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/****************************************************************************
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** Copyright (C) 2019 Klaralvdalens Datakonsult AB (KDAB).
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import QtQuick 2.0
import Qt3D.Core 2.9
import Qt3D.Render 2.9
import Qt3D.Input 2.0
import Qt3D.Extras 2.9
import QtQuick.Scene3D 2.0
Item {
id: root
property int _trackingPosition : 0
readonly property int squareSize: 100
Timer {
running: true
interval: 16
repeat: true
onTriggered: {
_trackingPosition += 1
if ((_trackingPosition + squareSize) >= root.width)
_trackingPosition = 0
}
}
// Scene3D + Qt3D content
Scene3D {
id: sceneThreeD
readonly property double halfWidth: width * 0.5
focus: true
anchors.fill: parent
// anchors.margins: -15
// Make sure to define the input aspect if we want to handle inputs
aspects: ["render", "input"]
multisample: false
Entity { // Root
id: sceneRoot
components: [
RenderSettings {
activeFrameGraph: ForwardRenderer {
id: forwardRenderer
camera: planeCamera
clearColor: "yellow"
}
},
// Event Source is the Scene3D in that case
InputSettings { }
]
Camera {
id: planeCamera
left: -sceneThreeD.halfWidth
right: sceneThreeD.halfWidth
bottom: -(sceneThreeD.height * 0.5)
top: (sceneThreeD.height * 0.5)
nearPlane: -100
farPlane: 100
projectionType: CameraLens.OrthographicProjection
position: Qt.vector3d(0, 0, 10)
viewCenter: Qt.vector3d(0, 0, 0)
}
Entity {
id: trackingCube
components: [
CuboidMesh {
xExtent: 100
yExtent: 100
zExtent: 2
},
PhongMaterial {
diffuse: "orange"
ambient: "orange"
},
Transform {
translation: Qt.vector3d(-sceneThreeD.halfWidth + squareSize * 0.5 + _trackingPosition, -50, 0)
}
]
}
}
}
// QtQuick Content
Rectangle {
id: qtQuickTracer
x: _trackingPosition
onXChanged: {
console.info("Tracking position is now:" + _trackingPosition);
}
y: root.height * 0.5 - height
width: squareSize; height: squareSize
color: "red"
//transformOrigin: Item.Center
Text {
color: "white"
text: "Rendered with QtQuick"
anchors.fill: parent
horizontalAlignment: Text.AlignHCenter
verticalAlignment: Text.AlignVCenter
wrapMode: Text.WrapAnywhere
}
Text {
color: "white"
text: "Rendered with Qt3D"
width: parent.width
height: parent.height
anchors.top: parent.bottom
horizontalAlignment: Text.AlignHCenter
verticalAlignment: Text.AlignVCenter
wrapMode: Text.WrapAnywhere
}
Rectangle {
width: 1
height: 200
x: 100
color: "black"
}
}
}