| /**************************************************************************** |
| ** |
| ** Copyright (C) 2017 Klaralvdalens Datakonsult AB (KDAB). |
| ** Contact: https://www.qt.io/licensing/ |
| ** |
| ** This file is part of the Qt3D module of the Qt Toolkit. |
| ** |
| ** $QT_BEGIN_LICENSE:BSD$ |
| ** Commercial License Usage |
| ** Licensees holding valid commercial Qt licenses may use this file in |
| ** accordance with the commercial license agreement provided with the |
| ** Software or, alternatively, in accordance with the terms contained in |
| ** a written agreement between you and The Qt Company. For licensing terms |
| ** and conditions see https://www.qt.io/terms-conditions. For further |
| ** information use the contact form at https://www.qt.io/contact-us. |
| ** |
| ** BSD License Usage |
| ** Alternatively, you may use this file under the terms of the BSD license |
| ** as follows: |
| ** |
| ** "Redistribution and use in source and binary forms, with or without |
| ** modification, are permitted provided that the following conditions are |
| ** met: |
| ** * Redistributions of source code must retain the above copyright |
| ** notice, this list of conditions and the following disclaimer. |
| ** * Redistributions in binary form must reproduce the above copyright |
| ** notice, this list of conditions and the following disclaimer in |
| ** the documentation and/or other materials provided with the |
| ** distribution. |
| ** * Neither the name of The Qt Company Ltd nor the names of its |
| ** contributors may be used to endorse or promote products derived |
| ** from this software without specific prior written permission. |
| ** |
| ** |
| ** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS |
| ** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT |
| ** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR |
| ** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT |
| ** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, |
| ** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT |
| ** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, |
| ** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY |
| ** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| ** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| ** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE." |
| ** |
| ** $QT_END_LICENSE$ |
| ** |
| ****************************************************************************/ |
| |
| import QtQuick 2.9 |
| import Qt3D.Core 2.10 |
| import Qt3D.Render 2.10 |
| import Qt3D.Input 2.0 |
| import Qt3D.Extras 2.9 |
| |
| Entity { |
| id: sceneRoot |
| |
| Camera { |
| id: camera |
| projectionType: CameraLens.PerspectiveProjection |
| fieldOfView: 45 |
| aspectRatio: 16/9 |
| nearPlane : 0.1 |
| farPlane : 1000.0 |
| position: Qt.vector3d( 0.0, 0.0, 150.0 ) |
| upVector: Qt.vector3d( 0.0, 1.0, 0.0 ) |
| viewCenter: Qt.vector3d( 0.0, 0.0, 0.0 ) |
| } |
| |
| OrbitCameraController { camera: camera } |
| |
| components: [ |
| RenderSettings { |
| activeFrameGraph: RenderSurfaceSelector { |
| Viewport { |
| normalizedRect: Qt.rect(0, 0, 1, 1) |
| |
| ClearBuffers { |
| buffers: ClearBuffers.ColorDepthBuffer |
| clearColor: Qt.rgba(0.6, 0.6, 0.6, 1.0) |
| NoDraw {} |
| } |
| |
| FrustumCulling { |
| CameraSelector { |
| camera: camera |
| ProximityFilter { |
| entity: proximityTarget |
| distanceThreshold: 30 |
| } |
| } |
| } |
| } |
| } |
| }, |
| // Event Source will be set by the Qt3DQuickWindow |
| InputSettings { } |
| ] |
| |
| SphereMesh { |
| id: sphereMesh |
| } |
| |
| PhongMaterial { |
| id: phongMaterial |
| diffuse: "orange" |
| } |
| |
| NodeInstantiator { |
| id: instantiator |
| model: 64 |
| Entity { |
| readonly property real angle: Math.PI * 2.0 * model.index % 8 |
| readonly property real radius: 20 |
| readonly property real verticalStep: 10 |
| readonly property color meshColor: Qt.hsla(model.index / instantiator.count, 0.5, 0.5, 1.0); |
| |
| readonly property Transform transform: Transform { |
| translation: Qt.vector3d(radius * Math.cos(angle), |
| (-(instantiator.count / (8 * 2)) + model.index / 8) * verticalStep, |
| radius * Math.sin(angle)) |
| } |
| readonly property Material material: Material { |
| effect: phongMaterial.effect |
| parameters: Parameter { name: "kd"; value: meshColor } |
| } |
| readonly property SphereMesh mesh: sphereMesh |
| components: [ transform, mesh, material ] |
| } |
| } |
| |
| Entity { |
| id: proximityTarget |
| readonly property Transform transform: Transform |
| { |
| property real y: 0; |
| SequentialAnimation on y { |
| NumberAnimation { from: -50; to: 50; duration: 2000; easing.type: Easing.InOutQuart } |
| NumberAnimation { from: 50; to: -50; duration: 2000; easing.type: Easing.InOutQuart } |
| loops: Animation.Infinite |
| } |
| translation: Qt.vector3d(0.0, y, 0.0) |
| } |
| components: [ sphereMesh, phongMaterial, transform ] |
| } |
| } |