blob: 0e7776f15b2c723ebe043b47b97d4ca509389956 [file] [log] [blame]
#version 110
varying vec4 color0;
varying vec3 position0;
varying vec3 normal0;
void main()
{
gl_FragData[0] = color0;
gl_FragData[1] = vec4(position0, 0);
gl_FragData[2] = vec4(normal0, 0);
}