| /**************************************************************************** |
| ** |
| ** Copyright (C) 2016 Klaralvdalens Datakonsult AB (KDAB). |
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| ** |
| ** This file is part of the Qt3D module of the Qt Toolkit. |
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| ** GNU General Public License Usage |
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| ** General Public License version 3 as published by the Free Software |
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| ****************************************************************************/ |
| |
| #include <QtTest/QTest> |
| #include <qbackendnodetester.h> |
| #include "testdevice.h" |
| |
| #include <Qt3DInput/private/actioninput_p.h> |
| #include <Qt3DInput/private/inputhandler_p.h> |
| #include <Qt3DInput/QActionInput> |
| |
| class tst_ActionInput : public Qt3DCore::QBackendNodeTester |
| { |
| Q_OBJECT |
| private Q_SLOTS: |
| void shouldMirrorPeerProperties() |
| { |
| // GIVEN |
| Qt3DInput::Input::ActionInput backendActionInput; |
| Qt3DInput::QActionInput actionInput; |
| TestDevice sourceDevice; |
| |
| actionInput.setButtons(QVector<int>() << (1 << 8)); |
| actionInput.setSourceDevice(&sourceDevice); |
| |
| // WHEN |
| simulateInitializationSync(&actionInput, &backendActionInput); |
| |
| // THEN |
| QCOMPARE(backendActionInput.peerId(), actionInput.id()); |
| QCOMPARE(backendActionInput.isEnabled(), actionInput.isEnabled()); |
| QCOMPARE(backendActionInput.buttons(), actionInput.buttons()); |
| QCOMPARE(backendActionInput.sourceDevice(), sourceDevice.id()); |
| } |
| |
| void shouldHaveInitialAndCleanedUpStates() |
| { |
| // GIVEN |
| Qt3DInput::Input::ActionInput backendActionInput; |
| |
| // THEN |
| QVERIFY(backendActionInput.peerId().isNull()); |
| QVERIFY(backendActionInput.buttons().isEmpty()); |
| QCOMPARE(backendActionInput.isEnabled(), false); |
| QCOMPARE(backendActionInput.sourceDevice(), Qt3DCore::QNodeId()); |
| |
| // GIVEN |
| Qt3DInput::QActionInput actionInput; |
| TestDevice sourceDevice; |
| |
| actionInput.setButtons(QVector<int>() << (1 << 8)); |
| actionInput.setSourceDevice(&sourceDevice); |
| |
| // WHEN |
| simulateInitializationSync(&actionInput, &backendActionInput); |
| backendActionInput.cleanup(); |
| |
| // THEN |
| QVERIFY(backendActionInput.buttons().isEmpty()); |
| QCOMPARE(backendActionInput.isEnabled(), false); |
| QCOMPARE(backendActionInput.sourceDevice(), Qt3DCore::QNodeId()); |
| } |
| |
| void shouldHandlePropertyChanges() |
| { |
| // GIVEN |
| Qt3DInput::QActionInput actionInput; |
| Qt3DInput::Input::ActionInput backendActionInput; |
| simulateInitializationSync(&actionInput, &backendActionInput); |
| |
| // WHEN |
| actionInput.setButtons(QVector<int>() << 64); |
| backendActionInput.syncFromFrontEnd(&actionInput, false); |
| |
| // THEN |
| QCOMPARE(backendActionInput.buttons(), QVector<int>() << 64); |
| |
| // WHEN |
| actionInput.setEnabled(false); |
| backendActionInput.syncFromFrontEnd(&actionInput, false); |
| |
| // THEN |
| QCOMPARE(backendActionInput.isEnabled(), false); |
| |
| // WHEN |
| TestDevice device; |
| actionInput.setSourceDevice(&device); |
| backendActionInput.syncFromFrontEnd(&actionInput, false); |
| |
| // THEN |
| QCOMPARE(backendActionInput.sourceDevice(), device.id()); |
| } |
| |
| void shouldDealWithKeyPresses() |
| { |
| // GIVEN |
| TestDeviceIntegration deviceIntegration; |
| TestDevice *device = deviceIntegration.createPhysicalDevice("keyboard"); |
| TestDeviceBackendNode *deviceBackend = deviceIntegration.physicalDevice(device->id()); |
| Qt3DInput::Input::InputHandler handler; |
| handler.addInputDeviceIntegration(&deviceIntegration); |
| |
| Qt3DInput::Input::ActionInput backendActionInput; |
| Qt3DInput::QActionInput actionInput; |
| actionInput.setEnabled(true); |
| actionInput.setButtons(QVector<int>() << Qt::Key_Space << Qt::Key_Return); |
| actionInput.setSourceDevice(device); |
| simulateInitializationSync(&actionInput, &backendActionInput); |
| |
| // WHEN |
| deviceBackend->setButtonPressed(Qt::Key_Up, true); |
| |
| // THEN |
| QCOMPARE(backendActionInput.process(&handler, 1000000000), false); |
| |
| // WHEN |
| deviceBackend->setButtonPressed(Qt::Key_Space, true); |
| |
| // THEN |
| QCOMPARE(backendActionInput.process(&handler, 1000000000), true); |
| |
| // WHEN |
| deviceBackend->setButtonPressed(Qt::Key_Return, true); |
| |
| // THEN |
| QCOMPARE(backendActionInput.process(&handler, 1000000000), true); |
| |
| // WHEN |
| deviceBackend->setButtonPressed(Qt::Key_Space, false); |
| |
| // THEN |
| QCOMPARE(backendActionInput.process(&handler, 1000000000), true); |
| |
| // WHEN |
| deviceBackend->setButtonPressed(Qt::Key_Up, false); |
| |
| // THEN |
| QCOMPARE(backendActionInput.process(&handler, 1000000000), true); |
| |
| // WHEN |
| deviceBackend->setButtonPressed(Qt::Key_Return, false); |
| |
| // THEN |
| QCOMPARE(backendActionInput.process(&handler, 1000000000), false); |
| } |
| |
| void shouldNotProcessWhenDisabled() |
| { |
| // GIVEN |
| TestDeviceIntegration deviceIntegration; |
| TestDevice *device = deviceIntegration.createPhysicalDevice("keyboard"); |
| TestDeviceBackendNode *deviceBackend = deviceIntegration.physicalDevice(device->id()); |
| Qt3DInput::Input::InputHandler handler; |
| handler.addInputDeviceIntegration(&deviceIntegration); |
| |
| Qt3DInput::Input::ActionInput backendActionInput; |
| Qt3DInput::QActionInput actionInput; |
| actionInput.setEnabled(false); |
| actionInput.setButtons(QVector<int>() << Qt::Key_Space << Qt::Key_Return); |
| actionInput.setSourceDevice(device); |
| simulateInitializationSync(&actionInput, &backendActionInput); |
| |
| // WHEN |
| deviceBackend->setButtonPressed(Qt::Key_Space, true); |
| |
| // THEN |
| QCOMPARE(backendActionInput.process(&handler, 1000000000), false); |
| } |
| }; |
| |
| QTEST_APPLESS_MAIN(tst_ActionInput) |
| |
| #include "tst_actioninput.moc" |