blob: 7f91a2ba68a30ce000421bd676f87593039dfe20 [file] [log] [blame]
/****************************************************************************
**
** Copyright (C) 2016 The Qt Company Ltd.
** Contact: https://www.qt.io/licensing/
**
** This file is part of the QtConcurrent module of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:LGPL$
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and The Qt Company. For licensing terms
** and conditions see https://www.qt.io/terms-conditions. For further
** information use the contact form at https://www.qt.io/contact-us.
**
** GNU Lesser General Public License Usage
** Alternatively, this file may be used under the terms of the GNU Lesser
** General Public License version 3 as published by the Free Software
** Foundation and appearing in the file LICENSE.LGPL3 included in the
** packaging of this file. Please review the following information to
** ensure the GNU Lesser General Public License version 3 requirements
** will be met: https://www.gnu.org/licenses/lgpl-3.0.html.
**
** GNU General Public License Usage
** Alternatively, this file may be used under the terms of the GNU
** General Public License version 2.0 or (at your option) the GNU General
** Public license version 3 or any later version approved by the KDE Free
** Qt Foundation. The licenses are as published by the Free Software
** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3
** included in the packaging of this file. Please review the following
** information to ensure the GNU General Public License requirements will
** be met: https://www.gnu.org/licenses/gpl-2.0.html and
** https://www.gnu.org/licenses/gpl-3.0.html.
**
** $QT_END_LICENSE$
**
****************************************************************************/
#include "qtconcurrentthreadengine.h"
#if !defined(QT_NO_CONCURRENT) || defined(Q_CLANG_QDOC)
QT_BEGIN_NAMESPACE
namespace QtConcurrent {
/*!
\class QtConcurrent::ThreadEngineBarrier
\inmodule QtConcurrent
\internal
*/
/*!
\enum QtConcurrent::ThreadFunctionResult
\internal
*/
/*!
\class QtConcurrent::ThreadEngineBase
\inmodule QtConcurrent
\internal
*/
/*!
\class QtConcurrent::ThreadEngine
\inmodule QtConcurrent
\internal
*/
/*!
\class QtConcurrent::ThreadEngineStarterBase
\inmodule QtConcurrent
\internal
*/
/*!
\class QtConcurrent::ThreadEngineStarter
\inmodule QtConcurrent
\internal
*/
/*!
\fn [qtconcurrentthreadengine-1] template <typename ThreadEngine> ThreadEngineStarter<typename ThreadEngine::ResultType> QtConcurrent::startThreadEngine(ThreadEngine *threadEngine)
\internal
*/
ThreadEngineBarrier::ThreadEngineBarrier()
:count(0) { }
void ThreadEngineBarrier::acquire()
{
forever {
int localCount = count.loadRelaxed();
if (localCount < 0) {
if (count.testAndSetOrdered(localCount, localCount -1))
return;
} else {
if (count.testAndSetOrdered(localCount, localCount + 1))
return;
}
}
}
int ThreadEngineBarrier::release()
{
forever {
int localCount = count.loadRelaxed();
if (localCount == -1) {
if (count.testAndSetOrdered(-1, 0)) {
semaphore.release();
return 0;
}
} else if (localCount < 0) {
if (count.testAndSetOrdered(localCount, localCount + 1))
return qAbs(localCount + 1);
} else {
if (count.testAndSetOrdered(localCount, localCount - 1))
return localCount - 1;
}
}
}
// Wait until all threads have been released
void ThreadEngineBarrier::wait()
{
forever {
int localCount = count.loadRelaxed();
if (localCount == 0)
return;
Q_ASSERT(localCount > 0); // multiple waiters are not allowed.
if (count.testAndSetOrdered(localCount, -localCount)) {
semaphore.acquire();
return;
}
}
}
int ThreadEngineBarrier::currentCount()
{
return count.loadRelaxed();
}
// releases a thread, unless this is the last thread.
// returns true if the thread was released.
bool ThreadEngineBarrier::releaseUnlessLast()
{
forever {
int localCount = count.loadRelaxed();
if (qAbs(localCount) == 1) {
return false;
} else if (localCount < 0) {
if (count.testAndSetOrdered(localCount, localCount + 1))
return true;
} else {
if (count.testAndSetOrdered(localCount, localCount - 1))
return true;
}
}
}
ThreadEngineBase::ThreadEngineBase()
:futureInterface(0), threadPool(QThreadPool::globalInstance())
{
setAutoDelete(false);
}
ThreadEngineBase::~ThreadEngineBase() {}
void ThreadEngineBase::startSingleThreaded()
{
start();
while (threadFunction() != ThreadFinished)
;
finish();
}
void ThreadEngineBase::startBlocking()
{
start();
barrier.acquire();
startThreads();
bool throttled = false;
#ifndef QT_NO_EXCEPTIONS
try {
#endif
while (threadFunction() == ThrottleThread) {
if (threadThrottleExit()) {
throttled = true;
break;
}
}
#ifndef QT_NO_EXCEPTIONS
} catch (QException &e) {
handleException(e);
} catch (...) {
handleException(QUnhandledException());
}
#endif
if (throttled == false) {
barrier.release();
}
barrier.wait();
finish();
exceptionStore.throwPossibleException();
}
void ThreadEngineBase::startThread()
{
startThreadInternal();
}
void ThreadEngineBase::acquireBarrierSemaphore()
{
barrier.acquire();
}
bool ThreadEngineBase::isCanceled()
{
if (futureInterface)
return futureInterface->isCanceled();
else
return false;
}
void ThreadEngineBase::waitForResume()
{
if (futureInterface)
futureInterface->waitForResume();
}
bool ThreadEngineBase::isProgressReportingEnabled()
{
// If we don't have a QFuture, there is no-one to report the progress to.
return (futureInterface != 0);
}
void ThreadEngineBase::setProgressValue(int progress)
{
if (futureInterface)
futureInterface->setProgressValue(progress);
}
void ThreadEngineBase::setProgressRange(int minimum, int maximum)
{
if (futureInterface)
futureInterface->setProgressRange(minimum, maximum);
}
bool ThreadEngineBase::startThreadInternal()
{
if (this->isCanceled())
return false;
barrier.acquire();
if (!threadPool->tryStart(this)) {
barrier.release();
return false;
}
return true;
}
void ThreadEngineBase::startThreads()
{
while (shouldStartThread() && startThreadInternal())
;
}
void ThreadEngineBase::threadExit()
{
const bool asynchronous = futureInterface != 0;
const int lastThread = (barrier.release() == 0);
if (lastThread && asynchronous)
this->asynchronousFinish();
}
// Called by a worker thread that wants to be throttled. If the current number
// of running threads is larger than one the thread is allowed to exit and
// this function returns one.
bool ThreadEngineBase::threadThrottleExit()
{
return barrier.releaseUnlessLast();
}
void ThreadEngineBase::run() // implements QRunnable.
{
if (this->isCanceled()) {
threadExit();
return;
}
startThreads();
#ifndef QT_NO_EXCEPTIONS
try {
#endif
while (threadFunction() == ThrottleThread) {
// threadFunction returning ThrottleThread means it that the user
// struct wants to be throttled by making a worker thread exit.
// Respect that request unless this is the only worker thread left
// running, in which case it has to keep going.
if (threadThrottleExit())
return;
}
#ifndef QT_NO_EXCEPTIONS
} catch (QException &e) {
handleException(e);
} catch (...) {
handleException(QUnhandledException());
}
#endif
threadExit();
}
#ifndef QT_NO_EXCEPTIONS
void ThreadEngineBase::handleException(const QException &exception)
{
if (futureInterface)
futureInterface->reportException(exception);
else
exceptionStore.setException(exception);
}
#endif
} // namepsace QtConcurrent
QT_END_NAMESPACE
#endif // QT_NO_CONCURRENT