| /**************************************************************************** |
| ** |
| ** Copyright (C) 2016 The Qt Company Ltd. |
| ** Contact: https://www.qt.io/licensing/ |
| ** |
| ** This file is part of the QtGui module of the Qt Toolkit. |
| ** |
| ** $QT_BEGIN_LICENSE:LGPL$ |
| ** Commercial License Usage |
| ** Licensees holding valid commercial Qt licenses may use this file in |
| ** accordance with the commercial license agreement provided with the |
| ** Software or, alternatively, in accordance with the terms contained in |
| ** a written agreement between you and The Qt Company. For licensing terms |
| ** and conditions see https://www.qt.io/terms-conditions. For further |
| ** information use the contact form at https://www.qt.io/contact-us. |
| ** |
| ** GNU Lesser General Public License Usage |
| ** Alternatively, this file may be used under the terms of the GNU Lesser |
| ** General Public License version 3 as published by the Free Software |
| ** Foundation and appearing in the file LICENSE.LGPL3 included in the |
| ** packaging of this file. Please review the following information to |
| ** ensure the GNU Lesser General Public License version 3 requirements |
| ** will be met: https://www.gnu.org/licenses/lgpl-3.0.html. |
| ** |
| ** GNU General Public License Usage |
| ** Alternatively, this file may be used under the terms of the GNU |
| ** General Public License version 2.0 or (at your option) the GNU General |
| ** Public license version 3 or any later version approved by the KDE Free |
| ** Qt Foundation. The licenses are as published by the Free Software |
| ** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3 |
| ** included in the packaging of this file. Please review the following |
| ** information to ensure the GNU General Public License requirements will |
| ** be met: https://www.gnu.org/licenses/gpl-2.0.html and |
| ** https://www.gnu.org/licenses/gpl-3.0.html. |
| ** |
| ** $QT_END_LICENSE$ |
| ** |
| ****************************************************************************/ |
| #include "qpaintengine.h" |
| #include "qpaintengine_p.h" |
| #include "qpainter_p.h" |
| #include "qpolygon.h" |
| #include "qbitmap.h" |
| #include <qdebug.h> |
| #include <qmath.h> |
| #include <qguiapplication.h> |
| #include <private/qtextengine_p.h> |
| #include <qvarlengtharray.h> |
| #include <private/qfontengine_p.h> |
| #include <private/qpaintengineex_p.h> |
| |
| |
| QT_BEGIN_NAMESPACE |
| |
| /*! |
| \class QTextItem |
| \inmodule QtGui |
| |
| \brief The QTextItem class provides all the information required to draw |
| text in a custom paint engine. |
| |
| When you reimplement your own paint engine, you must reimplement |
| QPaintEngine::drawTextItem(), a function that takes a QTextItem as |
| one of its arguments. |
| */ |
| |
| /*! |
| \enum QTextItem::RenderFlag |
| |
| \value RightToLeft Render the text from right to left. |
| \value Overline Paint a line above the text. |
| \value Underline Paint a line under the text. |
| \value StrikeOut Paint a line through the text. |
| \omitvalue Dummy |
| */ |
| |
| |
| /*! |
| \fn qreal QTextItem::descent() const |
| |
| Corresponds to the \l{QFontMetrics::descent()}{descent} of the piece of text that is drawn. |
| */ |
| qreal QTextItem::descent() const |
| { |
| const QTextItemInt *ti = static_cast<const QTextItemInt *>(this); |
| return ti->descent.toReal(); |
| } |
| |
| /*! |
| \fn qreal QTextItem::ascent() const |
| |
| Corresponds to the \l{QFontMetrics::ascent()}{ascent} of the piece of text that is drawn. |
| */ |
| qreal QTextItem::ascent() const |
| { |
| const QTextItemInt *ti = static_cast<const QTextItemInt *>(this); |
| return ti->ascent.toReal(); |
| } |
| |
| /*! |
| \fn qreal QTextItem::width() const |
| |
| Specifies the total width of the text to be drawn. |
| */ |
| qreal QTextItem::width() const |
| { |
| const QTextItemInt *ti = static_cast<const QTextItemInt *>(this); |
| return ti->width.toReal(); |
| } |
| |
| /*! |
| \fn QTextItem::RenderFlags QTextItem::renderFlags() const |
| |
| Returns the render flags used. |
| */ |
| QTextItem::RenderFlags QTextItem::renderFlags() const |
| { |
| const QTextItemInt *ti = static_cast<const QTextItemInt *>(this); |
| return ti->flags; |
| } |
| |
| /*! |
| \fn QString QTextItem::text() const |
| |
| Returns the text that should be drawn. |
| */ |
| QString QTextItem::text() const |
| { |
| const QTextItemInt *ti = static_cast<const QTextItemInt *>(this); |
| return QString(ti->chars, ti->num_chars); |
| } |
| |
| /*! |
| \fn QFont QTextItem::font() const |
| |
| Returns the font that should be used to draw the text. |
| */ |
| QFont QTextItem::font() const |
| { |
| const QTextItemInt *ti = static_cast<const QTextItemInt *>(this); |
| return ti->f ? *ti->f : QGuiApplication::font(); |
| } |
| |
| |
| /*! |
| \class QPaintEngine |
| \ingroup painting |
| \inmodule QtGui |
| |
| \brief The QPaintEngine class provides an abstract definition of how |
| QPainter draws to a given device on a given platform. |
| |
| Qt provides several premade implementations of QPaintEngine for the |
| different painter backends we support. The primary paint engine |
| provided is the raster paint engine, which contains a software |
| rasterizer which supports the full feature set on all supported platforms. |
| This is the default for painting on QWidget-based classes in e.g. on Windows, |
| X11 and \macos, it is the backend for painting on QImage and it is |
| used as a fallback for paint engines that do not support a certain |
| capability. In addition we provide QPaintEngine implementations for |
| OpenGL (accessible through QGLWidget) and printing (which allows using |
| QPainter to draw on a QPrinter object). |
| |
| If one wants to use QPainter to draw to a different backend, |
| one must subclass QPaintEngine and reimplement all its virtual |
| functions. The QPaintEngine implementation is then made available by |
| subclassing QPaintDevice and reimplementing the virtual function |
| QPaintDevice::paintEngine(). |
| |
| QPaintEngine is created and owned by the QPaintDevice that created it. |
| |
| \sa QPainter, QPaintDevice::paintEngine(), {Paint System} |
| */ |
| |
| /*! |
| \enum QPaintEngine::PaintEngineFeature |
| |
| This enum is used to describe the features or capabilities that the |
| paint engine has. If a feature is not supported by the engine, |
| QPainter will do a best effort to emulate that feature through other |
| means and pass on an alpha blended QImage to the engine with the |
| emulated results. Some features cannot be emulated: AlphaBlend and PorterDuff. |
| |
| \value AlphaBlend The engine can alpha blend primitives. |
| \value Antialiasing The engine can use antialising to improve the appearance |
| of rendered primitives. |
| \value BlendModes The engine supports blending modes. |
| \value BrushStroke The engine supports drawing strokes that |
| contain brushes as fills, not just solid |
| colors (e.g. a dashed gradient line of |
| width 2). |
| \value ConicalGradientFill The engine supports conical gradient fills. |
| \value ConstantOpacity The engine supports the feature provided by |
| QPainter::setOpacity(). |
| \value LinearGradientFill The engine supports linear gradient fills. |
| \value MaskedBrush The engine is capable of rendering brushes that has a |
| texture with an alpha channel or a mask. |
| \value ObjectBoundingModeGradients The engine has native support for gradients |
| with coordinate mode QGradient::ObjectBoundingMode. |
| Otherwise, if QPaintEngine::PatternTransform is |
| supported, object bounding mode gradients are |
| converted to gradients with coordinate mode |
| QGradient::LogicalMode and a brush transform for |
| the coordinate mapping. |
| \value PainterPaths The engine has path support. |
| \value PaintOutsidePaintEvent The engine is capable of painting outside of |
| paint events. |
| \value PatternBrush The engine is capable of rendering brushes with |
| the brush patterns specified in Qt::BrushStyle. |
| \value PatternTransform The engine has support for transforming brush |
| patterns. |
| \value PerspectiveTransform The engine has support for performing perspective |
| transformations on primitives. |
| \value PixmapTransform The engine can transform pixmaps, including |
| rotation and shearing. |
| \value PorterDuff The engine supports Porter-Duff operations |
| \value PrimitiveTransform The engine has support for transforming |
| drawing primitives. |
| \value RadialGradientFill The engine supports radial gradient fills. |
| \value RasterOpModes The engine supports bitwise raster operations. |
| \value AllFeatures All of the above features. This enum value is usually |
| used as a bit mask. |
| */ |
| |
| /*! |
| \enum QPaintEngine::PolygonDrawMode |
| |
| \value OddEvenMode The polygon should be drawn using OddEven fill |
| rule. |
| |
| \value WindingMode The polygon should be drawn using Winding fill rule. |
| |
| \value ConvexMode The polygon is a convex polygon and can be drawn |
| using specialized algorithms where available. |
| |
| \value PolylineMode Only the outline of the polygon should be |
| drawn. |
| |
| */ |
| |
| /*! |
| \enum QPaintEngine::DirtyFlag |
| |
| \value DirtyPen The pen is dirty and needs to be updated. |
| |
| \value DirtyBrush The brush is dirty and needs to be updated. |
| |
| \value DirtyBrushOrigin The brush origin is dirty and needs to |
| updated. |
| |
| \value DirtyFont The font is dirty and needs to be updated. |
| |
| \value DirtyBackground The background is dirty and needs to be |
| updated. |
| |
| \value DirtyBackgroundMode The background mode is dirty and needs |
| to be updated. |
| |
| \value DirtyTransform The transform is dirty and needs to be |
| updated. |
| |
| \value DirtyClipRegion The clip region is dirty and needs to be |
| updated. |
| |
| \value DirtyClipPath The clip path is dirty and needs to be |
| updated. |
| |
| \value DirtyHints The render hints is dirty and needs to be |
| updated. |
| |
| \value DirtyCompositionMode The composition mode is dirty and |
| needs to be updated. |
| |
| \value DirtyClipEnabled Whether clipping is enabled or not is |
| dirty and needs to be updated. |
| |
| \value DirtyOpacity The constant opacity has changed and needs to |
| be updated as part of the state change in |
| QPaintEngine::updateState(). |
| |
| \value AllDirty Convenience enum used internally. |
| |
| These types are used by QPainter to trigger lazy updates of the |
| various states in the QPaintEngine using |
| QPaintEngine::updateState(). |
| |
| A paint engine must update every dirty state. |
| */ |
| |
| /*! |
| \fn void QPaintEngine::syncState() |
| |
| \internal |
| |
| Updates all dirty states in this engine. This function should ONLY |
| be used when drawing with native handles directly and immediate sync |
| from QPainters state to the native state is required. |
| */ |
| void QPaintEngine::syncState() |
| { |
| Q_ASSERT(state); |
| updateState(*state); |
| |
| if (isExtended()) |
| static_cast<QPaintEngineEx *>(this)->sync(); |
| } |
| |
| static QPaintEngine *qt_polygon_recursion = 0; |
| struct QT_Point { |
| int x; |
| int y; |
| }; |
| Q_DECLARE_TYPEINFO(QT_Point, Q_PRIMITIVE_TYPE); |
| |
| /*! |
| \fn void QPaintEngine::drawPolygon(const QPointF *points, int pointCount, |
| PolygonDrawMode mode) |
| |
| Reimplement this virtual function to draw the polygon defined |
| by the \a pointCount first points in \a points, using mode \a |
| mode. |
| |
| \note At least one of the drawPolygon() functions must be reimplemented. |
| */ |
| void QPaintEngine::drawPolygon(const QPointF *points, int pointCount, PolygonDrawMode mode) |
| { |
| Q_ASSERT_X(qt_polygon_recursion != this, "QPaintEngine::drawPolygon", |
| "At least one drawPolygon function must be implemented"); |
| qt_polygon_recursion = this; |
| Q_ASSERT(sizeof(QT_Point) == sizeof(QPoint)); |
| QVarLengthArray<QT_Point> p(pointCount); |
| for (int i = 0; i < pointCount; ++i) { |
| p[i].x = qRound(points[i].x()); |
| p[i].y = qRound(points[i].y()); |
| } |
| drawPolygon((QPoint *)p.data(), pointCount, mode); |
| qt_polygon_recursion = 0; |
| } |
| |
| struct QT_PointF { |
| qreal x; |
| qreal y; |
| }; |
| Q_DECLARE_TYPEINFO(QT_PointF, Q_PRIMITIVE_TYPE); |
| |
| /*! |
| \overload |
| |
| Reimplement this virtual function to draw the polygon defined by the |
| \a pointCount first points in \a points, using mode \a mode. |
| |
| \note At least one of the drawPolygon() functions must be reimplemented. |
| */ |
| void QPaintEngine::drawPolygon(const QPoint *points, int pointCount, PolygonDrawMode mode) |
| { |
| Q_ASSERT_X(qt_polygon_recursion != this, "QPaintEngine::drawPolygon", |
| "At least one drawPolygon function must be implemented"); |
| qt_polygon_recursion = this; |
| Q_ASSERT(sizeof(QT_PointF) == sizeof(QPointF)); |
| QVarLengthArray<QT_PointF> p(pointCount); |
| for (int i=0; i<pointCount; ++i) { |
| p[i].x = points[i].x(); |
| p[i].y = points[i].y(); |
| } |
| drawPolygon((QPointF *)p.data(), pointCount, mode); |
| qt_polygon_recursion = 0; |
| } |
| |
| /*! |
| \enum QPaintEngine::Type |
| |
| \value X11 |
| \value Windows |
| \value MacPrinter |
| \value CoreGraphics \macos's Quartz2D (CoreGraphics) |
| \value QuickDraw \macos's QuickDraw |
| \value QWindowSystem Qt for Embedded Linux |
| \value PostScript (No longer supported) |
| \value OpenGL |
| \value Picture QPicture format |
| \value SVG Scalable Vector Graphics XML format |
| \value Raster |
| \value Direct3D Windows only, Direct3D based engine |
| \value Pdf Portable Document Format |
| \value OpenVG |
| \value User First user type ID |
| \value MaxUser Last user type ID |
| \value OpenGL2 |
| \value PaintBuffer |
| \value Blitter |
| \value Direct2D Windows only, Direct2D based engine |
| */ |
| |
| /*! |
| \fn bool QPaintEngine::isActive() const |
| |
| Returns \c true if the paint engine is actively drawing; otherwise |
| returns \c false. |
| |
| \sa setActive() |
| */ |
| |
| /*! |
| \fn void QPaintEngine::setActive(bool state) |
| |
| Sets the active state of the paint engine to \a state. |
| |
| \sa isActive() |
| */ |
| |
| /*! |
| \fn bool QPaintEngine::begin(QPaintDevice *pdev) |
| |
| Reimplement this function to initialise your paint engine when |
| painting is to start on the paint device \a pdev. Return true if |
| the initialization was successful; otherwise return false. |
| |
| \sa end(), isActive() |
| */ |
| |
| /*! |
| \fn bool QPaintEngine::end() |
| |
| Reimplement this function to finish painting on the current paint |
| device. Return true if painting was finished successfully; |
| otherwise return false. |
| |
| \sa begin(), isActive() |
| */ |
| |
| |
| /*! |
| Draws the first \a pointCount points in the buffer \a points |
| */ |
| void QPaintEngine::drawPoints(const QPointF *points, int pointCount) |
| { |
| QPainter *p = painter(); |
| if (!p) |
| return; |
| |
| qreal penWidth = p->pen().widthF(); |
| if (penWidth == 0) |
| penWidth = 1; |
| |
| bool ellipses = p->pen().capStyle() == Qt::RoundCap; |
| |
| p->save(); |
| |
| QTransform transform; |
| if (qt_pen_is_cosmetic(p->pen(), p->renderHints())) { |
| transform = p->transform(); |
| p->setTransform(QTransform()); |
| } |
| |
| p->setBrush(p->pen().brush()); |
| p->setPen(Qt::NoPen); |
| |
| for (int i=0; i<pointCount; ++i) { |
| QPointF pos = transform.map(points[i]); |
| QRectF rect(pos.x() - penWidth / 2, pos.y() - penWidth / 2, penWidth, penWidth); |
| |
| if (ellipses) |
| p->drawEllipse(rect); |
| else |
| p->drawRect(rect); |
| } |
| |
| p->restore(); |
| } |
| |
| |
| /*! |
| Draws the first \a pointCount points in the buffer \a points |
| |
| The default implementation converts the first \a pointCount QPoints in \a points |
| to QPointFs and calls the floating point version of drawPoints. |
| |
| */ |
| void QPaintEngine::drawPoints(const QPoint *points, int pointCount) |
| { |
| Q_ASSERT(sizeof(QT_PointF) == sizeof(QPointF)); |
| QT_PointF fp[256]; |
| while (pointCount) { |
| int i = 0; |
| while (i < pointCount && i < 256) { |
| fp[i].x = points[i].x(); |
| fp[i].y = points[i].y(); |
| ++i; |
| } |
| drawPoints((QPointF *)(void *)fp, i); |
| points += i; |
| pointCount -= i; |
| } |
| } |
| |
| /*! |
| \fn void QPaintEngine::drawEllipse(const QRectF &rect) |
| |
| Reimplement this function to draw the largest ellipse that can be |
| contained within rectangle \a rect. |
| |
| The default implementation calls drawPolygon(). |
| */ |
| void QPaintEngine::drawEllipse(const QRectF &rect) |
| { |
| QPainterPath path; |
| path.addEllipse(rect); |
| if (hasFeature(PainterPaths)) { |
| drawPath(path); |
| } else { |
| QPolygonF polygon = path.toFillPolygon(); |
| drawPolygon(polygon.data(), polygon.size(), ConvexMode); |
| } |
| } |
| |
| /*! |
| The default implementation of this function calls the floating |
| point version of this function |
| */ |
| void QPaintEngine::drawEllipse(const QRect &rect) |
| { |
| drawEllipse(QRectF(rect)); |
| } |
| |
| /*! |
| \fn void QPaintEngine::drawPixmap(const QRectF &r, const QPixmap |
| &pm, const QRectF &sr) |
| |
| Reimplement this function to draw the part of the \a pm |
| specified by the \a sr rectangle in the given \a r. |
| */ |
| |
| |
| void qt_fill_tile(QPixmap *tile, const QPixmap &pixmap) |
| { |
| QPainter p(tile); |
| p.drawPixmap(0, 0, pixmap); |
| int x = pixmap.width(); |
| while (x < tile->width()) { |
| p.drawPixmap(x, 0, *tile, 0, 0, x, pixmap.height()); |
| x *= 2; |
| } |
| int y = pixmap.height(); |
| while (y < tile->height()) { |
| p.drawPixmap(0, y, *tile, 0, 0, tile->width(), y); |
| y *= 2; |
| } |
| } |
| |
| Q_GUI_EXPORT void qt_draw_tile(QPaintEngine *gc, qreal x, qreal y, qreal w, qreal h, |
| const QPixmap &pixmap, qreal xOffset, qreal yOffset) |
| { |
| qreal yPos, xPos, drawH, drawW, yOff, xOff; |
| yPos = y; |
| yOff = yOffset; |
| while(yPos < y + h) { |
| drawH = pixmap.height() - yOff; // Cropping first row |
| if (yPos + drawH > y + h) // Cropping last row |
| drawH = y + h - yPos; |
| xPos = x; |
| xOff = xOffset; |
| while(xPos < x + w) { |
| drawW = pixmap.width() - xOff; // Cropping first column |
| if (xPos + drawW > x + w) // Cropping last column |
| drawW = x + w - xPos; |
| if (drawW > 0 && drawH > 0) |
| gc->drawPixmap(QRectF(xPos, yPos, drawW, drawH), pixmap, QRectF(xOff, yOff, drawW, drawH)); |
| xPos += drawW; |
| xOff = 0; |
| } |
| yPos += drawH; |
| yOff = 0; |
| } |
| } |
| |
| |
| /*! |
| Reimplement this function to draw the \a pixmap in the given \a |
| rect, starting at the given \a p. The pixmap will be |
| drawn repeatedly until the \a rect is filled. |
| */ |
| void QPaintEngine::drawTiledPixmap(const QRectF &rect, const QPixmap &pixmap, const QPointF &p) |
| { |
| int sw = pixmap.width(); |
| int sh = pixmap.height(); |
| |
| if (sw*sh < 8192 && sw*sh < 16*rect.width()*rect.height()) { |
| int tw = sw, th = sh; |
| while (tw*th < 32678 && tw < rect.width()/2) |
| tw *= 2; |
| while (tw*th < 32678 && th < rect.height()/2) |
| th *= 2; |
| QPixmap tile; |
| if (pixmap.depth() == 1) { |
| tile = QBitmap(tw, th); |
| } else { |
| tile = QPixmap(tw, th); |
| if (pixmap.hasAlphaChannel()) |
| tile.fill(Qt::transparent); |
| } |
| qt_fill_tile(&tile, pixmap); |
| qt_draw_tile(this, rect.x(), rect.y(), rect.width(), rect.height(), tile, p.x(), p.y()); |
| } else { |
| qt_draw_tile(this, rect.x(), rect.y(), rect.width(), rect.height(), pixmap, p.x(), p.y()); |
| } |
| } |
| |
| /*! |
| \fn void QPaintEngine::drawImage(const QRectF &rectangle, const QImage |
| &image, const QRectF &sr, Qt::ImageConversionFlags flags) |
| |
| Reimplement this function to draw the part of the \a image |
| specified by the \a sr rectangle in the given \a rectangle using |
| the given conversion flags \a flags, to convert it to a pixmap. |
| */ |
| |
| void QPaintEngine::drawImage(const QRectF &r, const QImage &image, const QRectF &sr, |
| Qt::ImageConversionFlags flags) |
| { |
| QRectF baseSize(0, 0, image.width(), image.height()); |
| QImage im = image; |
| if (baseSize != sr) |
| im = im.copy(qFloor(sr.x()), qFloor(sr.y()), |
| qCeil(sr.width()), qCeil(sr.height())); |
| QPixmap pm = QPixmap::fromImage(im, flags); |
| drawPixmap(r, pm, QRectF(QPointF(0, 0), pm.size())); |
| } |
| |
| /*! |
| \fn Type QPaintEngine::type() const |
| |
| Reimplement this function to return the paint engine \l{Type}. |
| */ |
| |
| /*! |
| \fn void QPaintEngine::fix_neg_rect(int *x, int *y, int *w, int *h); |
| |
| \internal |
| */ |
| |
| /*! |
| \fn bool QPaintEngine::testDirty(DirtyFlags df) |
| |
| \internal |
| */ |
| |
| /*! |
| \fn void QPaintEngine::clearDirty(DirtyFlags df) |
| |
| \internal |
| */ |
| |
| /*! |
| \fn void QPaintEngine::setDirty(DirtyFlags df) |
| |
| \internal |
| */ |
| |
| /*! |
| \fn bool QPaintEngine::hasFeature(PaintEngineFeatures feature) const |
| |
| Returns \c true if the paint engine supports the specified \a |
| feature; otherwise returns \c false. |
| */ |
| |
| /*! |
| \fn bool QPaintEngine::isExtended() const |
| |
| \internal |
| |
| Returns \c true if the paint engine is a QPaintEngineEx derivative. |
| */ |
| |
| /*! |
| \fn void QPaintEngine::updateState(const QPaintEngineState &state) |
| |
| Reimplement this function to update the state of a paint engine. |
| |
| When implemented, this function is responsible for checking the |
| paint engine's current \a state and update the properties that are |
| changed. Use the QPaintEngineState::state() function to find out |
| which properties that must be updated, then use the corresponding |
| \l {GetFunction}{get function} to retrieve the current values for |
| the given properties. |
| |
| \sa QPaintEngineState |
| */ |
| |
| /*! |
| Creates a paint engine with the featureset specified by \a caps. |
| */ |
| |
| QPaintEngine::QPaintEngine(PaintEngineFeatures caps) |
| : state(0), |
| gccaps(caps), |
| active(0), |
| selfDestruct(false), |
| extended(false), |
| d_ptr(new QPaintEnginePrivate) |
| { |
| d_ptr->q_ptr = this; |
| } |
| |
| /*! |
| \internal |
| */ |
| |
| QPaintEngine::QPaintEngine(QPaintEnginePrivate &dptr, PaintEngineFeatures caps) |
| : state(0), |
| gccaps(caps), |
| active(0), |
| selfDestruct(false), |
| extended(false), |
| d_ptr(&dptr) |
| { |
| d_ptr->q_ptr = this; |
| } |
| |
| /*! |
| Destroys the paint engine. |
| */ |
| QPaintEngine::~QPaintEngine() |
| { |
| } |
| |
| /*! |
| Returns the paint engine's painter. |
| */ |
| QPainter *QPaintEngine::painter() const |
| { |
| return state ? state->painter() : 0; |
| } |
| |
| /*! |
| The default implementation ignores the \a path and does nothing. |
| */ |
| |
| void QPaintEngine::drawPath(const QPainterPath &) |
| { |
| if (hasFeature(PainterPaths)) { |
| qWarning("QPaintEngine::drawPath: Must be implemented when feature PainterPaths is set"); |
| } |
| } |
| |
| /*! |
| This function draws the text item \a textItem at position \a p. The |
| default implementation of this function converts the text to a |
| QPainterPath and paints the resulting path. |
| */ |
| |
| void QPaintEngine::drawTextItem(const QPointF &p, const QTextItem &textItem) |
| { |
| const QTextItemInt &ti = static_cast<const QTextItemInt &>(textItem); |
| if (ti.glyphs.numGlyphs == 0) |
| return; |
| |
| if (ti.fontEngine->glyphFormat == QFontEngine::Format_ARGB) { |
| QVarLengthArray<QFixedPoint> positions; |
| QVarLengthArray<glyph_t> glyphs; |
| QTransform matrix = QTransform::fromTranslate(p.x(), p.y() - ti.fontEngine->ascent().toReal()); |
| ti.fontEngine->getGlyphPositions(ti.glyphs, matrix, ti.flags, glyphs, positions); |
| painter()->save(); |
| painter()->setRenderHint(QPainter::SmoothPixmapTransform, |
| bool((painter()->renderHints() & QPainter::TextAntialiasing) |
| && !(painter()->font().styleStrategy() & QFont::NoAntialias))); |
| for (int i = 0; i < ti.glyphs.numGlyphs; ++i) { |
| QImage glyph = ti.fontEngine->bitmapForGlyph(glyphs[i], QFixed(), QTransform()); |
| painter()->drawImage(positions[i].x.toReal(), positions[i].y.toReal(), glyph); |
| } |
| painter()->restore(); |
| return; |
| } |
| |
| QPainterPath path; |
| path.setFillRule(Qt::WindingFill); |
| ti.fontEngine->addOutlineToPath(0, 0, ti.glyphs, &path, ti.flags); |
| if (!path.isEmpty()) { |
| painter()->save(); |
| painter()->setRenderHint(QPainter::Antialiasing, |
| bool((painter()->renderHints() & QPainter::TextAntialiasing) |
| && !(painter()->font().styleStrategy() & QFont::NoAntialias))); |
| painter()->translate(p.x(), p.y()); |
| painter()->fillPath(path, painter()->pen().brush()); |
| painter()->restore(); |
| } |
| } |
| |
| /*! |
| The default implementation splits the list of lines in \a lines |
| into \a lineCount separate calls to drawPath() or drawPolygon() |
| depending on the feature set of the paint engine. |
| */ |
| void QPaintEngine::drawLines(const QLineF *lines, int lineCount) |
| { |
| for (int i=0; i<lineCount; ++i) { |
| QPointF pts[2] = { lines[i].p1(), lines[i].p2() }; |
| |
| if (pts[0] == pts[1]) { |
| if (state->pen().capStyle() != Qt::FlatCap) |
| drawPoints(pts, 1); |
| continue; |
| } |
| |
| drawPolygon(pts, 2, PolylineMode); |
| } |
| } |
| |
| /*! |
| \overload |
| |
| The default implementation converts the first \a lineCount lines |
| in \a lines to a QLineF and calls the floating point version of |
| this function. |
| */ |
| void QPaintEngine::drawLines(const QLine *lines, int lineCount) |
| { |
| struct PointF { |
| qreal x; |
| qreal y; |
| }; |
| struct LineF { |
| PointF p1; |
| PointF p2; |
| }; |
| Q_ASSERT(sizeof(PointF) == sizeof(QPointF)); |
| Q_ASSERT(sizeof(LineF) == sizeof(QLineF)); |
| LineF fl[256]; |
| while (lineCount) { |
| int i = 0; |
| while (i < lineCount && i < 256) { |
| fl[i].p1.x = lines[i].x1(); |
| fl[i].p1.y = lines[i].y1(); |
| fl[i].p2.x = lines[i].x2(); |
| fl[i].p2.y = lines[i].y2(); |
| ++i; |
| } |
| drawLines((QLineF *)(void *)fl, i); |
| lines += i; |
| lineCount -= i; |
| } |
| } |
| |
| |
| /*! |
| \overload |
| |
| The default implementation converts the first \a rectCount |
| rectangles in the buffer \a rects to a QRectF and calls the |
| floating point version of this function. |
| */ |
| void QPaintEngine::drawRects(const QRect *rects, int rectCount) |
| { |
| struct RectF { |
| qreal x; |
| qreal y; |
| qreal w; |
| qreal h; |
| }; |
| Q_ASSERT(sizeof(RectF) == sizeof(QRectF)); |
| RectF fr[256]; |
| while (rectCount) { |
| int i = 0; |
| while (i < rectCount && i < 256) { |
| fr[i].x = rects[i].x(); |
| fr[i].y = rects[i].y(); |
| fr[i].w = rects[i].width(); |
| fr[i].h = rects[i].height(); |
| ++i; |
| } |
| drawRects((QRectF *)(void *)fr, i); |
| rects += i; |
| rectCount -= i; |
| } |
| } |
| |
| /*! |
| Draws the first \a rectCount rectangles in the buffer \a |
| rects. The default implementation of this function calls drawPath() |
| or drawPolygon() depending on the feature set of the paint engine. |
| */ |
| void QPaintEngine::drawRects(const QRectF *rects, int rectCount) |
| { |
| if (hasFeature(PainterPaths) && |
| !state->penNeedsResolving() && |
| !state->brushNeedsResolving()) { |
| for (int i=0; i<rectCount; ++i) { |
| QPainterPath path; |
| path.addRect(rects[i]); |
| if (path.isEmpty()) |
| continue; |
| drawPath(path); |
| } |
| } else { |
| for (int i=0; i<rectCount; ++i) { |
| QRectF rf = rects[i]; |
| QPointF pts[4] = { QPointF(rf.x(), rf.y()), |
| QPointF(rf.x() + rf.width(), rf.y()), |
| QPointF(rf.x() + rf.width(), rf.y() + rf.height()), |
| QPointF(rf.x(), rf.y() + rf.height()) }; |
| drawPolygon(pts, 4, ConvexMode); |
| } |
| } |
| } |
| |
| /*! |
| \internal |
| Sets the paintdevice that this engine operates on to \a device |
| */ |
| void QPaintEngine::setPaintDevice(QPaintDevice *device) |
| { |
| d_func()->pdev = device; |
| } |
| |
| /*! |
| Returns the device that this engine is painting on, if painting is |
| active; otherwise returns \nullptr. |
| */ |
| QPaintDevice *QPaintEngine::paintDevice() const |
| { |
| return d_func()->pdev; |
| } |
| |
| |
| /*! |
| \internal |
| |
| Returns the offset from the painters origo to the engines |
| origo. This value is used by QPainter for engines who have |
| internal double buffering. |
| |
| This function only makes sense when the engine is active. |
| */ |
| QPoint QPaintEngine::coordinateOffset() const |
| { |
| return QPoint(); |
| } |
| |
| /*! |
| \internal |
| |
| Sets the system clip for this engine. The system clip defines the |
| basis area that the engine has to draw in. All clips that are |
| set will be an intersection with the system clip. |
| |
| Reset the systemclip to no clip by setting an empty region. |
| */ |
| void QPaintEngine::setSystemClip(const QRegion ®ion) |
| { |
| Q_D(QPaintEngine); |
| d->baseSystemClip = region; |
| // Be backward compatible and only call d->systemStateChanged() |
| // if we currently have a system transform/viewport set. |
| d->updateSystemClip(); |
| if (d->hasSystemTransform || d->hasSystemViewport) { |
| d->systemStateChanged(); |
| } |
| } |
| |
| /*! |
| \internal |
| |
| Returns the system clip. The system clip is read only while the |
| painter is active. An empty region indicates that system clip |
| is not in use. |
| */ |
| |
| QRegion QPaintEngine::systemClip() const |
| { |
| return d_func()->systemClip; |
| } |
| |
| /*! |
| \internal |
| |
| Sets the target rect for drawing within the backing store. This |
| function should ONLY be used by the backing store. |
| */ |
| void QPaintEngine::setSystemRect(const QRect &rect) |
| { |
| if (isActive()) { |
| qWarning("QPaintEngine::setSystemRect: Should not be changed while engine is active"); |
| return; |
| } |
| d_func()->systemRect = rect; |
| } |
| |
| /*! |
| \internal |
| |
| Retrieves the rect for drawing within the backing store. This |
| function should ONLY be used by the backing store. |
| */ |
| QRect QPaintEngine::systemRect() const |
| { |
| return d_func()->systemRect; |
| } |
| |
| QPaintEnginePrivate::~QPaintEnginePrivate() |
| { |
| } |
| |
| void QPaintEnginePrivate::drawBoxTextItem(const QPointF &p, const QTextItemInt &ti) |
| { |
| if (!ti.glyphs.numGlyphs) |
| return; |
| |
| // any fixes here should probably also be done in QFontEngineBox::draw |
| const int size = qRound(ti.fontEngine->ascent()); |
| QVarLengthArray<QFixedPoint> positions; |
| QVarLengthArray<glyph_t> glyphs; |
| QTransform matrix = QTransform::fromTranslate(p.x(), p.y() - size); |
| ti.fontEngine->getGlyphPositions(ti.glyphs, matrix, ti.flags, glyphs, positions); |
| if (glyphs.size() == 0) |
| return; |
| |
| QSize s(size - 3, size - 3); |
| |
| QPainter *painter = q_func()->state->painter(); |
| painter->save(); |
| painter->setBrush(Qt::NoBrush); |
| QPen pen = painter->pen(); |
| pen.setWidthF(ti.fontEngine->lineThickness().toReal()); |
| painter->setPen(pen); |
| for (int k = 0; k < positions.size(); k++) |
| painter->drawRect(QRectF(positions[k].toPointF(), s)); |
| painter->restore(); |
| } |
| |
| QT_END_NAMESPACE |