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/****************************************************************************
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** Copyright (C) 2018 Klaralvdalens Datakonsult AB (KDAB).
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import Qt3D.Core 2.0
import Qt3D.Render 2.11
import Qt3D.Input 2.0
import Qt3D.Extras 2.0
import QtQuick 2.0
Entity {
id: sceneRoot
Camera {
id: camera
projectionType: CameraLens.PerspectiveProjection
fieldOfView: 45
aspectRatio: 16/9
nearPlane : 0.1
farPlane : 1000.0
position: Qt.vector3d( 0.0, 2.0, 20.0 )
upVector: Qt.vector3d( 0.0, 1.0, 0.0 )
viewCenter: Qt.vector3d( 0.0, 0.0, 0.0 )
}
OrbitCameraController { camera: camera }
RenderSettings {
id : external_forward_renderer
activeFrameGraph : ForwardRenderer {
camera: camera
clearColor: "black"
}
pickingSettings.pickMethod: PickingSettings.TrianglePicking
}
// Event Source will be set by the Qt3DQuickWindow
InputSettings { id: inputSettings }
DirectionalLight {
id: headLight
worldDirection: camera.viewVector
}
RayCaster {
id: raycaster
origin: Qt.vector3d(0, 0, 4)
direction: Qt.vector3d(0., 0., -1.)
length: 5
onHitsChanged: printHits("Model hits", hits)
}
ScreenRayCaster {
id: screenRayCaster
position: Qt.point(200, 200)
onHitsChanged: printHits("Screen hits", hits)
}
MouseHandler {
id: mouseHandler
sourceDevice: MouseDevice {}
onReleased: { screenRayCaster.trigger(Qt.point(mouse.x, mouse.y)) }
}
KeyboardDevice { id: kbDevice }
KeyboardHandler {
id: kbHandler
focus: true
sourceDevice: kbDevice
onPressed: {
if (event.text.toLowerCase() == "a") { raycaster.origin.x -= .1; raycaster.trigger() }
if (event.text.toLowerCase() == "f") { raycaster.origin.x += .1; raycaster.trigger() }
if (event.text.toLowerCase() == "s") { raycaster.origin.y += .1; raycaster.trigger() }
if (event.text.toLowerCase() == "d") { raycaster.origin.y -= .1; raycaster.trigger() }
}
}
components: [ external_forward_renderer, inputSettings, headLight, raycaster, screenRayCaster, mouseHandler, kbHandler ]
function printHits(desc, hits) {
console.log(desc, hits.length)
for (var i=0; i<hits.length; i++) {
console.log(" " + hits[i].entity.objectName, hits[i].distance,
hits[i].worldIntersection.x, hits[i].worldIntersection.y, hits[i].worldIntersection.z)
}
}
CylinderEntity {
objectName: "CRed"
id: leftEntity
translation: Qt.vector3d(-5, 0, 0)
color: "red"
}
CylinderEntity {
objectName: "CGreen"
id: mainEntity
translation: Qt.vector3d(0, 0, 0)
color: "green"
}
CylinderEntity {
objectName: "CBlue"
id: rightEntity
translation: Qt.vector3d(5, 0, 0)
color: "blue"
}
LineEntity {
id: raydisplay
origin: raycaster.origin
direction: raycaster.direction
length: raycaster.length
}
}