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/****************************************************************************
**
** Copyright (C) 2015 Klaralvdalens Datakonsult AB (KDAB).
** Contact: https://www.qt.io/licensing/
**
** This file is part of the Qt3D module of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:GPL-EXCEPT$
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** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
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****************************************************************************/
#include <QtTest/QTest>
#include <Qt3DCore/qnodeid.h>
#include <Qt3DCore/private/qnode_p.h>
#include <Qt3DCore/private/qscene_p.h>
#include <Qt3DCore/private/qnodecreatedchangegenerator_p.h>
#include <Qt3DInput/private/qactioninput_p.h>
#include <Qt3DInput/QActionInput>
#include <Qt3DInput/QAbstractPhysicalDevice>
#include "testpostmanarbiter.h"
#include "testdevice.h"
class tst_QActionInput: public QObject
{
Q_OBJECT
public:
tst_QActionInput()
{
qRegisterMetaType<Qt3DInput::QAbstractPhysicalDevice*>("Qt3DInput::QAbstractPhysicalDevice*");
}
private Q_SLOTS:
void checkCloning_data()
{
QTest::addColumn<Qt3DInput::QActionInput *>("actionInput");
Qt3DInput::QActionInput *defaultConstructed = new Qt3DInput::QActionInput();
QTest::newRow("defaultConstructed") << defaultConstructed;
Qt3DInput::QActionInput *actionInputWithKeys = new Qt3DInput::QActionInput();
actionInputWithKeys->setButtons(QVector<int>() << ((1 << 1) | (1 << 5)));
QTest::newRow("actionInputWithKeys") << actionInputWithKeys;
Qt3DInput::QActionInput *actionInputWithKeysAndSourceDevice = new Qt3DInput::QActionInput();
TestDevice *device = new TestDevice();
actionInputWithKeysAndSourceDevice->setButtons(QVector<int>() << ((1 << 1) | (1 << 5)));
actionInputWithKeysAndSourceDevice->setSourceDevice(device);
QTest::newRow("actionInputWithKeysAndSourceDevice") << actionInputWithKeysAndSourceDevice;
}
void checkCloning()
{
// GIVEN
QFETCH(Qt3DInput::QActionInput *, actionInput);
// WHEN
Qt3DCore::QNodeCreatedChangeGenerator creationChangeGenerator(actionInput);
QVector<Qt3DCore::QNodeCreatedChangeBasePtr> creationChanges = creationChangeGenerator.creationChanges();
// THEN
QCOMPARE(creationChanges.size(), 1 + (actionInput->sourceDevice() ? 1 : 0));
const Qt3DCore::QNodeCreatedChangePtr<Qt3DInput::QActionInputData> creationChangeData =
qSharedPointerCast<Qt3DCore::QNodeCreatedChange<Qt3DInput::QActionInputData>>(creationChanges.first());
const Qt3DInput::QActionInputData &cloneData = creationChangeData->data;
// THEN
QCOMPARE(actionInput->id(), creationChangeData->subjectId());
QCOMPARE(actionInput->isEnabled(), creationChangeData->isNodeEnabled());
QCOMPARE(actionInput->metaObject(), creationChangeData->metaObject());
QCOMPARE(actionInput->buttons(), cloneData.buttons);
QCOMPARE(actionInput->sourceDevice() ? actionInput->sourceDevice()->id() : Qt3DCore::QNodeId(), cloneData.sourceDeviceId);
}
void checkPropertyUpdates()
{
// GIVEN
TestArbiter arbiter;
QScopedPointer<Qt3DInput::QActionInput> actionInput(new Qt3DInput::QActionInput());
arbiter.setArbiterOnNode(actionInput.data());
// WHEN
QVector<int> buttons = QVector<int>() << 555;
actionInput->setButtons(buttons);
// THEN
QCOMPARE(arbiter.dirtyNodes.size(), 1);
QCOMPARE(arbiter.dirtyNodes.front(), actionInput.data());
arbiter.dirtyNodes.clear();
// WHEN
TestDevice *device = new TestDevice(actionInput.data());
QCoreApplication::processEvents();
arbiter.events.clear();
actionInput->setSourceDevice(device);
// THEN
QCOMPARE(arbiter.dirtyNodes.size(), 1);
QCOMPARE(arbiter.dirtyNodes.front(), actionInput.data());
arbiter.dirtyNodes.clear();
}
void checkSourceDeviceBookkeeping()
{
// GIVEN
QScopedPointer<Qt3DInput::QActionInput> actionInput(new Qt3DInput::QActionInput);
{
// WHEN
Qt3DInput::QAbstractPhysicalDevice device;
actionInput->setSourceDevice(&device);
// THEN
QCOMPARE(device.parent(), actionInput.data());
QCOMPARE(actionInput->sourceDevice(), &device);
}
// THEN (Should not crash and effect be unset)
QVERIFY(actionInput->sourceDevice() == nullptr);
{
// WHEN
Qt3DInput::QActionInput someOtherActionInput;
QScopedPointer<Qt3DInput::QAbstractPhysicalDevice> device(new Qt3DInput::QAbstractPhysicalDevice(&someOtherActionInput));
actionInput->setSourceDevice(device.data());
// THEN
QCOMPARE(device->parent(), &someOtherActionInput);
QCOMPARE(actionInput->sourceDevice(), device.data());
// WHEN
actionInput.reset();
device.reset();
// THEN Should not crash when the device is destroyed (tests for failed removal of destruction helper)
}
}
};
QTEST_MAIN(tst_QActionInput)
#include "tst_qactioninput.moc"