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| |
| #include <QtTest/QTest> |
| #include <Qt3DRender/qshaderimage.h> |
| #include <Qt3DRender/qtexture.h> |
| #include <Qt3DRender/private/qshaderimage_p.h> |
| #include <QObject> |
| #include <QSignalSpy> |
| #include <Qt3DCore/private/qnodecreatedchangegenerator_p.h> |
| #include <Qt3DCore/qnodecreatedchange.h> |
| #include "testpostmanarbiter.h" |
| |
| class tst_QShaderImage : public QObject |
| { |
| Q_OBJECT |
| |
| private Q_SLOTS: |
| |
| void initTestCase() |
| { |
| qRegisterMetaType<Qt3DRender::QAbstractTexture*>("Qt3DRender::QAbstractTexture*"); |
| |
| } |
| |
| void checkDefaultConstruction() |
| { |
| // GIVEN |
| Qt3DRender::QShaderImage shaderImage; |
| |
| // THEN |
| QVERIFY(shaderImage.texture() == nullptr); |
| QCOMPARE(shaderImage.layered(), false); |
| QCOMPARE(shaderImage.mipLevel(), 0); |
| QCOMPARE(shaderImage.layer(), 0); |
| QCOMPARE(shaderImage.access(), Qt3DRender::QShaderImage::ReadWrite); |
| QCOMPARE(shaderImage.format(), Qt3DRender::QShaderImage::Automatic); |
| } |
| |
| void checkPropertyChanges() |
| { |
| // GIVEN |
| Qt3DRender::QShaderImage shaderImage; |
| |
| { |
| // WHEN |
| QSignalSpy spy(&shaderImage, SIGNAL(textureChanged(Qt3DRender::QAbstractTexture *))); |
| Qt3DRender::QTexture2D newValue; |
| shaderImage.setTexture(&newValue); |
| |
| // THEN |
| QVERIFY(spy.isValid()); |
| QCOMPARE(shaderImage.texture(), &newValue); |
| QCOMPARE(spy.count(), 1); |
| |
| // WHEN |
| spy.clear(); |
| shaderImage.setTexture(&newValue); |
| |
| // THEN |
| QCOMPARE(shaderImage.texture(), &newValue); |
| QCOMPARE(spy.count(), 0); |
| } |
| { |
| // WHEN |
| QSignalSpy spy(&shaderImage, SIGNAL(layeredChanged(bool))); |
| const bool newValue = true; |
| shaderImage.setLayered(newValue); |
| |
| // THEN |
| QVERIFY(spy.isValid()); |
| QCOMPARE(shaderImage.layered(), newValue); |
| QCOMPARE(spy.count(), 1); |
| |
| // WHEN |
| spy.clear(); |
| shaderImage.setLayered(newValue); |
| |
| // THEN |
| QCOMPARE(shaderImage.layered(), newValue); |
| QCOMPARE(spy.count(), 0); |
| } |
| { |
| // WHEN |
| QSignalSpy spy(&shaderImage, SIGNAL(mipLevelChanged(int))); |
| const int newValue = 12; |
| shaderImage.setMipLevel(newValue); |
| |
| // THEN |
| QVERIFY(spy.isValid()); |
| QCOMPARE(shaderImage.mipLevel(), newValue); |
| QCOMPARE(spy.count(), 1); |
| |
| // WHEN |
| spy.clear(); |
| shaderImage.setMipLevel(newValue); |
| |
| // THEN |
| QCOMPARE(shaderImage.mipLevel(), newValue); |
| QCOMPARE(spy.count(), 0); |
| } |
| { |
| // WHEN |
| QSignalSpy spy(&shaderImage, SIGNAL(layerChanged(int))); |
| const int newValue = 2; |
| shaderImage.setLayer(newValue); |
| |
| // THEN |
| QVERIFY(spy.isValid()); |
| QCOMPARE(shaderImage.layer(), newValue); |
| QCOMPARE(spy.count(), 1); |
| |
| // WHEN |
| spy.clear(); |
| shaderImage.setLayer(newValue); |
| |
| // THEN |
| QCOMPARE(shaderImage.layer(), newValue); |
| QCOMPARE(spy.count(), 0); |
| } |
| { |
| // WHEN |
| QSignalSpy spy(&shaderImage, SIGNAL(accessChanged(Access))); |
| const Qt3DRender::QShaderImage::Access newValue = Qt3DRender::QShaderImage::ReadOnly; |
| shaderImage.setAccess(newValue); |
| |
| // THEN |
| QVERIFY(spy.isValid()); |
| QCOMPARE(shaderImage.access(), newValue); |
| QCOMPARE(spy.count(), 1); |
| |
| // WHEN |
| spy.clear(); |
| shaderImage.setAccess(newValue); |
| |
| // THEN |
| QCOMPARE(shaderImage.access(), newValue); |
| QCOMPARE(spy.count(), 0); |
| } |
| { |
| // WHEN |
| QSignalSpy spy(&shaderImage, SIGNAL(formatChanged(ImageFormat))); |
| const Qt3DRender::QShaderImage::ImageFormat newValue = Qt3DRender::QShaderImage::RG8U; |
| shaderImage.setFormat(newValue); |
| |
| // THEN |
| QVERIFY(spy.isValid()); |
| QCOMPARE(shaderImage.format(), newValue); |
| QCOMPARE(spy.count(), 1); |
| |
| // WHEN |
| spy.clear(); |
| shaderImage.setFormat(newValue); |
| |
| // THEN |
| QCOMPARE(shaderImage.format(), newValue); |
| QCOMPARE(spy.count(), 0); |
| } |
| } |
| |
| void checkCreationData() |
| { |
| // GIVEN |
| Qt3DRender::QShaderImage shaderImage; |
| Qt3DRender::QTexture2D t; |
| |
| shaderImage.setTexture(&t); |
| shaderImage.setLayered(true); |
| shaderImage.setMipLevel(883); |
| shaderImage.setLayer(1584); |
| shaderImage.setAccess(Qt3DRender::QShaderImage::WriteOnly); |
| shaderImage.setFormat(Qt3DRender::QShaderImage::R32F); |
| |
| // WHEN |
| QVector<Qt3DCore::QNodeCreatedChangeBasePtr> creationChanges; |
| |
| { |
| Qt3DCore::QNodeCreatedChangeGenerator creationChangeGenerator(&shaderImage); |
| creationChanges = creationChangeGenerator.creationChanges(); |
| } |
| |
| // THEN |
| { |
| // ShaderImage + Texture creation |
| QCOMPARE(creationChanges.size(), 2); |
| |
| const auto creationChangeData = qSharedPointerCast<Qt3DCore::QNodeCreatedChange<Qt3DRender::QShaderImageData>>(creationChanges.first()); |
| const Qt3DRender::QShaderImageData cloneData = creationChangeData->data; |
| |
| QCOMPARE(shaderImage.texture()->id(), cloneData.textureId); |
| QCOMPARE(shaderImage.layered(), cloneData.layered); |
| QCOMPARE(shaderImage.mipLevel(), cloneData.mipLevel); |
| QCOMPARE(shaderImage.layer(), cloneData.layer); |
| QCOMPARE(shaderImage.access(), cloneData.access); |
| QCOMPARE(shaderImage.format(), cloneData.format); |
| QCOMPARE(shaderImage.id(), creationChangeData->subjectId()); |
| QCOMPARE(shaderImage.isEnabled(), true); |
| QCOMPARE(shaderImage.isEnabled(), creationChangeData->isNodeEnabled()); |
| QCOMPARE(shaderImage.metaObject(), creationChangeData->metaObject()); |
| } |
| |
| // WHEN |
| shaderImage.setEnabled(false); |
| |
| { |
| Qt3DCore::QNodeCreatedChangeGenerator creationChangeGenerator(&shaderImage); |
| creationChanges = creationChangeGenerator.creationChanges(); |
| } |
| |
| // THEN |
| { |
| // ShaderImage + Texture creation |
| QCOMPARE(creationChanges.size(), 2); |
| |
| const auto creationChangeData = qSharedPointerCast<Qt3DCore::QNodeCreatedChange<Qt3DRender::QShaderImageData>>(creationChanges.first()); |
| const Qt3DRender::QShaderImageData cloneData = creationChangeData->data; |
| |
| QCOMPARE(shaderImage.texture()->id(), cloneData.textureId); |
| QCOMPARE(shaderImage.layered(), cloneData.layered); |
| QCOMPARE(shaderImage.mipLevel(), cloneData.mipLevel); |
| QCOMPARE(shaderImage.layer(), cloneData.layer); |
| QCOMPARE(shaderImage.access(), cloneData.access); |
| QCOMPARE(shaderImage.format(), cloneData.format); |
| QCOMPARE(shaderImage.id(), creationChangeData->subjectId()); |
| QCOMPARE(shaderImage.isEnabled(), false); |
| QCOMPARE(shaderImage.isEnabled(), creationChangeData->isNodeEnabled()); |
| QCOMPARE(shaderImage.metaObject(), creationChangeData->metaObject()); |
| } |
| } |
| |
| void checkTextureUpdate() |
| { |
| // GIVEN |
| TestArbiter arbiter; |
| Qt3DRender::QShaderImage shaderImage; |
| arbiter.setArbiterOnNode(&shaderImage); |
| Qt3DRender::QTexture2D t; |
| |
| { |
| // WHEN |
| shaderImage.setTexture(&t); |
| QCoreApplication::processEvents(); |
| |
| // THEN |
| QCOMPARE(arbiter.events.size(), 0); |
| QCOMPARE(arbiter.dirtyNodes.size(), 1); |
| QCOMPARE(arbiter.dirtyNodes.front(), &shaderImage); |
| |
| arbiter.dirtyNodes.clear(); |
| } |
| |
| { |
| // WHEN |
| shaderImage.setTexture(&t); |
| QCoreApplication::processEvents(); |
| |
| // THEN |
| QCOMPARE(arbiter.events.size(), 0); |
| QCOMPARE(arbiter.dirtyNodes.size(), 0); |
| } |
| |
| } |
| |
| void checkLayeredUpdate() |
| { |
| // GIVEN |
| TestArbiter arbiter; |
| Qt3DRender::QShaderImage shaderImage; |
| arbiter.setArbiterOnNode(&shaderImage); |
| |
| { |
| // WHEN |
| shaderImage.setLayered(true); |
| QCoreApplication::processEvents(); |
| |
| // THEN |
| QCOMPARE(arbiter.events.size(), 0); |
| QCOMPARE(arbiter.dirtyNodes.size(), 1); |
| QCOMPARE(arbiter.dirtyNodes.front(), &shaderImage); |
| |
| arbiter.dirtyNodes.clear(); |
| } |
| |
| { |
| // WHEN |
| shaderImage.setLayered(true); |
| QCoreApplication::processEvents(); |
| |
| // THEN |
| QCOMPARE(arbiter.events.size(), 0); |
| QCOMPARE(arbiter.dirtyNodes.size(), 0); |
| } |
| |
| } |
| |
| void checkMipLevelUpdate() |
| { |
| // GIVEN |
| TestArbiter arbiter; |
| Qt3DRender::QShaderImage shaderImage; |
| arbiter.setArbiterOnNode(&shaderImage); |
| |
| { |
| // WHEN |
| shaderImage.setMipLevel(5); |
| QCoreApplication::processEvents(); |
| |
| // THEN |
| QCOMPARE(arbiter.events.size(), 0); |
| QCOMPARE(arbiter.dirtyNodes.size(), 1); |
| QCOMPARE(arbiter.dirtyNodes.front(), &shaderImage); |
| |
| arbiter.dirtyNodes.clear(); |
| } |
| |
| { |
| // WHEN |
| shaderImage.setMipLevel(5); |
| QCoreApplication::processEvents(); |
| |
| // THEN |
| QCOMPARE(arbiter.events.size(), 0); |
| QCOMPARE(arbiter.dirtyNodes.size(), 0); |
| } |
| |
| } |
| |
| void checkLayerUpdate() |
| { |
| // GIVEN |
| TestArbiter arbiter; |
| Qt3DRender::QShaderImage shaderImage; |
| arbiter.setArbiterOnNode(&shaderImage); |
| |
| { |
| // WHEN |
| shaderImage.setLayer(8); |
| QCoreApplication::processEvents(); |
| |
| // THEN |
| QCOMPARE(arbiter.events.size(), 0); |
| QCOMPARE(arbiter.dirtyNodes.size(), 1); |
| QCOMPARE(arbiter.dirtyNodes.front(), &shaderImage); |
| |
| arbiter.dirtyNodes.clear(); |
| } |
| |
| { |
| // WHEN |
| shaderImage.setLayer(8); |
| QCoreApplication::processEvents(); |
| |
| // THEN |
| QCOMPARE(arbiter.events.size(), 0); |
| QCOMPARE(arbiter.dirtyNodes.size(), 0); |
| } |
| |
| } |
| |
| void checkAccessUpdate() |
| { |
| // GIVEN |
| TestArbiter arbiter; |
| Qt3DRender::QShaderImage shaderImage; |
| arbiter.setArbiterOnNode(&shaderImage); |
| |
| { |
| // WHEN |
| shaderImage.setAccess(Qt3DRender::QShaderImage::WriteOnly); |
| QCoreApplication::processEvents(); |
| |
| // THEN |
| QCOMPARE(arbiter.events.size(), 0); |
| QCOMPARE(arbiter.dirtyNodes.size(), 1); |
| QCOMPARE(arbiter.dirtyNodes.front(), &shaderImage); |
| |
| arbiter.dirtyNodes.clear(); |
| } |
| |
| { |
| // WHEN |
| shaderImage.setAccess(Qt3DRender::QShaderImage::WriteOnly); |
| QCoreApplication::processEvents(); |
| |
| // THEN |
| QCOMPARE(arbiter.events.size(), 0); |
| QCOMPARE(arbiter.dirtyNodes.size(), 0); |
| } |
| |
| } |
| |
| void checkFormatUpdate() |
| { |
| // GIVEN |
| TestArbiter arbiter; |
| Qt3DRender::QShaderImage shaderImage; |
| arbiter.setArbiterOnNode(&shaderImage); |
| |
| { |
| // WHEN |
| shaderImage.setFormat(Qt3DRender::QShaderImage::RG16F); |
| QCoreApplication::processEvents(); |
| |
| // THEN |
| QCOMPARE(arbiter.events.size(), 0); |
| QCOMPARE(arbiter.dirtyNodes.size(), 1); |
| QCOMPARE(arbiter.dirtyNodes.front(), &shaderImage); |
| |
| arbiter.dirtyNodes.clear(); |
| } |
| |
| { |
| // WHEN |
| shaderImage.setFormat(Qt3DRender::QShaderImage::RG16F); |
| QCoreApplication::processEvents(); |
| |
| // THEN |
| QCOMPARE(arbiter.events.size(), 0); |
| QCOMPARE(arbiter.dirtyNodes.size(), 0); |
| } |
| |
| } |
| |
| void checkTextureBookeeping() |
| { |
| // GIVEN |
| Qt3DRender::QShaderImage shaderImage; |
| QSignalSpy spy(&shaderImage, SIGNAL(textureChanged(Qt3DRender::QAbstractTexture *))); |
| |
| { |
| // WHEN |
| Qt3DRender::QTexture2D tex; |
| shaderImage.setTexture(&tex); |
| |
| // THEN |
| QVERIFY(spy.isValid()); |
| QCOMPARE(shaderImage.texture(), &tex); |
| QCOMPARE(spy.count(), 1); |
| |
| // WHEN |
| spy.clear(); |
| } |
| // THEN |
| QCOMPARE(spy.count(), 1); |
| QVERIFY(shaderImage.texture() == nullptr); |
| } |
| |
| }; |
| |
| QTEST_MAIN(tst_QShaderImage) |
| |
| #include "tst_qshaderimage.moc" |