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#include "qthreadstorage.h"
#include "qthread.h"
#include "qthread_p.h"
#include "qmutex.h"
#include <string.h>
QT_BEGIN_NAMESPACE
// #define THREADSTORAGE_DEBUG
#ifdef THREADSTORAGE_DEBUG
# define DEBUG_MSG qtsDebug
# include <stdio.h>
# include <stdarg.h>
void qtsDebug(const char *fmt, ...)
{
va_list va;
va_start(va, fmt);
fprintf(stderr, "QThreadStorage: ");
vfprintf(stderr, fmt, va);
fprintf(stderr, "\n");
va_end(va);
}
#else
# define DEBUG_MSG if(false)qDebug
#endif
static QBasicMutex destructorsMutex;
typedef QVector<void (*)(void *)> DestructorMap;
Q_GLOBAL_STATIC(DestructorMap, destructors)
QThreadStorageData::QThreadStorageData(void (*func)(void *))
{
QMutexLocker locker(&destructorsMutex);
DestructorMap *destr = destructors();
if (!destr) {
/*
the destructors vector has already been destroyed, yet a new
QThreadStorage is being allocated. this can only happen during global
destruction, at which point we assume that there is only one thread.
in order to keep QThreadStorage working, we need somewhere to store
the data, best place we have in this situation is at the tail of the
current thread's tls vector. the destructor is ignored, since we have
no where to store it, and no way to actually call it.
*/
QThreadData *data = QThreadData::current();
id = data->tls.count();
DEBUG_MSG("QThreadStorageData: Allocated id %d, destructor %p cannot be stored", id, func);
return;
}
for (id = 0; id < destr->count(); id++) {
if (destr->at(id) == 0)
break;
}
if (id == destr->count()) {
destr->append(func);
} else {
(*destr)[id] = func;
}
DEBUG_MSG("QThreadStorageData: Allocated id %d, destructor %p", id, func);
}
QThreadStorageData::~QThreadStorageData()
{
DEBUG_MSG("QThreadStorageData: Released id %d", id);
QMutexLocker locker(&destructorsMutex);
if (destructors())
(*destructors())[id] = 0;
}
void **QThreadStorageData::get() const
{
QThreadData *data = QThreadData::current();
if (!data) {
qWarning("QThreadStorage::get: QThreadStorage can only be used with threads started with QThread");
return 0;
}
QVector<void *> &tls = data->tls;
if (tls.size() <= id)
tls.resize(id + 1);
void **v = &tls[id];
DEBUG_MSG("QThreadStorageData: Returning storage %d, data %p, for thread %p",
id,
*v,
data->thread.loadRelaxed());
return *v ? v : 0;
}
void **QThreadStorageData::set(void *p)
{
QThreadData *data = QThreadData::current();
if (!data) {
qWarning("QThreadStorage::set: QThreadStorage can only be used with threads started with QThread");
return 0;
}
QVector<void *> &tls = data->tls;
if (tls.size() <= id)
tls.resize(id + 1);
void *&value = tls[id];
// delete any previous data
if (value != 0) {
DEBUG_MSG("QThreadStorageData: Deleting previous storage %d, data %p, for thread %p",
id,
value,
data->thread.loadRelaxed());
QMutexLocker locker(&destructorsMutex);
DestructorMap *destr = destructors();
void (*destructor)(void *) = destr ? destr->value(id) : 0;
locker.unlock();
void *q = value;
value = 0;
if (destructor)
destructor(q);
}
// store new data
value = p;
DEBUG_MSG("QThreadStorageData: Set storage %d for thread %p to %p", id, data->thread.loadRelaxed(), p);
return &value;
}
void QThreadStorageData::finish(void **p)
{
QVector<void *> *tls = reinterpret_cast<QVector<void *> *>(p);
if (!tls || tls->isEmpty() || !destructors())
return; // nothing to do
DEBUG_MSG("QThreadStorageData: Destroying storage for thread %p", QThread::currentThread());
while (!tls->isEmpty()) {
void *&value = tls->last();
void *q = value;
value = 0;
int i = tls->size() - 1;
tls->resize(i);
if (!q) {
// data already deleted
continue;
}
QMutexLocker locker(&destructorsMutex);
void (*destructor)(void *) = destructors()->value(i);
locker.unlock();
if (!destructor) {
if (QThread::currentThread())
qWarning("QThreadStorage: Thread %p exited after QThreadStorage %d destroyed",
QThread::currentThread(), i);
continue;
}
destructor(q); //crash here might mean the thread exited after qthreadstorage was destroyed
if (tls->size() > i) {
//re reset the tls in case it has been recreated by its own destructor.
(*tls)[i] = 0;
}
}
tls->clear();
}
/*!
\class QThreadStorage
\inmodule QtCore
\brief The QThreadStorage class provides per-thread data storage.
\threadsafe
\ingroup thread
QThreadStorage is a template class that provides per-thread data
storage.
The setLocalData() function stores a single thread-specific value
for the calling thread. The data can be accessed later using
localData().
The hasLocalData() function allows the programmer to determine if
data has previously been set using the setLocalData() function.
This is also useful for lazy initializiation.
If T is a pointer type, QThreadStorage takes ownership of the data
(which must be created on the heap with \c new) and deletes it when
the thread exits, either normally or via termination.
For example, the following code uses QThreadStorage to store a
single cache for each thread that calls the cacheObject() and
removeFromCache() functions. The cache is automatically
deleted when the calling thread exits.
\snippet threads/threads.cpp 7
\snippet threads/threads.cpp 8
\snippet threads/threads.cpp 9
\section1 Caveats
\list
\li The QThreadStorage destructor does not delete per-thread data.
QThreadStorage only deletes per-thread data when the thread exits
or when setLocalData() is called multiple times.
\li QThreadStorage can be used to store data for the \c main()
thread. QThreadStorage deletes all data set for the \c main()
thread when QApplication is destroyed, regardless of whether or
not the \c main() thread has actually finished.
\endlist
\sa QThread
*/
/*!
\fn template <class T> QThreadStorage<T>::QThreadStorage()
Constructs a new per-thread data storage object.
*/
/*!
\fn template <class T> QThreadStorage<T>::~QThreadStorage()
Destroys the per-thread data storage object.
Note: The per-thread data stored is not deleted. Any data left
in QThreadStorage is leaked. Make sure that all threads using
QThreadStorage have exited before deleting the QThreadStorage.
\sa hasLocalData()
*/
/*!
\fn template <class T> bool QThreadStorage<T>::hasLocalData() const
If T is a pointer type, returns \c true if the calling thread has
non-zero data available.
If T is a value type, returns whether the data has already been
constructed by calling setLocalData or localData.
\sa localData()
*/
/*!
\fn template <class T> T &QThreadStorage<T>::localData()
Returns a reference to the data that was set by the calling
thread.
If no data has been set, this will create a default constructed
instance of type T.
\sa hasLocalData()
*/
/*!
\fn template <class T> const T QThreadStorage<T>::localData() const
\overload
Returns a copy of the data that was set by the calling thread.
\sa hasLocalData()
*/
/*!
\fn template <class T> void QThreadStorage<T>::setLocalData(T data)
Sets the local data for the calling thread to \a data. It can be
accessed later using the localData() functions.
If T is a pointer type, QThreadStorage takes ownership of the data
and deletes it automatically either when the thread exits (either
normally or via termination) or when setLocalData() is called again.
\sa localData(), hasLocalData()
*/
QT_END_NAMESPACE