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#include "qabstracteventdispatcher.h"
#include "qabstracteventdispatcher_p.h"
#include "qabstractnativeeventfilter.h"
#include "qthread.h"
#include <private/qthread_p.h>
#include <private/qcoreapplication_p.h>
#include <private/qfreelist_p.h>
QT_BEGIN_NAMESPACE
// we allow for 2^24 = 8^8 = 16777216 simultaneously running timers
struct QtTimerIdFreeListConstants : public QFreeListDefaultConstants
{
enum
{
InitialNextValue = 1,
BlockCount = 6
};
static const int Sizes[BlockCount];
};
enum {
Offset0 = 0x00000000,
Offset1 = 0x00000040,
Offset2 = 0x00000100,
Offset3 = 0x00001000,
Offset4 = 0x00010000,
Offset5 = 0x00100000,
Size0 = Offset1 - Offset0,
Size1 = Offset2 - Offset1,
Size2 = Offset3 - Offset2,
Size3 = Offset4 - Offset3,
Size4 = Offset5 - Offset4,
Size5 = QtTimerIdFreeListConstants::MaxIndex - Offset5
};
const int QtTimerIdFreeListConstants::Sizes[QtTimerIdFreeListConstants::BlockCount] = {
Size0,
Size1,
Size2,
Size3,
Size4,
Size5
};
typedef QFreeList<void, QtTimerIdFreeListConstants> QtTimerIdFreeList;
Q_GLOBAL_STATIC(QtTimerIdFreeList, timerIdFreeList)
int QAbstractEventDispatcherPrivate::allocateTimerId()
{
return timerIdFreeList()->next();
}
void QAbstractEventDispatcherPrivate::releaseTimerId(int timerId)
{
// this function may be called by a global destructor after
// timerIdFreeList() has been destructed
if (QtTimerIdFreeList *fl = timerIdFreeList())
fl->release(timerId);
}
/*!
\class QAbstractEventDispatcher
\inmodule QtCore
\brief The QAbstractEventDispatcher class provides an interface to manage Qt's event queue.
\ingroup events
An event dispatcher receives events from the window system and other
sources. It then sends them to the QCoreApplication or QApplication
instance for processing and delivery. QAbstractEventDispatcher provides
fine-grained control over event delivery.
For simple control of event processing use
QCoreApplication::processEvents().
For finer control of the application's event loop, call
instance() and call functions on the QAbstractEventDispatcher
object that is returned. If you want to use your own instance of
QAbstractEventDispatcher or of a QAbstractEventDispatcher
subclass, you must install it with QCoreApplication::setEventDispatcher()
or QThread::setEventDispatcher() \e before a default event dispatcher has
been installed.
The main event loop is started by calling
QCoreApplication::exec(), and stopped by calling
QCoreApplication::exit(). Local event loops can be created using
QEventLoop.
Programs that perform long operations can call processEvents()
with a bitwise OR combination of various QEventLoop::ProcessEventsFlag
values to control which events should be delivered.
QAbstractEventDispatcher also allows the integration of an
external event loop with the Qt event loop.
\sa QEventLoop, QCoreApplication, QThread
*/
/*!
Constructs a new event dispatcher with the given \a parent.
*/
QAbstractEventDispatcher::QAbstractEventDispatcher(QObject *parent)
: QObject(*new QAbstractEventDispatcherPrivate, parent) {}
/*!
\internal
*/
QAbstractEventDispatcher::QAbstractEventDispatcher(QAbstractEventDispatcherPrivate &dd,
QObject *parent)
: QObject(dd, parent) {}
/*!
Destroys the event dispatcher.
*/
QAbstractEventDispatcher::~QAbstractEventDispatcher()
{ }
/*!
Returns a pointer to the event dispatcher object for the specified
\a thread. If \a thread is zero, the current thread is used. If no
event dispatcher exists for the specified thread, this function
returns \nullptr.
\b{Note:} If Qt is built without thread support, the \a thread
argument is ignored.
*/
QAbstractEventDispatcher *QAbstractEventDispatcher::instance(QThread *thread)
{
QThreadData *data = thread ? QThreadData::get2(thread) : QThreadData::current();
return data->eventDispatcher.loadRelaxed();
}
/*!
\fn bool QAbstractEventDispatcher::processEvents(QEventLoop::ProcessEventsFlags flags)
Processes pending events that match \a flags until there are no
more events to process. Returns \c true if an event was processed;
otherwise returns \c false.
This function is especially useful if you have a long running
operation, and want to show its progress without allowing user
input by using the QEventLoop::ExcludeUserInputEvents flag.
If the QEventLoop::WaitForMoreEvents flag is set in \a flags, the
behavior of this function is as follows:
\list
\li If events are available, this function returns after processing
them.
\li If no events are available, this function will wait until more
are available and return after processing newly available events.
\endlist
If the QEventLoop::WaitForMoreEvents flag is not set in \a flags,
and no events are available, this function will return
immediately.
\b{Note:} This function does not process events continuously; it
returns after all available events are processed.
\sa hasPendingEvents()
*/
/*!
\internal
\note processEvents() only processes events queued before the function
is called. Events that are posted while the function runs will be queued
until a later round of event processing. This only applies to posted Qt
events. For timers and system level events, the situation is unknown.
*/
/*! \fn bool QAbstractEventDispatcher::hasPendingEvents()
\deprecated
Returns \c true if there is an event waiting; otherwise returns false. This
function is an implementation detail for
QCoreApplication::hasPendingEvents() and must not be called directly.
*/
/*!
\fn void QAbstractEventDispatcher::registerSocketNotifier(QSocketNotifier *notifier)
Registers \a notifier with the event loop. Subclasses must
implement this method to tie a socket notifier into another
event loop.
*/
/*! \fn void QAbstractEventDispatcher::unregisterSocketNotifier(QSocketNotifier *notifier)
Unregisters \a notifier from the event dispatcher. Subclasses must
reimplement this method to tie a socket notifier into another
event loop. Reimplementations must call the base
implementation.
*/
/*!
\obsolete
\fn int QAbstractEventDispatcher::registerTimer(int interval, QObject *object)
Registers a timer with the specified \a interval for the given \a object
and returns the timer id.
*/
/*!
\obsolete
\fn void QAbstractEventDispatcher::registerTimer(int timerId, int interval, QObject *object)
Register a timer with the specified \a timerId and \a interval for the
given \a object.
*/
/*!
Registers a timer with the specified \a interval and \a timerType for the
given \a object and returns the timer id.
*/
int QAbstractEventDispatcher::registerTimer(int interval, Qt::TimerType timerType, QObject *object)
{
int id = QAbstractEventDispatcherPrivate::allocateTimerId();
registerTimer(id, interval, timerType, object);
return id;
}
/*!
\fn void QAbstractEventDispatcher::registerTimer(int timerId, int interval, Qt::TimerType timerType, QObject *object)
Register a timer with the specified \a timerId, \a interval, and \a
timerType for the given \a object.
*/
/*!
\fn bool QAbstractEventDispatcher::unregisterTimer(int timerId)
Unregisters the timer with the given \a timerId.
Returns \c true if successful; otherwise returns \c false.
\sa registerTimer(), unregisterTimers()
*/
/*!
\fn bool QAbstractEventDispatcher::unregisterTimers(QObject *object)
Unregisters all the timers associated with the given \a object.
Returns \c true if all timers were successful removed; otherwise returns \c false.
\sa unregisterTimer(), registeredTimers()
*/
/*!
\fn QList<TimerInfo> QAbstractEventDispatcher::registeredTimers(QObject *object) const
Returns a list of registered timers for \a object. The TimerInfo struct has
\c timerId, \c interval, and \c timerType members.
\sa Qt::TimerType
*/
/*!
\fn int QAbstractEventDispatcher::remainingTime(int timerId)
Returns the remaining time in milliseconds with the given \a timerId.
If the timer is inactive, the returned value will be -1. If the timer is
overdue, the returned value will be 0.
\sa Qt::TimerType
*/
/*! \fn void QAbstractEventDispatcher::wakeUp()
\threadsafe
Wakes up the event loop.
\omit
### FIXME - QTBUG-70229
On Unix and Glib event dispatchers, if the dispatcher is already awake when
this function is called, it is ensured that the current iteration won't block
waiting for more events, but will instead do another event loop iteration.
### TODO - does other event dispatchers behave the same?
\endomit
\sa awake()
*/
/*!
\fn void QAbstractEventDispatcher::interrupt()
Interrupts event dispatching. The event dispatcher will
return from processEvents() as soon as possible.
*/
/*! \fn void QAbstractEventDispatcher::flush()
\deprecated
Depending from the event dispatcher implementation does nothing or
calls QApplication::sendPostedEvents().
*/
// ### DOC: Are these called when the _application_ starts/stops or just
// when the current _event loop_ starts/stops?
/*!
\internal
*/
void QAbstractEventDispatcher::startingUp()
{ }
/*!
\internal
*/
void QAbstractEventDispatcher::closingDown()
{ }
/*!
\class QAbstractEventDispatcher::TimerInfo
\inmodule QtCore
This struct represents information about a timer:
\l{QAbstractEventDispatcher::TimerInfo::timerId}{timerId},
\l{QAbstractEventDispatcher::TimerInfo::interval}{interval}, and
\l{QAbstractEventDispatcher::TimerInfo::timerType}{timerType}.
\sa registeredTimers()
*/
/*! \fn QAbstractEventDispatcher::TimerInfo::TimerInfo(int timerId, int interval, Qt::TimerType timerType)
Constructs a TimerInfo struct with the given \a timerId, \a interval, and
\a timerType.
*/
/*!
\variable QAbstractEventDispatcher::TimerInfo::timerId
The timer's unique id.
*/
/*!
\variable QAbstractEventDispatcher::TimerInfo::interval
The timer's interval.
*/
/*!
\variable QAbstractEventDispatcher::TimerInfo::timerType
The timer's type
\sa Qt::TimerType
*/
/*!
Installs an event filter \a filterObj for all native events received by the application.
The event filter \a filterObj receives events via its \l {QAbstractNativeEventFilter::}{nativeEventFilter()}
function, which is called for all events received by all threads.
The \l {QAbstractNativeEventFilter::}{nativeEventFilter()} function should return true
if the event should be filtered, (in this case, stopped). It should return false to allow
normal Qt processing to continue: the native event can then be translated
into a QEvent and handled by the standard Qt \l{QEvent} {event} filtering,
e.g. QObject::installEventFilter().
If multiple event filters are installed, the filter that was installed last
is activated first.
\note The filter function set here receives native messages,
that is, MSG or XEvent structs.
For maximum portability, you should always try to use QEvent objects
and QObject::installEventFilter() whenever possible.
\sa QObject::installEventFilter()
\since 5.0
*/
void QAbstractEventDispatcher::installNativeEventFilter(QAbstractNativeEventFilter *filterObj)
{
Q_D(QAbstractEventDispatcher);
// clean up unused items in the list
d->eventFilters.removeAll(0);
d->eventFilters.removeAll(filterObj);
d->eventFilters.prepend(filterObj);
}
/*!
Removes the event filter \a filter from this object. The
request is ignored if such an event filter has not been installed.
All event filters for this object are automatically removed when
this object is destroyed.
It is always safe to remove an event filter, even during event filter
filter activation (that is, even from within the \l {QAbstractNativeEventFilter::}{nativeEventFilter()} function).
\sa installNativeEventFilter(), QAbstractNativeEventFilter
\since 5.0
*/
void QAbstractEventDispatcher::removeNativeEventFilter(QAbstractNativeEventFilter *filter)
{
Q_D(QAbstractEventDispatcher);
for (int i = 0; i < d->eventFilters.count(); ++i) {
if (d->eventFilters.at(i) == filter) {
d->eventFilters[i] = 0;
break;
}
}
}
/*!
Sends \a message through the event filters that were set by
installNativeEventFilter(). This function returns \c true as soon as an
event filter returns \c true, and false otherwise to indicate that
the processing of the event should continue.
Subclasses of QAbstractEventDispatcher \e must call this function
for \e all messages received from the system to ensure
compatibility with any extensions that may be used in the
application. The type of event \a eventType is specific to the platform
plugin chosen at run-time, and can be used to cast message to the right type.
The \a result pointer is only used on Windows, and corresponds to the LRESULT pointer.
Note that the type of \a message is platform dependent. See
QAbstractNativeEventFilter for details.
\sa installNativeEventFilter(), QAbstractNativeEventFilter::nativeEventFilter()
\since 5.0
*/
#if QT_VERSION >= QT_VERSION_CHECK(6, 0, 0)
bool QAbstractEventDispatcher::filterNativeEvent(const QByteArray &eventType, void *message, qintptr *result)
#else
bool QAbstractEventDispatcher::filterNativeEvent(const QByteArray &eventType, void *message, long *result)
#endif
{
Q_D(QAbstractEventDispatcher);
if (!d->eventFilters.isEmpty()) {
// Raise the loopLevel so that deleteLater() calls in or triggered
// by event_filter() will be processed from the main event loop.
QScopedScopeLevelCounter scopeLevelCounter(d->threadData);
for (int i = 0; i < d->eventFilters.size(); ++i) {
QAbstractNativeEventFilter *filter = d->eventFilters.at(i);
if (!filter)
continue;
if (filter->nativeEventFilter(eventType, message, result))
return true;
}
}
return false;
}
/*! \fn bool QAbstractEventDispatcher::filterEvent(void *message)
\deprecated
Calls filterNativeEvent() with an empty eventType and \a message.
This function returns \c true as soon as an
event filter returns \c true, and false otherwise to indicate that
the processing of the event should continue.
*/
/*! \fn bool QAbstractEventDispatcher::registerEventNotifier(QWinEventNotifier *notifier)
This pure virtual method exists on windows only and has to be reimplemented by a Windows specific
event dispatcher implementation. \a notifier is the QWinEventNotifier instance to be registered.
The method should return true if the registration of \a notifier was successful, otherwise false.
QWinEventNotifier calls this method in it's constructor and there should never be a need to call this
method directly.
\sa QWinEventNotifier, unregisterEventNotifier()
*/
/*! \fn bool QAbstractEventDispatcher::unregisterEventNotifier(QWinEventNotifier *notifier)
This pure virtual method exists on windows only and has to be reimplemented by a Windows specific
event dispatcher implementation. \a notifier is the QWinEventNotifier instance to be unregistered.
QWinEventNotifier calls this method in it's destructor and there should never be a need to call this
method directly.
\sa QWinEventNotifier, registerEventNotifier()
*/
/*! \fn void QAbstractEventDispatcher::awake()
This signal is emitted after the event loop returns from a
function that could block.
\sa wakeUp(), aboutToBlock()
*/
/*! \fn void QAbstractEventDispatcher::aboutToBlock()
This signal is emitted before the event loop calls a function that
could block.
\sa awake()
*/
QT_END_NAMESPACE
#include "moc_qabstracteventdispatcher.cpp"