| /**************************************************************************** |
| ** |
| ** Copyright (C) 2016 Klaralvdalens Datakonsult AB (KDAB). |
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| ** |
| ** This file is part of the Qt3D module of the Qt Toolkit. |
| ** |
| ** $QT_BEGIN_LICENSE:GPL-EXCEPT$ |
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| ** GNU General Public License Usage |
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| ** General Public License version 3 as published by the Free Software |
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| ** included in the packaging of this file. Please review the following |
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| ** |
| ****************************************************************************/ |
| |
| |
| #include <QtTest/QTest> |
| #include <Qt3DRender/qrenderpass.h> |
| #include <Qt3DRender/qfilterkey.h> |
| #include <Qt3DRender/qparameter.h> |
| #include <Qt3DRender/qdepthtest.h> |
| #include <Qt3DRender/qshaderprogram.h> |
| #include <Qt3DRender/private/qrenderpass_p.h> |
| #include <QObject> |
| #include <QSignalSpy> |
| #include <Qt3DCore/qpropertynodeaddedchange.h> |
| #include <Qt3DCore/qpropertynoderemovedchange.h> |
| #include <Qt3DCore/private/qnodecreatedchangegenerator_p.h> |
| #include <Qt3DCore/qnodecreatedchange.h> |
| #include "testpostmanarbiter.h" |
| |
| class tst_QRenderPass : public QObject |
| { |
| Q_OBJECT |
| |
| private Q_SLOTS: |
| |
| void initTestCase() |
| { |
| qRegisterMetaType<Qt3DRender::QShaderProgram *>("QShaderProgram *"); |
| } |
| |
| void checkDefaultConstruction() |
| { |
| // GIVEN |
| Qt3DRender::QRenderPass renderPass; |
| |
| // THEN |
| QVERIFY(renderPass.shaderProgram() == nullptr); |
| QCOMPARE(renderPass.filterKeys().size(), 0); |
| QCOMPARE(renderPass.renderStates().size(), 0); |
| QCOMPARE(renderPass.parameters().size(), 0); |
| } |
| |
| void checkPropertyChanges() |
| { |
| // GIVEN |
| Qt3DRender::QRenderPass renderPass; |
| |
| { |
| // WHEN |
| QSignalSpy spy(&renderPass, SIGNAL(shaderProgramChanged(QShaderProgram *))); |
| Qt3DRender::QShaderProgram newValue; |
| renderPass.setShaderProgram(&newValue); |
| |
| // THEN |
| QVERIFY(spy.isValid()); |
| QCOMPARE(renderPass.shaderProgram(), &newValue); |
| QCOMPARE(spy.count(), 1); |
| |
| // WHEN |
| spy.clear(); |
| renderPass.setShaderProgram(&newValue); |
| |
| // THEN |
| QCOMPARE(renderPass.shaderProgram(), &newValue); |
| QCOMPARE(spy.count(), 0); |
| } |
| { |
| // WHEN |
| Qt3DRender::QFilterKey newValue; |
| renderPass.addFilterKey(&newValue); |
| |
| // THEN |
| QCOMPARE(renderPass.filterKeys().size(), 1); |
| |
| // WHEN |
| renderPass.addFilterKey(&newValue); |
| |
| // THEN |
| QCOMPARE(renderPass.filterKeys().size(), 1); |
| |
| // WHEN |
| renderPass.removeFilterKey(&newValue); |
| |
| // THEN |
| QCOMPARE(renderPass.filterKeys().size(), 0); |
| } |
| { |
| // WHEN |
| Qt3DRender::QDepthTest newValue; |
| renderPass.addRenderState(&newValue); |
| |
| // THEN |
| QCOMPARE(renderPass.renderStates().size(), 1); |
| |
| // WHEN |
| renderPass.addRenderState(&newValue); |
| |
| // THEN |
| QCOMPARE(renderPass.renderStates().size(), 1); |
| |
| // WHEN |
| renderPass.removeRenderState(&newValue); |
| |
| // THEN |
| QCOMPARE(renderPass.renderStates().size(), 0); |
| } |
| { |
| // WHEN |
| Qt3DRender::QParameter newValue; |
| renderPass.addParameter(&newValue); |
| |
| // THEN |
| QCOMPARE(renderPass.parameters().size(), 1); |
| |
| // WHEN |
| renderPass.addParameter(&newValue); |
| |
| // THEN |
| QCOMPARE(renderPass.parameters().size(), 1); |
| |
| // WHEN |
| renderPass.removeParameter(&newValue); |
| |
| // THEN |
| QCOMPARE(renderPass.parameters().size(), 0); |
| } |
| } |
| |
| void checkCreationData() |
| { |
| // GIVEN |
| Qt3DRender::QRenderPass renderPass; |
| |
| Qt3DRender::QShaderProgram shader; |
| renderPass.setShaderProgram(&shader); |
| Qt3DRender::QFilterKey filterKey; |
| renderPass.addFilterKey(&filterKey); |
| Qt3DRender::QDepthTest renderState; |
| renderPass.addRenderState(&renderState); |
| Qt3DRender::QParameter parameter; |
| renderPass.addParameter(¶meter); |
| |
| // WHEN |
| QVector<Qt3DCore::QNodeCreatedChangeBasePtr> creationChanges; |
| |
| { |
| Qt3DCore::QNodeCreatedChangeGenerator creationChangeGenerator(&renderPass); |
| creationChanges = creationChangeGenerator.creationChanges(); |
| } |
| |
| // THEN |
| { |
| QCOMPARE(creationChanges.size(), 5); // RenderPass + Shader + FilterKey + Parameter + State |
| |
| const auto creationChangeData = qSharedPointerCast<Qt3DCore::QNodeCreatedChange<Qt3DRender::QRenderPassData>>(creationChanges.first()); |
| const Qt3DRender::QRenderPassData cloneData = creationChangeData->data; |
| |
| QCOMPARE(renderPass.shaderProgram()->id(), cloneData.shaderId); |
| QCOMPARE(cloneData.filterKeyIds.size(), 1); |
| QCOMPARE(filterKey.id(), cloneData.filterKeyIds.first()); |
| QCOMPARE(cloneData.renderStateIds.size(), 1); |
| QCOMPARE(renderState.id(), cloneData.renderStateIds.first()); |
| QCOMPARE(cloneData.parameterIds.size(), 1); |
| QCOMPARE(parameter.id(), cloneData.parameterIds.first()); |
| QCOMPARE(renderPass.id(), creationChangeData->subjectId()); |
| QCOMPARE(renderPass.isEnabled(), true); |
| QCOMPARE(renderPass.isEnabled(), creationChangeData->isNodeEnabled()); |
| QCOMPARE(renderPass.metaObject(), creationChangeData->metaObject()); |
| } |
| |
| // WHEN |
| renderPass.setEnabled(false); |
| |
| { |
| Qt3DCore::QNodeCreatedChangeGenerator creationChangeGenerator(&renderPass); |
| creationChanges = creationChangeGenerator.creationChanges(); |
| } |
| |
| // THEN |
| { |
| QCOMPARE(creationChanges.size(), 5); // RenderPass + Shader + FilterKey + Parameter + State |
| |
| const auto creationChangeData = qSharedPointerCast<Qt3DCore::QNodeCreatedChange<Qt3DRender::QRenderPassData>>(creationChanges.first()); |
| const Qt3DRender::QRenderPassData cloneData = creationChangeData->data; |
| |
| QCOMPARE(renderPass.shaderProgram()->id(), cloneData.shaderId); |
| QCOMPARE(cloneData.filterKeyIds.size(), 1); |
| QCOMPARE(filterKey.id(), cloneData.filterKeyIds.first()); |
| QCOMPARE(cloneData.renderStateIds.size(), 1); |
| QCOMPARE(renderState.id(), cloneData.renderStateIds.first()); |
| QCOMPARE(cloneData.parameterIds.size(), 1); |
| QCOMPARE(parameter.id(), cloneData.parameterIds.first()); |
| QCOMPARE(renderPass.id(), creationChangeData->subjectId()); |
| QCOMPARE(renderPass.isEnabled(), false); |
| QCOMPARE(renderPass.isEnabled(), creationChangeData->isNodeEnabled()); |
| QCOMPARE(renderPass.metaObject(), creationChangeData->metaObject()); |
| } |
| } |
| |
| void checkShaderProgramBookkeeping() |
| { |
| // GIVEN |
| Qt3DRender::QRenderPass renderPass; |
| |
| { |
| // WHEN |
| Qt3DRender::QShaderProgram shaderProgram; |
| renderPass.setShaderProgram(&shaderProgram); |
| |
| QCOMPARE(renderPass.shaderProgram(), &shaderProgram); |
| } |
| |
| // THEN -> should not crash |
| QVERIFY(renderPass.shaderProgram() == nullptr); |
| } |
| |
| void checkFilterKeyBookkeeping() |
| { |
| // GIVEN |
| Qt3DRender::QRenderPass renderPass; |
| |
| { |
| // WHEN |
| Qt3DRender::QFilterKey filterKey; |
| renderPass.addFilterKey(&filterKey); |
| |
| QCOMPARE(renderPass.filterKeys().size(), 1); |
| } |
| |
| // THEN -> should not crash |
| QCOMPARE(renderPass.filterKeys().size(), 0); |
| } |
| |
| void checkRenderStateBookkeeping() |
| { |
| // GIVEN |
| Qt3DRender::QRenderPass renderPass; |
| |
| { |
| // WHEN |
| Qt3DRender::QDepthTest renderState; |
| renderPass.addRenderState(&renderState); |
| |
| QCOMPARE(renderPass.renderStates().size(), 1); |
| } |
| |
| // THEN -> should not crash |
| QCOMPARE(renderPass.renderStates().size(), 0); |
| } |
| |
| void checkParameterBookkeeping() |
| { |
| // GIVEN |
| Qt3DRender::QRenderPass renderPass; |
| |
| { |
| // WHEN |
| Qt3DRender::QParameter parameter; |
| renderPass.addParameter(¶meter); |
| |
| QCOMPARE(renderPass.parameters().size(), 1); |
| } |
| |
| // THEN -> should not crash |
| QCOMPARE(renderPass.parameters().size(), 0); |
| } |
| |
| void checkShaderProgramUpdate() |
| { |
| // GIVEN |
| TestArbiter arbiter; |
| Qt3DRender::QRenderPass renderPass; |
| Qt3DRender::QShaderProgram shaderProgram; |
| arbiter.setArbiterOnNode(&renderPass); |
| |
| { |
| // WHEN |
| renderPass.setShaderProgram(&shaderProgram); |
| QCoreApplication::processEvents(); |
| |
| // THEN |
| QCOMPARE(arbiter.events.size(), 0); |
| QCOMPARE(arbiter.dirtyNodes.size(), 1); |
| QCOMPARE(arbiter.dirtyNodes.front(), &renderPass); |
| |
| arbiter.dirtyNodes.clear(); |
| } |
| |
| { |
| // WHEN |
| renderPass.setShaderProgram(&shaderProgram); |
| QCoreApplication::processEvents(); |
| |
| // THEN |
| QCOMPARE(arbiter.events.size(), 0); |
| QCOMPARE(arbiter.dirtyNodes.size(), 0); |
| } |
| |
| } |
| |
| void checkFilterKeyUpdate() |
| { |
| // GIVEN |
| TestArbiter arbiter; |
| Qt3DRender::QRenderPass renderPass; |
| Qt3DRender::QFilterKey filterKey; |
| arbiter.setArbiterOnNode(&renderPass); |
| |
| { |
| // WHEN |
| renderPass.addFilterKey(&filterKey); |
| QCoreApplication::processEvents(); |
| |
| // THEN |
| QCOMPARE(arbiter.events.size(), 0); |
| QCOMPARE(arbiter.dirtyNodes.size(), 1); |
| QCOMPARE(arbiter.dirtyNodes.front(), &renderPass); |
| |
| arbiter.events.clear(); |
| } |
| |
| { |
| // WHEN |
| renderPass.removeFilterKey(&filterKey); |
| QCoreApplication::processEvents(); |
| |
| // THEN |
| QCOMPARE(arbiter.events.size(), 0); |
| QCOMPARE(arbiter.dirtyNodes.size(), 1); |
| QCOMPARE(arbiter.dirtyNodes.front(), &renderPass); |
| |
| arbiter.events.clear(); |
| } |
| |
| } |
| |
| void checkRenderStateUpdate() |
| { |
| // GIVEN |
| TestArbiter arbiter; |
| Qt3DRender::QRenderPass renderPass; |
| Qt3DRender::QDepthTest renderState; |
| arbiter.setArbiterOnNode(&renderPass); |
| |
| { |
| // WHEN |
| renderPass.addRenderState(&renderState); |
| QCoreApplication::processEvents(); |
| |
| // THEN |
| QCOMPARE(arbiter.events.size(), 0); |
| QCOMPARE(arbiter.dirtyNodes.size(), 1); |
| QCOMPARE(arbiter.dirtyNodes.front(), &renderPass); |
| |
| arbiter.events.clear(); |
| } |
| |
| { |
| // WHEN |
| renderPass.removeRenderState(&renderState); |
| QCoreApplication::processEvents(); |
| |
| // THEN |
| QCOMPARE(arbiter.events.size(), 0); |
| QCOMPARE(arbiter.dirtyNodes.size(), 1); |
| QCOMPARE(arbiter.dirtyNodes.front(), &renderPass); |
| |
| arbiter.events.clear(); |
| } |
| |
| } |
| |
| void checkParameterUpdate() |
| { |
| // GIVEN |
| TestArbiter arbiter; |
| Qt3DRender::QRenderPass renderPass; |
| Qt3DRender::QParameter parameter; |
| arbiter.setArbiterOnNode(&renderPass); |
| |
| { |
| // WHEN |
| renderPass.addParameter(¶meter); |
| QCoreApplication::processEvents(); |
| |
| // THEN |
| QCOMPARE(arbiter.events.size(), 0); |
| QCOMPARE(arbiter.dirtyNodes.size(), 1); |
| QCOMPARE(arbiter.dirtyNodes.front(), &renderPass); |
| |
| arbiter.events.clear(); |
| } |
| |
| { |
| // WHEN |
| renderPass.removeParameter(¶meter); |
| QCoreApplication::processEvents(); |
| |
| // THEN |
| QCOMPARE(arbiter.events.size(), 0); |
| QCOMPARE(arbiter.dirtyNodes.size(), 1); |
| QCOMPARE(arbiter.dirtyNodes.front(), &renderPass); |
| |
| arbiter.events.clear(); |
| } |
| |
| } |
| |
| }; |
| |
| QTEST_MAIN(tst_QRenderPass) |
| |
| #include "tst_qrenderpass.moc" |