blob: 044c3e0f4cf820674c95dc58f300843aba807869 [file] [log] [blame]
/****************************************************************************
**
** Copyright (C) 2016 Paul Lemire <paul.lemire350@gmail.com>
** Contact: https://www.qt.io/licensing/
**
** This file is part of the Qt3D module of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:GPL-EXCEPT$
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and The Qt Company. For licensing terms
** and conditions see https://www.qt.io/terms-conditions. For further
** information use the contact form at https://www.qt.io/contact-us.
**
** GNU General Public License Usage
** Alternatively, this file may be used under the terms of the GNU
** General Public License version 3 as published by the Free Software
** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
** included in the packaging of this file. Please review the following
** information to ensure the GNU General Public License requirements will
** be met: https://www.gnu.org/licenses/gpl-3.0.html.
**
** $QT_END_LICENSE$
**
****************************************************************************/
#include <QtTest/QTest>
#include <Qt3DRender/private/scene_p.h>
#include <Qt3DRender/private/loadscenejob_p.h>
#include <Qt3DRender/private/qsceneimporter_p.h>
#include <Qt3DRender/private/nodemanagers_p.h>
#include <Qt3DRender/private/scenemanager_p.h>
#include <Qt3DCore/qpropertyupdatedchange.h>
#include <Qt3DCore/QEntity>
#include <Qt3DCore/private/qbackendnode_p.h>
#include "testpostmanarbiter.h"
class TestSceneImporter : public Qt3DRender::QSceneImporter
{
public:
explicit TestSceneImporter(bool supportsFormat, bool shouldFail)
: m_supportsFormat(supportsFormat)
, m_shouldFail(shouldFail)
{}
void setSource(const QUrl &source) override
{
m_source = source;
}
void setData(const QByteArray& data, const QString &basePath) override
{
Q_UNUSED(data)
Q_UNUSED(basePath)
}
bool areFileTypesSupported(const QStringList &extensions) const override
{
Q_UNUSED(extensions);
return m_supportsFormat;
}
Qt3DCore::QEntity *scene(const QString &) override
{
return m_shouldFail ? nullptr : new Qt3DCore::QEntity();
}
Qt3DCore::QEntity *node(const QString &) override
{
return m_shouldFail ? nullptr : new Qt3DCore::QEntity();
}
QUrl source() const
{
return m_source;
}
private:
QUrl m_source;
bool m_supportsFormat;
bool m_shouldFail;
};
class tst_LoadSceneJob : public QObject
{
Q_OBJECT
private Q_SLOTS:
void checkInitialState()
{
// GIVEN
QUrl url;
Qt3DCore::QNodeId nodeId;
Qt3DRender::Render::LoadSceneJob backendLoadSceneJob(url, nodeId);
// THEN
QCOMPARE(backendLoadSceneJob.source(), url);
QCOMPARE(backendLoadSceneJob.sceneComponentId(), nodeId);
QVERIFY(backendLoadSceneJob.nodeManagers() == nullptr);
QCOMPARE(backendLoadSceneJob.sceneImporters().size(), 0);
}
void checkInitialize()
{
// GIVEN
const QUrl url(QStringLiteral("file:///URL"));
const Qt3DCore::QNodeId sceneId = Qt3DCore::QNodeId::createId();
Qt3DRender::Render::NodeManagers nodeManagers;
TestSceneImporter fakeImporter(true, true);
// WHEN
Qt3DRender::Render::LoadSceneJob backendLoadSceneJob(url, sceneId);
backendLoadSceneJob.setNodeManagers(&nodeManagers);
backendLoadSceneJob.setSceneImporters(
QList<Qt3DRender::QSceneImporter *>() << &fakeImporter);
// THEN
QCOMPARE(backendLoadSceneJob.source(), url);
QCOMPARE(backendLoadSceneJob.sceneComponentId(), sceneId);
QVERIFY(backendLoadSceneJob.nodeManagers() == &nodeManagers);
QCOMPARE(backendLoadSceneJob.sceneImporters().size(), 1);
QCOMPARE(backendLoadSceneJob.sceneImporters().first(), &fakeImporter);
}
void checkRunValidSourceSupportedFormat()
{
QSKIP("Can't test successful loading");
// GIVEN
const QUrl url(QStringLiteral("file:///URL"));
TestArbiter arbiter;
Qt3DRender::Render::NodeManagers nodeManagers;
TestSceneImporter fakeImporter(true, false);
Qt3DCore::QNodeId sceneId = Qt3DCore::QNodeId::createId();
Qt3DRender::Render::Scene *scene = nodeManagers.sceneManager()->getOrCreateResource(sceneId);
// THEN
QVERIFY(scene != nullptr);
Qt3DCore::QBackendNodePrivate::get(scene)->setArbiter(&arbiter);
// WHEN
Qt3DRender::Render::LoadSceneJob loadSceneJob(url, sceneId);
loadSceneJob.setNodeManagers(&nodeManagers);
loadSceneJob.setSceneImporters(QList<Qt3DRender::QSceneImporter *>() << &fakeImporter);
loadSceneJob.run();
// THEN
Qt3DRender::Render::LoadSceneJobPrivate *dJob = static_cast<decltype(dJob)>(Qt3DCore::QAspectJobPrivate::get(&loadSceneJob));
QCOMPARE(dJob->m_status, Qt3DRender::QSceneLoader::Ready);
QVERIFY(dJob->m_sceneSubtree != nullptr);
}
void checkEmptySource()
{
// GIVEN
QUrl url;
TestArbiter arbiter;
Qt3DRender::Render::NodeManagers nodeManagers;
TestSceneImporter fakeImporter(true, false);
Qt3DCore::QNodeId sceneId = Qt3DCore::QNodeId::createId();
Qt3DRender::Render::Scene *scene = nodeManagers.sceneManager()->getOrCreateResource(sceneId);
// THEN
QVERIFY(scene != nullptr);
Qt3DCore::QBackendNodePrivate::get(scene)->setArbiter(&arbiter);
// WHEN
Qt3DRender::Render::LoadSceneJob loadSceneJob(url, sceneId);
loadSceneJob.setNodeManagers(&nodeManagers);
loadSceneJob.setSceneImporters(QList<Qt3DRender::QSceneImporter *>() << &fakeImporter);
loadSceneJob.run();
// THEN
Qt3DRender::Render::LoadSceneJobPrivate *dJob = static_cast<decltype(dJob)>(Qt3DCore::QAspectJobPrivate::get(&loadSceneJob));
QCOMPARE(dJob->m_status, Qt3DRender::QSceneLoader::None);
QVERIFY(dJob->m_sceneSubtree == nullptr);
}
void checkRunValidSourceUnsupportedFormat()
{
// no data is loaded so...
QSKIP("Can't differentiate between no data and unsupported data");
// GIVEN
const QUrl url(QStringLiteral("file:///URL"));
TestArbiter arbiter;
Qt3DRender::Render::NodeManagers nodeManagers;
TestSceneImporter fakeImporter(false, false);
Qt3DCore::QNodeId sceneId = Qt3DCore::QNodeId::createId();
Qt3DRender::Render::Scene *scene = nodeManagers.sceneManager()->getOrCreateResource(sceneId);
// THEN
QVERIFY(scene != nullptr);
Qt3DCore::QBackendNodePrivate::get(scene)->setArbiter(&arbiter);
// WHEN
Qt3DRender::Render::LoadSceneJob loadSceneJob(url, sceneId);
loadSceneJob.setNodeManagers(&nodeManagers);
loadSceneJob.setSceneImporters(QList<Qt3DRender::QSceneImporter *>() << &fakeImporter);
loadSceneJob.run();
// THEN
Qt3DRender::Render::LoadSceneJobPrivate *dJob = static_cast<decltype(dJob)>(Qt3DCore::QAspectJobPrivate::get(&loadSceneJob));
QCOMPARE(dJob->m_status, Qt3DRender::QSceneLoader::Error);
QVERIFY(dJob->m_sceneSubtree == nullptr);
}
void checkRunErrorAtLoading()
{
// GIVEN
const QUrl url(QStringLiteral("file:///URL"));
TestArbiter arbiter;
Qt3DRender::Render::NodeManagers nodeManagers;
TestSceneImporter fakeImporter(true, true);
Qt3DCore::QNodeId sceneId = Qt3DCore::QNodeId::createId();
Qt3DRender::Render::Scene *scene = nodeManagers.sceneManager()->getOrCreateResource(sceneId);
// THEN
QVERIFY(scene != nullptr);
Qt3DCore::QBackendNodePrivate::get(scene)->setArbiter(&arbiter);
// WHEN
Qt3DRender::Render::LoadSceneJob loadSceneJob(url, sceneId);
loadSceneJob.setNodeManagers(&nodeManagers);
loadSceneJob.setSceneImporters(QList<Qt3DRender::QSceneImporter *>() << &fakeImporter);
loadSceneJob.run();
// THEN
// THEN
Qt3DRender::Render::LoadSceneJobPrivate *dJob = static_cast<decltype(dJob)>(Qt3DCore::QAspectJobPrivate::get(&loadSceneJob));
QCOMPARE(dJob->m_status, Qt3DRender::QSceneLoader::Error);
QVERIFY(dJob->m_sceneSubtree == nullptr);
}
};
QTEST_MAIN(tst_LoadSceneJob)
#include "tst_loadscenejob.moc"