blob: eef31cb8cb3d51fdbc2b1b5c815f07c60d5980be [file] [log] [blame]
import QtQml 2.1
import Qt3D.Core 2.0
Entity {
NodeInstantiator {
model: 0
property bool success: true
Entity {
property bool success: true
property int idx: index
}
onObjectChanged: success = false;//Don't create intermediate objects
onCountChanged: success = false;//Don't create intermediate objects
}
}