| /**************************************************************************** |
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| ** Copyright (C) 2015 Klaralvdalens Datakonsult AB (KDAB). |
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| ** This file is part of the Qt3D module of the Qt Toolkit. |
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| |
| import Qt3D.Core 2.0 |
| import Qt3D.Render 2.0 |
| import Qt3D.Extras 2.0 |
| |
| Entity { |
| |
| property alias cameraPosition: transform.translation; |
| property string sourceDirectory: ""; |
| property string extension: ".webp" |
| |
| property TextureCubeMap skyboxTexture: TextureCubeMap { |
| generateMipMaps: false |
| magnificationFilter: Texture.Linear |
| minificationFilter: Texture.Linear |
| wrapMode { |
| x: WrapMode.ClampToEdge |
| y: WrapMode.ClampToEdge |
| } |
| TextureImage { face: Texture.CubeMapPositiveX; mirrored: false; source: sourceDirectory + "_posx" + extension } |
| TextureImage { face: Texture.CubeMapPositiveY; mirrored: false; source: sourceDirectory + "_posy" + extension } |
| TextureImage { face: Texture.CubeMapPositiveZ; mirrored: false; source: sourceDirectory + "_posz" + extension } |
| TextureImage { face: Texture.CubeMapNegativeX; mirrored: false; source: sourceDirectory + "_negx" + extension } |
| TextureImage { face: Texture.CubeMapNegativeY; mirrored: false; source: sourceDirectory + "_negy" + extension } |
| TextureImage { face: Texture.CubeMapNegativeZ; mirrored: false; source: sourceDirectory + "_negz" + extension } |
| } |
| |
| ShaderProgram { |
| id: gl3SkyboxShader |
| vertexShaderCode: loadSource("qrc:/shaders/gl3/skybox.vert") |
| fragmentShaderCode: loadSource("qrc:/shaders/gl3/skybox.frag") |
| } |
| |
| ShaderProgram { |
| id: gl2es2SkyboxShader |
| vertexShaderCode: loadSource("qrc:/shaders/es2/skybox.vert") |
| fragmentShaderCode: loadSource("qrc:/shaders/es2/skybox.frag") |
| } |
| |
| CuboidMesh { |
| id: cuboidMesh |
| yzMeshResolution: Qt.size(2, 2) |
| xzMeshResolution: Qt.size(2, 2) |
| xyMeshResolution: Qt.size(2, 2) |
| } |
| |
| Transform { |
| id: transform |
| } |
| |
| Material { |
| id: skyboxMaterial |
| parameters: Parameter { name: "skyboxTexture"; value: skyboxTexture} |
| |
| effect: Effect { |
| techniques: [ |
| // GL3 Technique |
| Technique { |
| graphicsApiFilter { |
| api: GraphicsApiFilter.OpenGL |
| profile: GraphicsApiFilter.CoreProfile |
| majorVersion: 3 |
| minorVersion: 1 |
| } |
| renderPasses: RenderPass { |
| shaderProgram: gl3SkyboxShader |
| renderStates: [ |
| // cull front faces |
| CullFace { mode: CullFace.Front }, |
| DepthTest { depthFunction: DepthTest.LessOrEqual } |
| ] |
| } |
| }, |
| Technique { |
| graphicsApiFilter { |
| api: GraphicsApiFilter.OpenGL |
| profile: GraphicsApiFilter.NoProfile |
| majorVersion: 2 |
| minorVersion: 0 |
| } |
| renderPasses: RenderPass { |
| shaderProgram: gl2es2SkyboxShader |
| renderStates: [ |
| CullFace { mode: CullFace.Front }, |
| DepthTest { depthFunction: DepthTest.LessOrEqual } |
| ] |
| } |
| }, |
| Technique { |
| graphicsApiFilter { |
| api: GraphicsApiFilter.OpenGLES |
| profile: GraphicsApiFilter.NoProfile |
| majorVersion: 2 |
| minorVersion: 0 |
| } |
| renderPasses: RenderPass { |
| shaderProgram: gl2es2SkyboxShader |
| renderStates: [ |
| CullFace { mode: CullFace.Front }, |
| DepthTest { depthFunction: DepthTest.LessOrEqual } |
| ] |
| } |
| } |
| ] |
| } |
| } |
| |
| components: [cuboidMesh, skyboxMaterial, transform] |
| } |
| |