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#include <QGuiApplication>
#include <QScreen>
#include <QRect>
#include <QSharedPointer>
#include "window.h"
int main(int argc, char **argv)
{
typedef QSharedPointer<QWindow> WindowPtr;
QGuiApplication app(argc, argv);
Window a;
a.setFramePosition(QPoint(10, 10));
a.setTitle(QStringLiteral("Window A"));
a.setObjectName(a.title());
a.setVisible(true);
Window b;
b.setFramePosition(QPoint(100, 100));
b.setTitle(QStringLiteral("Window B"));
b.setObjectName(b.title());
b.setVisible(true);
Window child(&b);
child.setObjectName(QStringLiteral("ChildOfB"));
child.setVisible(true);
// create one window on each additional screen as well
QList<WindowPtr> windows;
const QList<QScreen *> screens = app.screens();
for (QScreen *screen : screens) {
if (screen == app.primaryScreen())
continue;
WindowPtr window(new Window(screen));
QRect geometry = window->geometry();
geometry.moveCenter(screen->availableGeometry().center());
window->setGeometry(geometry);
window->setVisible(true);
window->setTitle(screen->name());
window->setObjectName(window->title());
windows.push_back(window);
}
return app.exec();
}