blob: ecc72e99233d067a021f7a608b0b5397928cbd0a [file] [log] [blame]
/****************************************************************************
**
** Copyright (C) 2014 Klaralvdalens Datakonsult AB (KDAB).
** Contact: https://www.qt.io/licensing/
**
** This file is part of the Qt3D module of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:GPL-EXCEPT$
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
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** and conditions see https://www.qt.io/terms-conditions. For further
** information use the contact form at https://www.qt.io/contact-us.
**
** GNU General Public License Usage
** Alternatively, this file may be used under the terms of the GNU
** General Public License version 3 as published by the Free Software
** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
** included in the packaging of this file. Please review the following
** information to ensure the GNU General Public License requirements will
** be met: https://www.gnu.org/licenses/gpl-3.0.html.
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** $QT_END_LICENSE$
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****************************************************************************/
#include <QtTest/QtTest>
#include <Qt3DCore/private/qscene_p.h>
#include <Qt3DCore/qnode.h>
#include <Qt3DCore/qentity.h>
#include <Qt3DCore/qcomponent.h>
#include <Qt3DCore/private/qobservableinterface_p.h>
#include <Qt3DCore/private/qlockableobserverinterface_p.h>
#include <private/qnode_p.h>
#include "testpostmanarbiter.h"
class tst_QScene : public QObject
{
Q_OBJECT
public:
tst_QScene() : QObject() {}
~tst_QScene() {}
private slots:
void addObservable();
void addNodeObservable();
void removeObservable();
void removeNodeObservable();
void addChildNode();
void deleteChildNode();
void removeChildNode();
void addEntityForComponent();
void removeEntityForComponent();
void hasEntityForComponent();
void setPropertyTrackData();
void lookupNodePropertyTrackData();
void removePropertyTrackData();
void nodeSetAndUnsetPropertyTrackData();
void nodeUpdatePropertyTrackData();
};
class tst_Observable : public Qt3DCore::QObservableInterface
{
public:
void setArbiter(Qt3DCore::QLockableObserverInterface *observer)
{
m_arbiter = observer;
}
protected:
void notifyObservers(const Qt3DCore::QSceneChangePtr &) {}
private:
Qt3DCore::QLockableObserverInterface *m_arbiter;
};
class tst_Node : public Qt3DCore::QNode
{
Q_OBJECT
public:
tst_Node() : Qt3DCore::QNode()
{}
};
class tst_Component : public Qt3DCore::QComponent
{
Q_OBJECT
public:
tst_Component() : Qt3DCore::QComponent()
{}
};
void tst_QScene::addObservable()
{
// GIVEN
Qt3DCore::QNode *node1 = new tst_Node();
Qt3DCore::QNode *node2 = new tst_Node();
QList<tst_Observable *> observables;
for (int i = 0; i < 10; i++)
observables.append(new tst_Observable());
Qt3DCore::QScene *scene = new Qt3DCore::QScene;
scene->setArbiter(new TestArbiter);
// WHEN
for (int i = 0; i < 5; i++)
scene->addObservable(observables.at(i), node1->id());
for (int i = 0; i < 5; i++)
scene->addObservable(observables.at(i + 5), node2->id());
const Qt3DCore::QObservableList obs1 = scene->lookupObservables(node1->id());
const Qt3DCore::QObservableList obs2 = scene->lookupObservables(node2->id());
// THEN
QCOMPARE(obs1.count(), 5);
QCOMPARE(obs2.count(), obs1.count());
for (Qt3DCore::QObservableInterface *o : obs1) {
QVERIFY(scene->nodeIdFromObservable(o) == node1->id());
QVERIFY(scene->lookupNode(node1->id()) == nullptr);
}
for (Qt3DCore::QObservableInterface *o : obs2) {
QVERIFY(scene->nodeIdFromObservable(o) == node2->id());
QVERIFY(scene->lookupNode(node2->id()) == nullptr);
}
}
void tst_QScene::addNodeObservable()
{
// GIBEN
QList<Qt3DCore::QNode *> nodes;
for (int i = 0; i < 10; i++)
nodes.append(new tst_Node());
Qt3DCore::QScene *scene = new Qt3DCore::QScene;
scene->setArbiter(new TestArbiter);
// WHEN
for (int i = 0; i < 10; i++)
scene->addObservable(nodes.at(i));
// THEN
for (Qt3DCore::QNode *n : qAsConst(nodes)) {
QVERIFY(n == scene->lookupNode(n->id()));
QVERIFY(scene->lookupObservables(n->id()).isEmpty());
}
}
void tst_QScene::removeObservable()
{
// GIVEN
Qt3DCore::QNode *node1 = new tst_Node();
Qt3DCore::QNode *node2 = new tst_Node();
QList<tst_Observable *> observables;
for (int i = 0; i < 10; i++)
observables.append(new tst_Observable());
Qt3DCore::QScene *scene = new Qt3DCore::QScene;
scene->setArbiter(new TestArbiter);
// WHEN
for (int i = 0; i < 5; i++)
scene->addObservable(observables.at(i), node1->id());
for (int i = 0; i < 5; i++)
scene->addObservable(observables.at(i + 5), node2->id());
Qt3DCore::QObservableList obs1 = scene->lookupObservables(node1->id());
Qt3DCore::QObservableList obs2 = scene->lookupObservables(node2->id());
// THEN
QCOMPARE(obs1.count(), 5);
QCOMPARE(obs2.count(), obs1.count());
// WHEN
scene->removeObservable(observables.at(0), node1->id());
// THEN
QCOMPARE(scene->lookupObservables(node1->id()).count(), 4);
// WHEN
scene->removeObservable(observables.at(0), node1->id());
// THEN
QCOMPARE(scene->lookupObservables(node1->id()).count(), 4);
// WHEN
scene->removeObservable(observables.at(6), node1->id());
// THEN
QCOMPARE(scene->lookupObservables(node1->id()).count(), 4);
QCOMPARE(scene->lookupObservables(node2->id()).count(), 5);
// WHEN
scene->removeObservable(observables.at(0), node2->id());
// THEN
QCOMPARE(scene->lookupObservables(node2->id()).count(), 5);
QVERIFY(scene->nodeIdFromObservable(observables.at(0)) == Qt3DCore::QNodeId());
}
void tst_QScene::removeNodeObservable()
{
// GIVEN
Qt3DCore::QNode *node1 = new tst_Node();
Qt3DCore::QNode *node2 = new tst_Node();
QList<tst_Observable *> observables;
for (int i = 0; i < 10; i++)
observables.append(new tst_Observable());
Qt3DCore::QScene *scene = new Qt3DCore::QScene;
scene->setArbiter(new TestArbiter);
// WHEN
scene->addObservable(node1);
scene->addObservable(node2);
for (int i = 0; i < 5; i++)
scene->addObservable(observables.at(i), node1->id());
for (int i = 0; i < 5; i++)
scene->addObservable(observables.at(i + 5), node2->id());
// THEN
Qt3DCore::QObservableList obs1 = scene->lookupObservables(node1->id());
Qt3DCore::QObservableList obs2 = scene->lookupObservables(node2->id());
QCOMPARE(obs1.count(), 5);
QCOMPARE(obs2.count(), obs1.count());
// WHEN
scene->removeObservable(node1);
// THEN
QVERIFY(scene->lookupNode(node1->id()) == nullptr);
QVERIFY(scene->lookupObservables(node1->id()).empty());
QVERIFY(scene->nodeIdFromObservable(observables.at(0)) == Qt3DCore::QNodeId());
QVERIFY(scene->lookupNode(node2->id()) == node2);
QCOMPARE(scene->lookupObservables(node2->id()).count(), 5);
QVERIFY(scene->nodeIdFromObservable(observables.at(9)) == node2->id());
}
void tst_QScene::addChildNode()
{
// GIVEN
Qt3DCore::QScene *scene = new Qt3DCore::QScene;
QList<Qt3DCore::QNode *> nodes;
Qt3DCore::QNode *root = new tst_Node();
Qt3DCore::QNodePrivate::get(root)->setScene(scene);
// WHEN
scene->addObservable(root);
// THEN
QVERIFY(scene->lookupNode(root->id()) == root);
// WHEN
for (int i = 0; i < 10; i++) {
Qt3DCore::QNode *child = new tst_Node();
if (nodes.isEmpty())
child->setParent(root);
else
child->setParent(nodes.last());
nodes.append(child);
}
QCoreApplication::processEvents();
// THEN
for (Qt3DCore::QNode *n : qAsConst(nodes)) {
QVERIFY(scene->lookupNode(n->id()) == n);
}
}
void tst_QScene::deleteChildNode()
{
// GIVEN
Qt3DCore::QScene *scene = new Qt3DCore::QScene;
QList<Qt3DCore::QNode *> nodes1, nodes2;
Qt3DCore::QNode *root1 = new tst_Node();
Qt3DCore::QNode *root2 = new tst_Node();
Qt3DCore::QNodePrivate::get(root1)->setScene(scene);
Qt3DCore::QNodePrivate::get(root2)->setScene(scene);
Qt3DCore::QNodePrivate::get(root1)->m_hasBackendNode = true;
Qt3DCore::QNodePrivate::get(root2)->m_hasBackendNode = true;
// WHEN
scene->addObservable(root1);
scene->addObservable(root2);
// THEN
QVERIFY(scene->lookupNode(root1->id()) == root1);
QVERIFY(scene->lookupNode(root2->id()) == root2);
// WHEN
for (int i = 0; i < 10; i++) {
Qt3DCore::QNode *child1 = new tst_Node();
child1->setParent(nodes1.isEmpty() ? root1 : nodes1.last());
Qt3DCore::QNodePrivate::get(child1)->m_hasBackendNode = true;
nodes1.append(child1);
Qt3DCore::QNode *child2 = new tst_Node();
child2->setParent(nodes2.isEmpty() ? root2 : nodes2.last());
Qt3DCore::QNodePrivate::get(child2)->m_hasBackendNode = true;
nodes2.append(child2);
}
QCoreApplication::processEvents();
// THEN
for (Qt3DCore::QNode *n : qAsConst(nodes1)) {
QVERIFY(scene->lookupNode(n->id()) == n);
}
for (Qt3DCore::QNode *n : qAsConst(nodes2)) {
QVERIFY(scene->lookupNode(n->id()) == n);
}
// gather node IDs
Qt3DCore::QNodeIdVector root1ChildIds;
for (Qt3DCore::QNode *n : qAsConst(nodes1))
root1ChildIds << n->id();
// WHEN
delete root1;
QCoreApplication::processEvents();
// THEN
for (Qt3DCore::QNodeId id : qAsConst(root1ChildIds)) {
QVERIFY(scene->lookupNode(id) == nullptr);
}
// WHEN
nodes2.first()->setParent(static_cast<Qt3DCore::QNode*>(nullptr));
QCoreApplication::processEvents();
// THEN
for (Qt3DCore::QNode *n : qAsConst(nodes2)) {
QVERIFY(scene->lookupNode(n->id()) == nullptr);
}
}
void tst_QScene::removeChildNode()
{
// GIVEN
Qt3DCore::QScene *scene = new Qt3DCore::QScene;
QList<Qt3DCore::QNode *> nodes;
Qt3DCore::QNode *root = new tst_Node;
Qt3DCore::QNodePrivate::get(root)->setScene(scene);
Qt3DCore::QNodePrivate::get(root)->m_hasBackendNode = true;
scene->addObservable(root);
// WHEN
for (int i = 0; i < 10; i++) {
Qt3DCore::QNode *child = new tst_Node;
if (nodes.isEmpty())
child->setParent(root);
else
child->setParent(nodes.last());
Qt3DCore::QNodePrivate::get(child)->m_hasBackendNode = true;
nodes.append(child);
}
// THEN
while (!nodes.isEmpty()) {
Qt3DCore::QNode *lst = nodes.takeLast();
QVERIFY(scene->lookupNode(lst->id()) == lst);
if (lst->parentNode() != nullptr) {
lst->setParent(Q_NODE_NULLPTR);
QCoreApplication::processEvents();
QVERIFY(scene->lookupNode(lst->id()) == nullptr);
}
}
}
void tst_QScene::addEntityForComponent()
{
// GIVEN
Qt3DCore::QScene *scene = new Qt3DCore::QScene;
QList<Qt3DCore::QEntity *> entities;
QList<Qt3DCore::QComponent *> components;
for (int i = 0; i < 10; i++) {
Qt3DCore::QEntity *entity = new Qt3DCore::QEntity();
Qt3DCore::QComponent *comp = new tst_Component();
Qt3DCore::QNodePrivate::get(entity)->setScene(scene);
Qt3DCore::QNodePrivate::get(comp)->setScene(scene);
entities << entity;
components << comp;
}
// WHEN
for (int i = 0; i < 10; i++) {
Qt3DCore::QEntity *e = entities.at(i);
for (int j = 0; j < 10; j++) {
e->addComponent(components.at(j));
}
}
// THEN
for (int i = 0; i < 10; i++) {
QVector<Qt3DCore::QNodeId> ids = scene->entitiesForComponent(components.at(i)->id());
QCOMPARE(ids.count(), 10);
}
}
void tst_QScene::removeEntityForComponent()
{
// GIVEN
Qt3DCore::QScene *scene = new Qt3DCore::QScene;
QList<Qt3DCore::QEntity *> entities;
QList<Qt3DCore::QComponent *> components;
for (int i = 0; i < 10; i++) {
Qt3DCore::QEntity *entity = new Qt3DCore::QEntity();
Qt3DCore::QComponent *comp = new tst_Component();
Qt3DCore::QNodePrivate::get(entity)->setScene(scene);
Qt3DCore::QNodePrivate::get(comp)->setScene(scene);
entities << entity;
components << comp;
}
// WHEN
for (int i = 0; i < 10; i++) {
Qt3DCore::QEntity *e = entities.at(i);
for (int j = 0; j < 10; j++) {
e->addComponent(components.at(j));
}
}
// THEN
for (int i = 0; i < 10; i++) {
Qt3DCore::QEntity *e = entities.at(i);
for (int j = 0; j < 10; j++) {
e->removeComponent(components.at(j));
QCOMPARE(scene->entitiesForComponent(components.at(j)->id()).count(), 10 - (i + 1));
}
}
}
void tst_QScene::hasEntityForComponent()
{
// GIVEN
Qt3DCore::QScene *scene = new Qt3DCore::QScene;
QList<Qt3DCore::QEntity *> entities;
QList<Qt3DCore::QComponent *> components;
for (int i = 0; i < 10; i++) {
Qt3DCore::QEntity *entity = new Qt3DCore::QEntity();
Qt3DCore::QComponent *comp = new tst_Component();
Qt3DCore::QNodePrivate::get(entity)->setScene(scene);
Qt3DCore::QNodePrivate::get(comp)->setScene(scene);
entities << entity;
components << comp;
}
// WHEN
for (int i = 0; i < 10; i++) {
Qt3DCore::QEntity *e = entities.at(i);
for (int j = 0; j < 10; j++) {
e->addComponent(components.at(j));
}
}
// THEN
for (int i = 0; i < 10; i++)
QVERIFY(scene->hasEntityForComponent(components.at(i)->id(), entities.at(i)->id()));
}
void tst_QScene::setPropertyTrackData()
{
// GIVEN
Qt3DCore::QNodeId fakeNodeId = Qt3DCore::QNodeId::createId();
QScopedPointer<Qt3DCore::QScene> scene(new Qt3DCore::QScene);
QHash<QString, Qt3DCore::QNode::PropertyTrackingMode> overridenTrackedProperties;
overridenTrackedProperties.insert(QStringLiteral("1340"), Qt3DCore::QNode::TrackAllValues);
// WHEN
{
Qt3DCore::QScene::NodePropertyTrackData trackData;
trackData.trackedPropertiesOverrides = overridenTrackedProperties;
trackData.defaultTrackMode = Qt3DCore::QNode::DontTrackValues;
scene->setPropertyTrackDataForNode(fakeNodeId, trackData);
}
// THEN
{
Qt3DCore::QScene::NodePropertyTrackData trackData = scene->lookupNodePropertyTrackData(fakeNodeId);
QCOMPARE(trackData.trackedPropertiesOverrides, overridenTrackedProperties);
QCOMPARE(trackData.defaultTrackMode, Qt3DCore::QNode::DontTrackValues);
}
// WHEN
{
Qt3DCore::QScene::NodePropertyTrackData trackData;
trackData.trackedPropertiesOverrides.clear();
trackData.defaultTrackMode = Qt3DCore::QNode::TrackFinalValues;
scene->setPropertyTrackDataForNode(fakeNodeId, trackData);
}
// THEN
{
Qt3DCore::QScene::NodePropertyTrackData trackData = scene->lookupNodePropertyTrackData(fakeNodeId);
QCOMPARE(trackData.trackedPropertiesOverrides.size(), 0);
QCOMPARE(trackData.defaultTrackMode, Qt3DCore::QNode::TrackFinalValues);
}
}
void tst_QScene::lookupNodePropertyTrackData()
{
// GIVEN
QScopedPointer<Qt3DCore::QScene> scene(new Qt3DCore::QScene);
Qt3DCore::QNodeId fakeNodeId = Qt3DCore::QNodeId::createId();
// THEN -> default value for non existent id
Qt3DCore::QScene::NodePropertyTrackData trackData = scene->lookupNodePropertyTrackData(fakeNodeId);
QCOMPARE(trackData.trackedPropertiesOverrides.size(), 0);
QCOMPARE(trackData.defaultTrackMode, Qt3DCore::QNode::TrackFinalValues);
// WHEN
trackData.trackedPropertiesOverrides.insert(QStringLiteral("383"), Qt3DCore::QNode::TrackAllValues);
trackData.defaultTrackMode = Qt3DCore::QNode::DontTrackValues;
scene->setPropertyTrackDataForNode(fakeNodeId, trackData);
trackData = scene->lookupNodePropertyTrackData(fakeNodeId);
QCOMPARE(trackData.trackedPropertiesOverrides.size(), 1);
QCOMPARE(trackData.defaultTrackMode, Qt3DCore::QNode::DontTrackValues);
}
void tst_QScene::removePropertyTrackData()
{
// GIVEN
QScopedPointer<Qt3DCore::QScene> scene(new Qt3DCore::QScene);
Qt3DCore::QNodeId fakeNodeId = Qt3DCore::QNodeId::createId();
// WHEN
Qt3DCore::QScene::NodePropertyTrackData trackData;
trackData.trackedPropertiesOverrides.insert(QStringLiteral("1584"), Qt3DCore::QNode::TrackAllValues);
trackData.defaultTrackMode = Qt3DCore::QNode::DontTrackValues;
scene->setPropertyTrackDataForNode(fakeNodeId, trackData);
scene->removePropertyTrackDataForNode(fakeNodeId);
// THEN -> default value for non existent id
trackData = scene->lookupNodePropertyTrackData(fakeNodeId);
QCOMPARE(trackData.trackedPropertiesOverrides.size(), 0);
QCOMPARE(trackData.defaultTrackMode, Qt3DCore::QNode::TrackFinalValues);
}
void tst_QScene::nodeSetAndUnsetPropertyTrackData()
{
// GIVEN
QScopedPointer<Qt3DCore::QScene> scene(new Qt3DCore::QScene);
Qt3DCore::QNode parentNode;
Qt3DCore::QNodePrivate::get(&parentNode)->setScene(scene.data());
Qt3DCore::QNode *childNode = new Qt3DCore::QNode();
childNode->setPropertyTracking(QStringLiteral("883"), Qt3DCore::QNode::TrackAllValues);
childNode->setDefaultPropertyTrackingMode(Qt3DCore::QNode::DontTrackValues);
// WHEN
childNode->setParent(&parentNode);
QCoreApplication::processEvents();
// THEN
QCOMPARE(Qt3DCore::QNodePrivate::get(childNode)->m_scene, scene.data());
Qt3DCore::QScene::NodePropertyTrackData trackData = scene->lookupNodePropertyTrackData(childNode->id());
QCOMPARE(trackData.defaultTrackMode, Qt3DCore::QNode::DontTrackValues);
QCOMPARE(trackData.trackedPropertiesOverrides.size(), 1);
QCOMPARE(trackData.trackedPropertiesOverrides[QStringLiteral("883")], Qt3DCore::QNode::TrackAllValues);
// WHEN
const Qt3DCore::QNodeId childNodeId = childNode->id();
delete childNode;
QCoreApplication::processEvents();
// THEN -> default value for non existent id
trackData = scene->lookupNodePropertyTrackData(childNodeId);
QCOMPARE(trackData.trackedPropertiesOverrides.size(), 0);
QCOMPARE(trackData.defaultTrackMode, Qt3DCore::QNode::TrackFinalValues);
}
void tst_QScene::nodeUpdatePropertyTrackData()
{
// GIVEN
QScopedPointer<Qt3DCore::QScene> scene(new Qt3DCore::QScene);
Qt3DCore::QNode parentNode;
Qt3DCore::QNodePrivate::get(&parentNode)->setScene(scene.data());
Qt3DCore::QNode *childNode = new Qt3DCore::QNode();
const QString propertyName = QStringLiteral("883");
childNode->setPropertyTracking(propertyName, Qt3DCore::QNode::TrackFinalValues);
childNode->setDefaultPropertyTrackingMode(Qt3DCore::QNode::DontTrackValues);
// WHEN
childNode->setParent(&parentNode);
QCoreApplication::processEvents();
// THEN
QCOMPARE(Qt3DCore::QNodePrivate::get(childNode)->m_scene, scene.data());
Qt3DCore::QScene::NodePropertyTrackData trackData = scene->lookupNodePropertyTrackData(childNode->id());
QCOMPARE(trackData.defaultTrackMode, Qt3DCore::QNode::DontTrackValues);
QCOMPARE(trackData.trackedPropertiesOverrides.size(), 1);
QCOMPARE(trackData.trackedPropertiesOverrides[propertyName], Qt3DCore::QNode::TrackFinalValues);
// WHEN
childNode->setDefaultPropertyTrackingMode(Qt3DCore::QNode::TrackAllValues);
// THEN
trackData = scene->lookupNodePropertyTrackData(childNode->id());
QCOMPARE(trackData.defaultTrackMode, Qt3DCore::QNode::TrackAllValues);
// WHEN
const QString propertyName2 = QStringLiteral("Viper");
childNode->setPropertyTracking(propertyName2, Qt3DCore::QNode::DontTrackValues);
// THEN
trackData = scene->lookupNodePropertyTrackData(childNode->id());
QCOMPARE(trackData.trackedPropertiesOverrides.size(), 2);
QCOMPARE(trackData.trackedPropertiesOverrides[propertyName], Qt3DCore::QNode::TrackFinalValues);
QCOMPARE(trackData.trackedPropertiesOverrides[propertyName2], Qt3DCore::QNode::DontTrackValues);
}
QTEST_MAIN(tst_QScene)
#include "tst_qscene.moc"