blob: c3e5390a9e58be31bbd5fe2276a6dd2c59c9e84c [file] [log] [blame]
/****************************************************************************
**
** Copyright (C) 2016 Paul Lemire <paul.lemire350@gmail.com>
** Contact: https://www.qt.io/licensing/
**
** This file is part of the Qt3D module of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:GPL-EXCEPT$
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and The Qt Company. For licensing terms
** and conditions see https://www.qt.io/terms-conditions. For further
** information use the contact form at https://www.qt.io/contact-us.
**
** GNU General Public License Usage
** Alternatively, this file may be used under the terms of the GNU
** General Public License version 3 as published by the Free Software
** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
** included in the packaging of this file. Please review the following
** information to ensure the GNU General Public License requirements will
** be met: https://www.gnu.org/licenses/gpl-3.0.html.
**
** $QT_END_LICENSE$
**
****************************************************************************/
#include <QtTest/QtTest>
#include <Qt3DCore/private/vector3d_p.h>
class tst_Vector3D_Base: public QObject
{
Q_OBJECT
private Q_SLOTS:
void defaultConstruction()
{
// GIVEN
QVector3D vec3;
// THEN
QCOMPARE(vec3.x(), 0.0f);
QCOMPARE(vec3.y(), 0.0f);
QCOMPARE(vec3.z(), 0.0f);
}
void checkExplicitConstruction()
{
// GIVEN
QVector3D vec3(427.0f, 454.0f, 383.0f);
// THEN
QCOMPARE(vec3.x(), 427.0f);
QCOMPARE(vec3.y(), 454.0f);
QCOMPARE(vec3.z(), 383.0f);
}
void checkSelfAddition_data()
{
QTest::addColumn<float>("xO");
QTest::addColumn<float>("yO");
QTest::addColumn<float>("zO");
QTest::addColumn<float>("xA");
QTest::addColumn<float>("yA");
QTest::addColumn<float>("zA");
QTest::addColumn<float>("xR");
QTest::addColumn<float>("yR");
QTest::addColumn<float>("zR");
QTest::newRow("sample_1") << 0.0f << 0.0f << 0.0f
<< 1.0f << 5.0f << 8.0f
<< 1.0f << 5.0f << 8.0f;
QTest::newRow("sample_2") << -5.0f << 8.0f << -4.0f
<< 5.0f << -8.0f << 4.0f
<< 0.0f << 0.0f << 0.0f;
}
void checkSelfAddition()
{
QFETCH(float, xO);
QFETCH(float, yO);
QFETCH(float, zO);
QFETCH(float, xA);
QFETCH(float, yA);
QFETCH(float, zA);
QFETCH(float, xR);
QFETCH(float, yR);
QFETCH(float, zR);
// GIVEN
QVector3D vo(xO, yO, zO);
// WHEN
vo += QVector3D(xA, yA, zA);
// THEN
QCOMPARE(vo.x(), xR);
QCOMPARE(vo.y(), yR);
QCOMPARE(vo.z(), zR);
}
void checkSelfSubstraction_data()
{
QTest::addColumn<float>("xO");
QTest::addColumn<float>("yO");
QTest::addColumn<float>("zO");
QTest::addColumn<float>("xA");
QTest::addColumn<float>("yA");
QTest::addColumn<float>("zA");
QTest::addColumn<float>("xR");
QTest::addColumn<float>("yR");
QTest::addColumn<float>("zR");
QTest::newRow("sample_1") << 0.0f << 0.0f << 0.0f
<< 1.0f << 5.0f << 8.0f
<< -1.0f << -5.0f << -8.0f;
QTest::newRow("sample_2") << -5.0f << 8.0f << -4.0f
<< 5.0f << -8.0f << 4.0f
<< -10.0f << 16.0f << -8.0f;
}
void checkSelfSubstraction()
{
QFETCH(float, xO);
QFETCH(float, yO);
QFETCH(float, zO);
QFETCH(float, xA);
QFETCH(float, yA);
QFETCH(float, zA);
QFETCH(float, xR);
QFETCH(float, yR);
QFETCH(float, zR);
// GIVEN
QVector3D vo(xO, yO, zO);
// WHEN
vo -= QVector3D(xA, yA, zA);
// THEN
QCOMPARE(vo.x(), xR);
QCOMPARE(vo.y(), yR);
QCOMPARE(vo.z(), zR);
}
void checkSelfMultiplication_data()
{
QTest::addColumn<float>("xO");
QTest::addColumn<float>("yO");
QTest::addColumn<float>("zO");
QTest::addColumn<float>("xA");
QTest::addColumn<float>("yA");
QTest::addColumn<float>("zA");
QTest::addColumn<float>("xR");
QTest::addColumn<float>("yR");
QTest::addColumn<float>("zR");
QTest::newRow("sample_1") << 0.0f << 0.0f << 2.0f
<< 1.0f << 5.0f << 8.0f
<< 0.0f << 0.0f << 16.0f;
QTest::newRow("sample_2") << -5.0f << 8.0f << 4.0f
<< 5.0f << -8.0f << 4.0f
<< -25.0f << -64.0f << 16.0f;
}
void checkSelfMultiplication()
{
QFETCH(float, xO);
QFETCH(float, yO);
QFETCH(float, zO);
QFETCH(float, xA);
QFETCH(float, yA);
QFETCH(float, zA);
QFETCH(float, xR);
QFETCH(float, yR);
QFETCH(float, zR);
// GIVEN
QVector3D vo(xO, yO, zO);
// WHEN
vo *= QVector3D(xA, yA, zA);
// THEN
QCOMPARE(vo.x(), xR);
QCOMPARE(vo.y(), yR);
QCOMPARE(vo.z(), zR);
}
void checkSelfDivision_data()
{
QTest::addColumn<float>("xO");
QTest::addColumn<float>("yO");
QTest::addColumn<float>("zO");
QTest::addColumn<float>("xA");
QTest::addColumn<float>("yA");
QTest::addColumn<float>("zA");
QTest::addColumn<float>("xR");
QTest::addColumn<float>("yR");
QTest::addColumn<float>("zR");
QTest::newRow("sample_1") << 0.0f << 0.0f << 2.0f
<< 1.0f << 5.0f << 8.0f
<< 0.0f << 0.0f << 0.25f;
QTest::newRow("sample_2") << -5.0f << 8.0f << 4.0f
<< 5.0f << -8.0f << 4.0f
<< -1.0f << -1.0f << 1.0f;
}
void checkSelfDivision()
{
QFETCH(float, xO);
QFETCH(float, yO);
QFETCH(float, zO);
QFETCH(float, xA);
QFETCH(float, yA);
QFETCH(float, zA);
QFETCH(float, xR);
QFETCH(float, yR);
QFETCH(float, zR);
// GIVEN
QVector3D vo(xO, yO, zO);
// WHEN
vo /= QVector3D(xA, yA, zA);
// THEN
QCOMPARE(vo.x(), xR);
QCOMPARE(vo.y(), yR);
QCOMPARE(vo.z(), zR);
}
void checkSelfDivisionFactor_data()
{
QTest::addColumn<float>("xO");
QTest::addColumn<float>("yO");
QTest::addColumn<float>("zO");
QTest::addColumn<float>("factor");
QTest::addColumn<float>("xR");
QTest::addColumn<float>("yR");
QTest::addColumn<float>("zR");
QTest::newRow("sample_1") << 0.0f << 0.0f << 2.0f
<< 1.0f
<< 0.0f << 0.0f << 2.0f;
QTest::newRow("sample_2") << -5.0f << 20.0f << -25.0f
<< 5.0f
<< -1.0f << 4.0f << -5.0f;
}
void checkSelfDivisionFactor()
{
QFETCH(float, xO);
QFETCH(float, yO);
QFETCH(float, zO);
QFETCH(float, factor);
QFETCH(float, xR);
QFETCH(float, yR);
QFETCH(float, zR);
// GIVEN
QVector3D vo(xO, yO, zO);
// WHEN
vo /= factor;
// THEN
QCOMPARE(vo.x(), xR);
QCOMPARE(vo.y(), yR);
QCOMPARE(vo.z(), zR);
}
void checkSelfMultiplicationFactor_data()
{
QTest::addColumn<float>("xO");
QTest::addColumn<float>("yO");
QTest::addColumn<float>("zO");
QTest::addColumn<float>("factor");
QTest::addColumn<float>("xR");
QTest::addColumn<float>("yR");
QTest::addColumn<float>("zR");
QTest::newRow("sample_1") << 0.0f << -3.0f << 2.0f
<< 1.0f
<< 0.0f << -3.0f << 2.0f;
QTest::newRow("sample_2") << -5.0f << 20.0f << -25.0f
<< 5.0f
<< -25.0f << 100.0f << -125.0f;
}
void checkSelfMultiplicationFactor()
{
QFETCH(float, xO);
QFETCH(float, yO);
QFETCH(float, zO);
QFETCH(float, factor);
QFETCH(float, xR);
QFETCH(float, yR);
QFETCH(float, zR);
// GIVEN
QVector3D vo(xO, yO, zO);
// WHEN
vo *= factor;
// THEN
QCOMPARE(vo.x(), xR);
QCOMPARE(vo.y(), yR);
QCOMPARE(vo.z(), zR);
}
void checkAddition_data()
{
QTest::addColumn<float>("xO");
QTest::addColumn<float>("yO");
QTest::addColumn<float>("zO");
QTest::addColumn<float>("xA");
QTest::addColumn<float>("yA");
QTest::addColumn<float>("zA");
QTest::addColumn<float>("xR");
QTest::addColumn<float>("yR");
QTest::addColumn<float>("zR");
QTest::newRow("sample_1") << 0.0f << 0.0f << 0.0f
<< 1.0f << 5.0f << 8.0f
<< 1.0f << 5.0f << 8.0f;
QTest::newRow("sample_2") << -5.0f << 8.0f << -4.0f
<< 5.0f << -8.0f << 4.0f
<< 0.0f << 0.0f << 0.0f;
}
void checkAddition()
{
QFETCH(float, xO);
QFETCH(float, yO);
QFETCH(float, zO);
QFETCH(float, xA);
QFETCH(float, yA);
QFETCH(float, zA);
QFETCH(float, xR);
QFETCH(float, yR);
QFETCH(float, zR);
// GIVEN
QVector3D v0(xO, yO, zO);
QVector3D v1(xA, yA, zA);
// WHEN
QVector3D v2 = v0 + v1;
// THEN
QCOMPARE(v2.x(), xR);
QCOMPARE(v2.y(), yR);
QCOMPARE(v2.z(), zR);
}
void checkSubstraction_data()
{
QTest::addColumn<float>("xO");
QTest::addColumn<float>("yO");
QTest::addColumn<float>("zO");
QTest::addColumn<float>("xA");
QTest::addColumn<float>("yA");
QTest::addColumn<float>("zA");
QTest::addColumn<float>("xR");
QTest::addColumn<float>("yR");
QTest::addColumn<float>("zR");
QTest::newRow("sample_1") << 0.0f << 0.0f << 0.0f
<< 1.0f << 5.0f << 8.0f
<< -1.0f << -5.0f << -8.0f;
QTest::newRow("sample_2") << -5.0f << 8.0f << -4.0f
<< 5.0f << -8.0f << 4.0f
<< -10.0f << 16.0f << -8.0f;
}
void checkSubstraction()
{
QFETCH(float, xO);
QFETCH(float, yO);
QFETCH(float, zO);
QFETCH(float, xA);
QFETCH(float, yA);
QFETCH(float, zA);
QFETCH(float, xR);
QFETCH(float, yR);
QFETCH(float, zR);
// GIVEN
QVector3D v0(xO, yO, zO);
QVector3D v1(xA, yA, zA);
// WHEN
QVector3D v2 = v0 - v1;
// THEN
QCOMPARE(v2.x(), xR);
QCOMPARE(v2.y(), yR);
QCOMPARE(v2.z(), zR);
}
void checkMultiplication_data()
{
QTest::addColumn<float>("xO");
QTest::addColumn<float>("yO");
QTest::addColumn<float>("zO");
QTest::addColumn<float>("xA");
QTest::addColumn<float>("yA");
QTest::addColumn<float>("zA");
QTest::addColumn<float>("xR");
QTest::addColumn<float>("yR");
QTest::addColumn<float>("zR");
QTest::newRow("sample_1") << 0.0f << 0.0f << 2.0f
<< 1.0f << 5.0f << 8.0f
<< 0.0f << 0.0f << 16.0f;
QTest::newRow("sample_2") << -5.0f << 8.0f << 4.0f
<< 5.0f << -8.0f << 4.0f
<< -25.0f << -64.0f << 16.0f;
}
void checkMultiplication()
{
QFETCH(float, xO);
QFETCH(float, yO);
QFETCH(float, zO);
QFETCH(float, xA);
QFETCH(float, yA);
QFETCH(float, zA);
QFETCH(float, xR);
QFETCH(float, yR);
QFETCH(float, zR);
// GIVEN
QVector3D v0(xO, yO, zO);
QVector3D v1(xA, yA, zA);
// WHEN
QVector3D v2 = v0 * v1;
// THEN
QCOMPARE(v2.x(), xR);
QCOMPARE(v2.y(), yR);
QCOMPARE(v2.z(), zR);
}
void checkDivision_data()
{
QTest::addColumn<float>("xO");
QTest::addColumn<float>("yO");
QTest::addColumn<float>("zO");
QTest::addColumn<float>("xA");
QTest::addColumn<float>("yA");
QTest::addColumn<float>("zA");
QTest::addColumn<float>("xR");
QTest::addColumn<float>("yR");
QTest::addColumn<float>("zR");
QTest::newRow("sample_1") << 0.0f << 0.0f << 2.0f
<< 1.0f << 5.0f << 8.0f
<< 0.0f << 0.0f << 0.25f;
QTest::newRow("sample_2") << -5.0f << 8.0f << 4.0f
<< 5.0f << -8.0f << 4.0f
<< -1.0f << -1.0f << 1.0f;
}
void checkDivision()
{
QFETCH(float, xO);
QFETCH(float, yO);
QFETCH(float, zO);
QFETCH(float, xA);
QFETCH(float, yA);
QFETCH(float, zA);
QFETCH(float, xR);
QFETCH(float, yR);
QFETCH(float, zR);
// GIVEN
QVector3D v0(xO, yO, zO);
QVector3D v1(xA, yA, zA);
// WHEN
QVector3D v2 = v0 / v1;
// THEN
QCOMPARE(v2.x(), xR);
QCOMPARE(v2.y(), yR);
QCOMPARE(v2.z(), zR);
}
void checkDivisionFactor_data()
{
QTest::addColumn<float>("xO");
QTest::addColumn<float>("yO");
QTest::addColumn<float>("zO");
QTest::addColumn<float>("factor");
QTest::addColumn<float>("xR");
QTest::addColumn<float>("yR");
QTest::addColumn<float>("zR");
QTest::newRow("sample_1") << 0.0f << 0.0f << 2.0f
<< 1.0f
<< 0.0f << 0.0f << 2.0f;
QTest::newRow("sample_2") << -5.0f << 20.0f << -25.0f
<< 5.0f
<< -1.0f << 4.0f << -5.0f;
}
void checkDivisionFactor()
{
QFETCH(float, xO);
QFETCH(float, yO);
QFETCH(float, zO);
QFETCH(float, factor);
QFETCH(float, xR);
QFETCH(float, yR);
QFETCH(float, zR);
// GIVEN
QVector3D v0(xO, yO, zO);
// WHEN
QVector3D v2 = v0 / factor;
// THEN
QCOMPARE(v2.x(), xR);
QCOMPARE(v2.y(), yR);
QCOMPARE(v2.z(), zR);
}
void checkMultiplicationFactor_data()
{
QTest::addColumn<float>("xO");
QTest::addColumn<float>("yO");
QTest::addColumn<float>("zO");
QTest::addColumn<float>("factor");
QTest::addColumn<float>("xR");
QTest::addColumn<float>("yR");
QTest::addColumn<float>("zR");
QTest::newRow("sample_1") << 0.0f << -3.0f << 2.0f
<< 1.0f
<< 0.0f << -3.0f << 2.0f;
QTest::newRow("sample_2") << -5.0f << 20.0f << -25.0f
<< 5.0f
<< -25.0f << 100.0f << -125.0f;
}
void checkMultiplicationFactor()
{
QFETCH(float, xO);
QFETCH(float, yO);
QFETCH(float, zO);
QFETCH(float, factor);
QFETCH(float, xR);
QFETCH(float, yR);
QFETCH(float, zR);
// GIVEN
QVector3D v0(xO, yO, zO);
// WHEN
QVector3D v2 = v0 * factor;
// THEN
QCOMPARE(v2.x(), xR);
QCOMPARE(v2.y(), yR);
QCOMPARE(v2.z(), zR);
}
void checkEquality()
{
{
// GIVEN
QVector3D v0;
QVector3D v1;
// THEN
QVERIFY(v0 == v1);
}
{
// GIVEN
QVector3D v0(1.0f, 2.0f, -5.0f);
QVector3D v1(1.0f, 2.0f, -5.0f);
// THEN
QVERIFY(v0 == v1);
}
}
void checkInequality()
{
{
// GIVEN
QVector3D v0;
QVector3D v1;
// THEN
QVERIFY(!(v0 != v1));
}
{
// GIVEN
QVector3D v0(1.0f, 2.0f, -5.0f);
QVector3D v1(1.0f, 5.0f, -5.0f);
// THEN
QVERIFY(v0 != v1);
}
}
void checkToQQVector3D()
{
{
// GIVEN
QVector3D v0;
// WHEN
QVector3D v1 = v0;
// THEN
QCOMPARE(v0.x(), v1.x());
QCOMPARE(v0.y(), v1.y());
QCOMPARE(v0.z(), v1.z());
}
{
// GIVEN
QVector3D v0(1.0f, 2.0f, -5.0f);
// WHEN
QVector3D v1 = v0;
// THEN
QCOMPARE(v0.x(), v1.x());
QCOMPARE(v0.y(), v1.y());
QCOMPARE(v0.z(), v1.z());
}
}
};
QTEST_MAIN(tst_Vector3D_Base)
#include "tst_vector3d_base.moc"