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| ** Copyright (C) 2019 Klaralvdalens Datakonsult AB (KDAB). |
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| ** This file is part of the Qt3D module of the Qt Toolkit. |
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| |
| import Qt3D.Core 2.9 |
| import Qt3D.Render 2.9 |
| |
| RenderSurfaceSelector { |
| id: surfaceSelector |
| |
| readonly property Layer layer: Layer { |
| recursive: true |
| } |
| |
| property alias camera: cameraSelector.camera |
| property alias clearColor: clearBuffers.clearColor |
| property alias fbo : renderToFboSelector.target |
| |
| Viewport { |
| normalizedRect: Qt.rect(0.0, 0.0, 1.0, 1.0) |
| |
| // 1st: render scene to texture |
| RenderTargetSelector { |
| id : renderToFboSelector |
| |
| RenderStateSet { |
| renderStates: [ |
| MultiSampleAntiAliasing {}, |
| DepthTest { |
| depthFunction: DepthTest.Less |
| }, |
| CullFace{ |
| mode: CullFace.Back |
| } |
| ] |
| |
| ClearBuffers { |
| id: clearBuffers |
| buffers: ClearBuffers.ColorDepthBuffer |
| NoDraw {} |
| } |
| |
| CameraSelector { |
| id: cameraSelector |
| |
| LayerFilter { |
| layers: [layer] |
| filterMode: LayerFilter.DiscardAllMatchingLayers |
| TechniqueFilter { |
| RenderPassFilter { |
| matchAny: FilterKey { name: "pass"; value: 0 } |
| } |
| SortPolicy { |
| sortTypes: [SortPolicy.BackToFront] |
| RenderPassFilter { |
| matchAny: FilterKey { name: "pass"; value: 1 } |
| } |
| } |
| } |
| } |
| |
| RenderStateSet { |
| renderStates: [ |
| DepthTest { |
| depthFunction: DepthTest.Always |
| } |
| ] |
| LayerFilter { |
| layers: [layer] |
| filterMode: LayerFilter.AcceptAnyMatchingLayers |
| TechniqueFilter { |
| RenderPassFilter { |
| matchAny: FilterKey { name: "pass"; value: 0 } |
| } |
| SortPolicy { |
| sortTypes: [SortPolicy.BackToFront] |
| RenderPassFilter { |
| matchAny: FilterKey { name: "pass"; value: 1 } |
| } |
| } |
| } |
| } |
| } |
| } |
| } |
| } |
| |
| RenderStateSet { |
| renderStates: [ |
| DepthTest {depthFunction: DepthTest.Always}, |
| BlendEquation {}, |
| BlendEquationArguments { |
| sourceRgb: BlendEquationArguments.One |
| sourceAlpha: BlendEquationArguments.One |
| destinationRgb: BlendEquationArguments.Zero |
| destinationAlpha: BlendEquationArguments.Zero |
| } |
| ] |
| |
| RenderPassFilter { |
| matchAny : FilterKey { name : "pass"; value : "final" } |
| } |
| } |
| } |
| } |