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/****************************************************************************
**
** Copyright (C) 2017 Paul Lemire <paul.lemire350@gmail.com>
** Contact: https://www.qt.io/licensing/
**
** This file is part of the Qt3D module of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:GPL-EXCEPT$
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
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** information use the contact form at https://www.qt.io/contact-us.
**
** GNU General Public License Usage
** Alternatively, this file may be used under the terms of the GNU
** General Public License version 3 as published by the Free Software
** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
** included in the packaging of this file. Please review the following
** information to ensure the GNU General Public License requirements will
** be met: https://www.gnu.org/licenses/gpl-3.0.html.
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** $QT_END_LICENSE$
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****************************************************************************/
#include <QtTest/QTest>
#include <Qt3DRender/qproximityfilter.h>
#include <Qt3DRender/private/qproximityfilter_p.h>
#include <Qt3DRender/private/proximityfilter_p.h>
#include "qbackendnodetester.h"
#include "testrenderer.h"
class tst_ProximityFilter : public Qt3DCore::QBackendNodeTester
{
Q_OBJECT
private Q_SLOTS:
void checkInitialState()
{
// GIVEN
Qt3DRender::Render::ProximityFilter backendProximityFilter;
// THEN
QCOMPARE(backendProximityFilter.isEnabled(), false);
QVERIFY(backendProximityFilter.peerId().isNull());
QCOMPARE(backendProximityFilter.distanceThreshold(), 0.0f);
QCOMPARE(backendProximityFilter.entityId(), Qt3DCore::QNodeId());
}
void checkInitializeFromPeer()
{
// GIVEN
TestRenderer renderer;
Qt3DRender::QProximityFilter proximityFilter;
Qt3DCore::QEntity entity;
proximityFilter.setDistanceThreshold(1340.0f);
proximityFilter.setEntity(&entity);
{
// WHEN
Qt3DRender::Render::ProximityFilter backendProximityFilter;
backendProximityFilter.setRenderer(&renderer);
simulateInitializationSync(&proximityFilter, &backendProximityFilter);
// THEN
QCOMPARE(backendProximityFilter.isEnabled(), true);
QCOMPARE(backendProximityFilter.peerId(), proximityFilter.id());
QCOMPARE(backendProximityFilter.distanceThreshold(), 1340.f);
QCOMPARE(backendProximityFilter.entityId(), entity.id());
QVERIFY(renderer.dirtyBits() & Qt3DRender::Render::AbstractRenderer::FrameGraphDirty);
}
renderer.clearDirtyBits(Qt3DRender::Render::AbstractRenderer::AllDirty);
{
// WHEN
Qt3DRender::Render::ProximityFilter backendProximityFilter;
backendProximityFilter.setRenderer(&renderer);
proximityFilter.setEnabled(false);
simulateInitializationSync(&proximityFilter, &backendProximityFilter);
// THEN
QCOMPARE(backendProximityFilter.peerId(), proximityFilter.id());
QCOMPARE(backendProximityFilter.isEnabled(), false);
QVERIFY(renderer.dirtyBits() & Qt3DRender::Render::AbstractRenderer::FrameGraphDirty);
}
}
void checkSceneChangeEvents()
{
// GIVEN
Qt3DRender::QProximityFilter proximityFilter;
Qt3DRender::Render::ProximityFilter backendProximityFilter;
TestRenderer renderer;
backendProximityFilter.setRenderer(&renderer);
simulateInitializationSync(&proximityFilter, &backendProximityFilter);
{
// WHEN
const bool newValue = false;
proximityFilter.setEnabled(newValue);
backendProximityFilter.syncFromFrontEnd(&proximityFilter, false);
// THEN
QCOMPARE(backendProximityFilter.isEnabled(), newValue);
QVERIFY(renderer.dirtyBits() & Qt3DRender::Render::AbstractRenderer::FrameGraphDirty);
renderer.clearDirtyBits(Qt3DRender::Render::AbstractRenderer::AllDirty);
}
{
// WHEN
const float newValue = 383.0f;
proximityFilter.setDistanceThreshold(newValue);
backendProximityFilter.syncFromFrontEnd(&proximityFilter, false);
// THEN
QCOMPARE(backendProximityFilter.distanceThreshold(), newValue);
QVERIFY(renderer.dirtyBits() & Qt3DRender::Render::AbstractRenderer::FrameGraphDirty);
renderer.clearDirtyBits(Qt3DRender::Render::AbstractRenderer::AllDirty);
}
{
// WHEN
Qt3DCore::QEntity e;
proximityFilter.setEntity(&e);
backendProximityFilter.syncFromFrontEnd(&proximityFilter, false);
// THEN
QCOMPARE(backendProximityFilter.entityId(), e.id());
QVERIFY(renderer.dirtyBits() & Qt3DRender::Render::AbstractRenderer::FrameGraphDirty);
renderer.clearDirtyBits(Qt3DRender::Render::AbstractRenderer::AllDirty);
}
}
};
QTEST_MAIN(tst_ProximityFilter)
#include "tst_proximityfilter.moc"