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| |
| #include "screenquadentity.h" |
| #include "finaleffect.h" |
| #include <Qt3DRender/QMaterial> |
| #include <Qt3DRender/QParameter> |
| #include <Qt3DRender/QLayer> |
| #include <Qt3DCore/QTransform> |
| #include <Qt3DExtras/QPlaneMesh> |
| |
| QT_BEGIN_NAMESPACE |
| |
| ScreenQuadEntity::ScreenQuadEntity(Qt3DCore::QNode *parent) |
| : Qt3DCore::QEntity(parent) |
| , m_layer(new Qt3DRender::QLayer(this)) |
| , m_effect(new FinalEffect(this)) |
| { |
| Qt3DRender::QMaterial *screenQuadMaterial = new Qt3DRender::QMaterial(this); |
| screenQuadMaterial->setEffect(m_effect); |
| |
| Qt3DCore::QTransform *screenPlaneTransform = new Qt3DCore::QTransform(this); |
| screenPlaneTransform->setRotation(QQuaternion::fromAxisAndAngle(QVector3D(1.0f, 0.0f, 0.0f), 90.0f)); |
| |
| Qt3DExtras::QPlaneMesh *planeMesh = new Qt3DExtras::QPlaneMesh(); |
| planeMesh->setMeshResolution(QSize(2, 2)); |
| planeMesh->setWidth(2.0f); |
| planeMesh->setHeight(2.0f); |
| |
| addComponent(m_layer); |
| addComponent(screenPlaneTransform); |
| addComponent(screenQuadMaterial); |
| addComponent(planeMesh); |
| } |
| |
| Qt3DRender::QLayer *ScreenQuadEntity::layer() const |
| { |
| return m_layer; |
| } |
| |
| FinalEffect *ScreenQuadEntity::effect() const |
| { |
| return m_effect; |
| } |
| |
| QT_END_NAMESPACE |