
QCOMPARE(m->b, 800);
QCOMPARE(m->c, m->b - m->a);
}
QList<huge *> huges;
for (int i = 0; i < 250; i++) {
huge *m = f2.allocate<huge>();
QCOMPARE((int)(sizeof(m->t) / sizeof(int)), 64);
for (int j = 0; j < 64; j++)
m->t[j] = i * j;
huges.append(m);
}
for (int i = 0; i < 250; i++) {
huge *m = huges.at(i);
for (int j = 0; j < 64; j++)
QCOMPARE(m->t[j], i * j);
}
}
void tst_QFrameAllocator::deallocateWithQFrameAllocator()
{
Qt3DCore::QFrameAllocator f2(256, 4);
QCOMPARE(f2.allocatorPoolSize(), 256 / 4);
small *s = f2.allocate<small>();
QVERIFY(s);
medium *m = f2.allocate<medium>();
QVERIFY(m);
big *b = f2.allocate<big>();
QVERIFY(b);
huge *h = f2.allocate<huge>();
QVERIFY(h);
f2.deallocate(s);
f2.deallocate(m);
f2.deallocate(b);
f2.deallocate(h);
}
void tst_QFrameAllocator::testAllocationComposedValues()
{
Qt3DCore::QFrameAllocator f(128, 32);
composed t;
QVector<int> *v = f.allocate<QVector<int> >();
QVERIFY(v);
for (int i = 0; i < 10; i++)
v->append(2);
for (int i = 0; i < 100; i++) {
t.vec.append(i);
t.list.append(i);
}
composed *composedValues[30];
for (auto &v : composedValues) {
v = f.allocate<composed>();
QVERIFY(v);
for (int j = 0; j < 100; j++) {
v->vec.append(j);
v->list.append(j);
v->t = 100;
}
}
for (composed *c : composedValues) {
QCOMPARE(c->vec.size(), 100);
QCOMPARE(c->list.size(), 100);
QCOMPARE(c->t, 100);
for (int j = 0; j < 100; j++) {
QCOMPARE(c->vec.at(j), j);
QCOMPARE(c->list.at(j), j);
}
}
}
void tst_QFrameAllocator::allocateSubclass()
{
Qt3DCore::QFrameAllocator f(128, 32);
QList<composed *> composeds;
for (int i = 0; i < 256; i++) {
// Allocate a composed object of size subclass
// c is actually a subclass
composed *c = static_cast<composed*>(f.allocateRawMemory(sizeof(subclass)));
composeds << c;
}
QCOMPARE(composeds.count(), 256);
for (composed *c : qAsConst(composeds)) {
subclass *s = static_cast<subclass *>(c);
s->toto = 2586.0f;
}
for (int i = 0; i < 256; i++) {
subclass *s = static_cast<subclass *>(composeds.takeLast());
QVERIFY(s->toto == 2586.0f);
}
}
void tst_QFrameAllocator::deallocateSubclass()
{
Qt3DCore::QFrameAllocator f(128, 32);
const int NUM_ITEMS = 256;
QVector<void *> allocated(NUM_ITEMS);
uint chunkCount = 0;
for (int l = 0; l < 6; l++) {
for (int i = 0; i < NUM_ITEMS; i++) {
// Allocate a composed object of size subclass
// c is actually a subclass
allocated[i] = f.allocateRawMemory(sizeof(subclass));
}
if (!chunkCount)
chunkCount = f.totalChunkCount();
else
QCOMPARE(chunkCount, f.totalChunkCount());
for (int i = 0; i < NUM_ITEMS; i++) {
f.deallocateRawMemory(allocated[i], sizeof(subclass));
}
}
}
void tst_QFrameAllocator::clearQFrameAllocator()
{
Qt3DCore::QFrameAllocator f(128, 32);
for (int i = 0; i < 256; i++) {
f.allocate<composed>();
}
uint chunkCount = f.totalChunkCount();
f.clear();
QCOMPARE(chunkCount, f.totalChunkCount());
for (int i = 0; i < 256; i++) {
QList<composed *> composeds;
for (int j = 0; j < 256; j++) {
composed *c = f.allocate<composed>();
c ->t = i * j;
composeds << c;
}
QCOMPARE(chunkCount, f.totalChunkCount());
for (int j = 0; j < 256; j++) {
QCOMPARE(composeds.at(j)->t, i * j);
}
f.clear();
QCOMPARE(chunkCount, f.totalChunkCount());
}
}
void tst_QFrameAllocator::isEmptyQFrameAllocator()
{
// GIVEN
Qt3DCore::QFrameAllocator f(128, 32);
// WHEN
for (int i = 0; i < 256; ++i)
f.allocate<composed>();
// THEN
QVERIFY(!f.isEmpty());
// WHEN
f.clear();
// THEN
QVERIFY(f.isEmpty());
for (int i = 0; i < 256; ++i) {
// GIVEN
QVector<composed *> composeds;
for (int j = 0; j < 256; ++j) {
composed *c = f.allocate<composed>();
c ->t = i * j;
composeds << c;
}
// THEN
QVERIFY(!f.isEmpty());
// WHEN
for (int j = 0; j < 256; ++j)
f.deallocate(composeds.takeAt(0));
// THEN
QVERIFY(f.isEmpty());
}
}
void tst_QFrameAllocator::subclassPointerClearing()
{
// GIVEN
Qt3DCore::QFrameAllocator f(128, 32);
QVector<composed *> data;
// WHEN
for (int i = 0; i < 32; ++i) {
composed *c = (i % 2 == 0) ? f.allocate<composed>() : f.allocate<subclass>();
data.append(c);
}
// THEN
QVERIFY(!f.isEmpty());
// WHEN
for (int j = 0; j < 32; ++j) {
if ((j % 2 == 0))
f.deallocate<composed>(data.takeAt(0));
else
f.deallocate<subclass>(static_cast<subclass *>(data.takeAt(0)));
}
// THEN
QVERIFY(f.isEmpty());
}
void tst_QFrameAllocator::allocateWithRawMemoryDeallocate()
{
// GIVEN
Qt3DCore::QFrameAllocator f(128, 32);
subclass *s = static_cast<subclass *>(f.allocateRawMemory(sizeof(subclass)));
new (s) subclass();
// WHEN
f.deallocate(s);
// THEN
QVERIFY(f.isEmpty());
}
void tst_QFrameAllocator::allocateDeallocateRawMemory()
{
// GIVEN
Qt3DCore::QFrameAllocator f(128, 32);
subclass *s = f.allocate<subclass>();
// WHEN
f.deallocateRawMemory(s, sizeof(subclass));
// THEN
QVERIFY(f.isEmpty());
}
QTEST_APPLESS_MAIN(tst_QFrameAllocator)
#include "tst_qframeallocator.moc"