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#ifndef QFUTUREWATCHER_H
#define QFUTUREWATCHER_H
#include <QtCore/qfuture.h>
#include <QtCore/qobject.h>
QT_REQUIRE_CONFIG(future);
QT_BEGIN_NAMESPACE
class QEvent;
class QFutureWatcherBasePrivate;
class Q_CORE_EXPORT QFutureWatcherBase : public QObject
{
Q_OBJECT
Q_DECLARE_PRIVATE(QFutureWatcherBase)
public:
explicit QFutureWatcherBase(QObject *parent = nullptr);
// de-inline dtor
int progressValue() const;
int progressMinimum() const;
int progressMaximum() const;
QString progressText() const;
bool isStarted() const;
bool isFinished() const;
bool isRunning() const;
bool isCanceled() const;
bool isPaused() const;
void waitForFinished();
void setPendingResultsLimit(int limit);
bool event(QEvent *event) override;
Q_SIGNALS:
void started();
void finished();
void canceled();
void paused();
void resumed();
void resultReadyAt(int resultIndex);
void resultsReadyAt(int beginIndex, int endIndex);
void progressRangeChanged(int minimum, int maximum);
void progressValueChanged(int progressValue);
void progressTextChanged(const QString &progressText);
public Q_SLOTS:
void cancel();
void setPaused(bool paused);
void pause();
void resume();
void togglePaused();
protected:
void connectNotify (const QMetaMethod &signal) override;
void disconnectNotify (const QMetaMethod &signal) override;
// called from setFuture() implemented in template sub-classes
void connectOutputInterface();
void disconnectOutputInterface(bool pendingAssignment = false);
private:
// implemented in the template sub-classes
virtual const QFutureInterfaceBase &futureInterface() const = 0;
virtual QFutureInterfaceBase &futureInterface() = 0;
};
template <typename T>
class QFutureWatcher : public QFutureWatcherBase
{
public:
explicit QFutureWatcher(QObject *_parent = nullptr)
: QFutureWatcherBase(_parent)
{ }
~QFutureWatcher()
{ disconnectOutputInterface(); }
void setFuture(const QFuture<T> &future);
QFuture<T> future() const
{ return m_future; }
T result() const { return m_future.result(); }
T resultAt(int index) const { return m_future.resultAt(index); }
#ifdef Q_QDOC
int progressValue() const;
int progressMinimum() const;
int progressMaximum() const;
QString progressText() const;
bool isStarted() const;
bool isFinished() const;
bool isRunning() const;
bool isCanceled() const;
bool isPaused() const;
void waitForFinished();
void setPendingResultsLimit(int limit);
Q_SIGNALS:
void started();
void finished();
void canceled();
void paused();
void resumed();
void resultReadyAt(int resultIndex);
void resultsReadyAt(int beginIndex, int endIndex);
void progressRangeChanged(int minimum, int maximum);
void progressValueChanged(int progressValue);
void progressTextChanged(const QString &progressText);
public Q_SLOTS:
void cancel();
void setPaused(bool paused);
void pause();
void resume();
void togglePaused();
#endif
private:
QFuture<T> m_future;
const QFutureInterfaceBase &futureInterface() const override { return m_future.d; }
QFutureInterfaceBase &futureInterface() override { return m_future.d; }
};
template <typename T>
Q_INLINE_TEMPLATE void QFutureWatcher<T>::setFuture(const QFuture<T> &_future)
{
if (_future == m_future)
return;
disconnectOutputInterface(true);
m_future = _future;
connectOutputInterface();
}
template <>
class QFutureWatcher<void> : public QFutureWatcherBase
{
public:
explicit QFutureWatcher(QObject *_parent = nullptr)
: QFutureWatcherBase(_parent)
{ }
~QFutureWatcher()
{ disconnectOutputInterface(); }
void setFuture(const QFuture<void> &future);
QFuture<void> future() const
{ return m_future; }
private:
QFuture<void> m_future;
const QFutureInterfaceBase &futureInterface() const override { return m_future.d; }
QFutureInterfaceBase &futureInterface() override { return m_future.d; }
};
Q_INLINE_TEMPLATE void QFutureWatcher<void>::setFuture(const QFuture<void> &_future)
{
if (_future == m_future)
return;
disconnectOutputInterface(true);
m_future = _future;
connectOutputInterface();
}
QT_END_NAMESPACE
#endif // QFUTUREWATCHER_H