blob: 07781d09a4cd00ee1fb6ef8cadf016385019d80c [file] [log] [blame]
/****************************************************************************
**
** Copyright (C) 2016 The Qt Company Ltd.
** Contact: https://www.qt.io/licensing/
**
** This file is part of the QtCore module of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:LGPL$
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and The Qt Company. For licensing terms
** and conditions see https://www.qt.io/terms-conditions. For further
** information use the contact form at https://www.qt.io/contact-us.
**
** GNU Lesser General Public License Usage
** Alternatively, this file may be used under the terms of the GNU Lesser
** General Public License version 3 as published by the Free Software
** Foundation and appearing in the file LICENSE.LGPL3 included in the
** packaging of this file. Please review the following information to
** ensure the GNU Lesser General Public License version 3 requirements
** will be met: https://www.gnu.org/licenses/lgpl-3.0.html.
**
** GNU General Public License Usage
** Alternatively, this file may be used under the terms of the GNU
** General Public License version 2.0 or (at your option) the GNU General
** Public license version 3 or any later version approved by the KDE Free
** Qt Foundation. The licenses are as published by the Free Software
** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3
** included in the packaging of this file. Please review the following
** information to ensure the GNU General Public License requirements will
** be met: https://www.gnu.org/licenses/gpl-2.0.html and
** https://www.gnu.org/licenses/gpl-3.0.html.
**
** $QT_END_LICENSE$
**
****************************************************************************/
#ifndef QSTATEMACHINE_H
#define QSTATEMACHINE_H
#include <QtCore/qstate.h>
#include <QtCore/qcoreevent.h>
#include <QtCore/qlist.h>
#include <QtCore/qobject.h>
#include <QtCore/qset.h>
#include <QtCore/qvariant.h>
QT_REQUIRE_CONFIG(statemachine);
QT_BEGIN_NAMESPACE
class QStateMachinePrivate;
class QAbstractAnimation;
class Q_CORE_EXPORT QStateMachine : public QState
{
Q_OBJECT
Q_PROPERTY(QString errorString READ errorString)
Q_PROPERTY(QState::RestorePolicy globalRestorePolicy READ globalRestorePolicy WRITE setGlobalRestorePolicy)
Q_PROPERTY(bool running READ isRunning WRITE setRunning NOTIFY runningChanged)
#if QT_CONFIG(animation)
Q_PROPERTY(bool animated READ isAnimated WRITE setAnimated)
#endif
public:
class Q_CORE_EXPORT SignalEvent : public QEvent
{
public:
SignalEvent(QObject *sender, int signalIndex,
const QList<QVariant> &arguments);
~SignalEvent();
inline QObject *sender() const { return m_sender; }
inline int signalIndex() const { return m_signalIndex; }
inline QList<QVariant> arguments() const { return m_arguments; }
private:
QObject *m_sender;
int m_signalIndex;
QList<QVariant> m_arguments;
friend class QSignalTransitionPrivate;
};
class Q_CORE_EXPORT WrappedEvent : public QEvent
{
public:
WrappedEvent(QObject *object, QEvent *event);
~WrappedEvent();
inline QObject *object() const { return m_object; }
inline QEvent *event() const { return m_event; }
private:
QObject *m_object;
QEvent *m_event;
};
enum EventPriority {
NormalPriority,
HighPriority
};
enum Error {
NoError,
NoInitialStateError,
NoDefaultStateInHistoryStateError,
NoCommonAncestorForTransitionError,
StateMachineChildModeSetToParallelError
};
explicit QStateMachine(QObject *parent = nullptr);
explicit QStateMachine(QState::ChildMode childMode, QObject *parent = nullptr);
~QStateMachine();
void addState(QAbstractState *state);
void removeState(QAbstractState *state);
Error error() const;
QString errorString() const;
void clearError();
bool isRunning() const;
#if QT_CONFIG(animation)
bool isAnimated() const;
void setAnimated(bool enabled);
void addDefaultAnimation(QAbstractAnimation *animation);
QList<QAbstractAnimation *> defaultAnimations() const;
void removeDefaultAnimation(QAbstractAnimation *animation);
#endif // animation
QState::RestorePolicy globalRestorePolicy() const;
void setGlobalRestorePolicy(QState::RestorePolicy restorePolicy);
void postEvent(QEvent *event, EventPriority priority = NormalPriority);
int postDelayedEvent(QEvent *event, int delay);
bool cancelDelayedEvent(int id);
QSet<QAbstractState*> configuration() const;
#if QT_CONFIG(qeventtransition)
bool eventFilter(QObject *watched, QEvent *event) override;
#endif
public Q_SLOTS:
void start();
void stop();
void setRunning(bool running);
Q_SIGNALS:
void started(QPrivateSignal);
void stopped(QPrivateSignal);
void runningChanged(bool running);
protected:
void onEntry(QEvent *event) override;
void onExit(QEvent *event) override;
virtual void beginSelectTransitions(QEvent *event);
virtual void endSelectTransitions(QEvent *event);
virtual void beginMicrostep(QEvent *event);
virtual void endMicrostep(QEvent *event);
bool event(QEvent *e) override;
protected:
QStateMachine(QStateMachinePrivate &dd, QObject *parent);
private:
Q_DISABLE_COPY(QStateMachine)
Q_DECLARE_PRIVATE(QStateMachine)
Q_PRIVATE_SLOT(d_func(), void _q_start())
Q_PRIVATE_SLOT(d_func(), void _q_process())
#if QT_CONFIG(animation)
Q_PRIVATE_SLOT(d_func(), void _q_animationFinished())
#endif
Q_PRIVATE_SLOT(d_func(), void _q_startDelayedEventTimer(int, int))
Q_PRIVATE_SLOT(d_func(), void _q_killDelayedEventTimer(int, int))
};
QT_END_NAMESPACE
#endif