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/****************************************************************************
**
** Copyright (C) 2018 Klaralvdalens Datakonsult AB (KDAB).
** Contact: https://www.qt.io/licensing/
**
** This file is part of the Qt3D module of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:GPL-EXCEPT$
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
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** information use the contact form at https://www.qt.io/contact-us.
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** GNU General Public License Usage
** Alternatively, this file may be used under the terms of the GNU
** General Public License version 3 as published by the Free Software
** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
** included in the packaging of this file. Please review the following
** information to ensure the GNU General Public License requirements will
** be met: https://www.gnu.org/licenses/gpl-3.0.html.
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****************************************************************************/
#include <QtTest/QTest>
#include <QtTest/QSignalSpy>
#include <Qt3DCore/private/qnode_p.h>
#include <Qt3DCore/private/qscene_p.h>
#include <Qt3DRender/QScreenRayCaster>
#include "testpostmanarbiter.h"
class MyRayCaster : public Qt3DRender::QScreenRayCaster
{
Q_OBJECT
public:
MyRayCaster(Qt3DCore::QNode *parent = nullptr)
: Qt3DRender::QScreenRayCaster(parent)
{
qRegisterMetaType<Qt3DRender::QAbstractRayCaster::Hits>("Hits");
}
void sceneChangeEvent(const Qt3DCore::QSceneChangePtr &change) final
{
Qt3DRender::QScreenRayCaster::sceneChangeEvent(change);
}
private:
friend class tst_RayCaster;
};
class tst_QScreenRayCaster : public QObject
{
Q_OBJECT
public:
tst_QScreenRayCaster()
{
}
~tst_QScreenRayCaster()
{
QMetaObject::invokeMethod(this, "_q_cleanup", Qt::DirectConnection);
}
private Q_SLOTS:
void checkState()
{
// GIVEN
QScopedPointer<Qt3DRender::QScreenRayCaster> rayCaster(new Qt3DRender::QScreenRayCaster());
QVERIFY(!rayCaster->isEnabled());
QCOMPARE(rayCaster->runMode(), Qt3DRender::QAbstractRayCaster::SingleShot);
// WHEN
rayCaster->trigger();
// THEN
QVERIFY(rayCaster->isEnabled());
// WHEN
rayCaster->setEnabled(false);
rayCaster->trigger(QPoint(200, 200));
// THEN
QVERIFY(rayCaster->isEnabled());
QCOMPARE(rayCaster->position(), QPoint(200, 200));
}
void checkPropertyUpdates()
{
// GIVEN
TestArbiter arbiter;
QScopedPointer<Qt3DRender::QScreenRayCaster> rayCaster(new Qt3DRender::QScreenRayCaster());
arbiter.setArbiterOnNode(rayCaster.data());
// WHEN
rayCaster->setPosition({200, 200});
QCoreApplication::processEvents();
// THEN
QCOMPARE(arbiter.events.size(), 0);
QCOMPARE(arbiter.dirtyNodes.size(), 1);
QCOMPARE(arbiter.dirtyNodes.front(), rayCaster.data());
arbiter.dirtyNodes.clear();
}
void checkBackendUpdates_data()
{
QTest::addColumn<QByteArray>("signalPrototype");
QTest::addColumn<QByteArray>("propertyName");
QTest::newRow("hits")
<< QByteArray(SIGNAL(hitsChanged(const Hits &)))
<< QByteArrayLiteral("hits");
}
};
QTEST_MAIN(tst_QScreenRayCaster)
#include "tst_qscreenraycaster.moc"