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/****************************************************************************
**
** Copyright (C) 2016 The Qt Company Ltd.
** Contact: https://www.qt.io/licensing/
**
** This file is part of the QtNetwork module of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:LGPL$
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** Alternatively, this file may be used under the terms of the GNU Lesser
** General Public License version 3 as published by the Free Software
** Foundation and appearing in the file LICENSE.LGPL3 included in the
** packaging of this file. Please review the following information to
** ensure the GNU Lesser General Public License version 3 requirements
** will be met: https://www.gnu.org/licenses/lgpl-3.0.html.
**
** GNU General Public License Usage
** Alternatively, this file may be used under the terms of the GNU
** General Public License version 2.0 or (at your option) the GNU General
** Public license version 3 or any later version approved by the KDE Free
** Qt Foundation. The licenses are as published by the Free Software
** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3
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** $QT_END_LICENSE$
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****************************************************************************/
#ifndef QHTTPNETWORKCONNECTION_H
#define QHTTPNETWORKCONNECTION_H
//
// W A R N I N G
// -------------
//
// This file is not part of the Qt API. It exists for the convenience
// of the Network Access API. This header file may change from
// version to version without notice, or even be removed.
//
// We mean it.
//
#include <QtNetwork/private/qtnetworkglobal_p.h>
#include <QtNetwork/qnetworkrequest.h>
#include <QtNetwork/qnetworkreply.h>
#include <QtNetwork/qabstractsocket.h>
#include <QtNetwork/qnetworksession.h>
#include <qhttp2configuration.h>
#include <private/qobject_p.h>
#include <qauthenticator.h>
#include <qnetworkproxy.h>
#include <qbuffer.h>
#include <qtimer.h>
#include <qsharedpointer.h>
#include <private/qhttpnetworkheader_p.h>
#include <private/qhttpnetworkrequest_p.h>
#include <private/qhttpnetworkreply_p.h>
#include <private/qnetconmonitor_p.h>
#include <private/http2protocol_p.h>
#include <private/qhttpnetworkconnectionchannel_p.h>
QT_REQUIRE_CONFIG(http);
QT_BEGIN_NAMESPACE
class QHttpNetworkRequest;
class QHttpNetworkReply;
class QHttpThreadDelegate;
class QByteArray;
class QHostInfo;
#ifndef QT_NO_SSL
class QSslConfiguration;
class QSslContext;
#endif // !QT_NO_SSL
class QHttpNetworkConnectionPrivate;
class Q_AUTOTEST_EXPORT QHttpNetworkConnection : public QObject
{
Q_OBJECT
public:
enum ConnectionType {
ConnectionTypeHTTP,
ConnectionTypeSPDY,
ConnectionTypeHTTP2,
ConnectionTypeHTTP2Direct
};
#ifndef QT_NO_BEARERMANAGEMENT
explicit QHttpNetworkConnection(const QString &hostName, quint16 port = 80, bool encrypt = false,
ConnectionType connectionType = ConnectionTypeHTTP,
QObject *parent = nullptr, QSharedPointer<QNetworkSession> networkSession
= QSharedPointer<QNetworkSession>());
QHttpNetworkConnection(quint16 channelCount, const QString &hostName, quint16 port = 80,
bool encrypt = false, QObject *parent = nullptr,
QSharedPointer<QNetworkSession> networkSession = QSharedPointer<QNetworkSession>(),
ConnectionType connectionType = ConnectionTypeHTTP);
#else
explicit QHttpNetworkConnection(const QString &hostName, quint16 port = 80, bool encrypt = false,
ConnectionType connectionType = ConnectionTypeHTTP,
QObject *parent = 0);
QHttpNetworkConnection(quint16 channelCount, const QString &hostName, quint16 port = 80,
bool encrypt = false, QObject *parent = 0,
ConnectionType connectionType = ConnectionTypeHTTP);
#endif
~QHttpNetworkConnection();
//The hostname to which this is connected to.
QString hostName() const;
//The HTTP port in use.
quint16 port() const;
//add a new HTTP request through this connection
QHttpNetworkReply* sendRequest(const QHttpNetworkRequest &request);
void fillHttp2Queue();
#ifndef QT_NO_NETWORKPROXY
//set the proxy for this connection
void setCacheProxy(const QNetworkProxy &networkProxy);
QNetworkProxy cacheProxy() const;
void setTransparentProxy(const QNetworkProxy &networkProxy);
QNetworkProxy transparentProxy() const;
#endif
bool isSsl() const;
QHttpNetworkConnectionChannel *channels() const;
ConnectionType connectionType();
void setConnectionType(ConnectionType type);
QHttp2Configuration http2Parameters() const;
void setHttp2Parameters(const QHttp2Configuration &params);
#ifndef QT_NO_SSL
void setSslConfiguration(const QSslConfiguration &config);
void ignoreSslErrors(int channel = -1);
void ignoreSslErrors(const QList<QSslError> &errors, int channel = -1);
QSharedPointer<QSslContext> sslContext();
void setSslContext(QSharedPointer<QSslContext> context);
#endif
void preConnectFinished();
QString peerVerifyName() const;
void setPeerVerifyName(const QString &peerName);
public slots:
void onlineStateChanged(bool isOnline);
private:
Q_DECLARE_PRIVATE(QHttpNetworkConnection)
Q_DISABLE_COPY_MOVE(QHttpNetworkConnection)
friend class QHttpThreadDelegate;
friend class QHttpNetworkReply;
friend class QHttpNetworkReplyPrivate;
friend class QHttpNetworkConnectionChannel;
friend class QHttp2ProtocolHandler;
friend class QHttpProtocolHandler;
friend class QSpdyProtocolHandler;
Q_PRIVATE_SLOT(d_func(), void _q_startNextRequest())
Q_PRIVATE_SLOT(d_func(), void _q_hostLookupFinished(QHostInfo))
Q_PRIVATE_SLOT(d_func(), void _q_connectDelayedChannel())
};
// private classes
typedef QPair<QHttpNetworkRequest, QHttpNetworkReply*> HttpMessagePair;
class QHttpNetworkConnectionPrivate : public QObjectPrivate
{
Q_DECLARE_PUBLIC(QHttpNetworkConnection)
public:
static const int defaultHttpChannelCount;
static const int defaultPipelineLength;
static const int defaultRePipelineLength;
enum ConnectionState {
RunningState = 0,
PausedState = 1
};
enum NetworkLayerPreferenceState {
Unknown,
HostLookupPending,
IPv4,
IPv6,
IPv4or6
};
QHttpNetworkConnectionPrivate(const QString &hostName, quint16 port, bool encrypt,
QHttpNetworkConnection::ConnectionType type);
QHttpNetworkConnectionPrivate(quint16 channelCount, const QString &hostName, quint16 port, bool encrypt,
QHttpNetworkConnection::ConnectionType type);
~QHttpNetworkConnectionPrivate();
void init();
void pauseConnection();
void resumeConnection();
ConnectionState state;
NetworkLayerPreferenceState networkLayerState;
enum { ChunkSize = 4096 };
int indexOf(QAbstractSocket *socket) const;
QHttpNetworkReply *queueRequest(const QHttpNetworkRequest &request);
void requeueRequest(const HttpMessagePair &pair); // e.g. after pipeline broke
void fillHttp2Queue();
bool dequeueRequest(QAbstractSocket *socket);
void prepareRequest(HttpMessagePair &request);
void updateChannel(int i, const HttpMessagePair &messagePair);
QHttpNetworkRequest predictNextRequest() const;
void fillPipeline(QAbstractSocket *socket);
bool fillPipeline(QList<HttpMessagePair> &queue, QHttpNetworkConnectionChannel &channel);
// read more HTTP body after the next event loop spin
void readMoreLater(QHttpNetworkReply *reply);
void copyCredentials(int fromChannel, QAuthenticator *auth, bool isProxy);
void startHostInfoLookup();
void startNetworkLayerStateLookup();
void networkLayerDetected(QAbstractSocket::NetworkLayerProtocol protocol);
// private slots
void _q_startNextRequest(); // send the next request from the queue
void _q_hostLookupFinished(const QHostInfo &info);
void _q_connectDelayedChannel();
void createAuthorization(QAbstractSocket *socket, QHttpNetworkRequest &request);
QString errorDetail(QNetworkReply::NetworkError errorCode, QAbstractSocket *socket,
const QString &extraDetail = QString());
void removeReply(QHttpNetworkReply *reply);
QString hostName;
quint16 port;
bool encrypt;
bool delayIpv4;
// Number of channels we are trying to use at the moment:
int activeChannelCount;
// The total number of channels we reserved:
const int channelCount;
QTimer delayedConnectionTimer;
QHttpNetworkConnectionChannel *channels; // parallel connections to the server
bool shouldEmitChannelError(QAbstractSocket *socket);
qint64 uncompressedBytesAvailable(const QHttpNetworkReply &reply) const;
qint64 uncompressedBytesAvailableNextBlock(const QHttpNetworkReply &reply) const;
void emitReplyError(QAbstractSocket *socket, QHttpNetworkReply *reply, QNetworkReply::NetworkError errorCode);
bool handleAuthenticateChallenge(QAbstractSocket *socket, QHttpNetworkReply *reply, bool isProxy, bool &resend);
QUrl parseRedirectResponse(QAbstractSocket *socket, QHttpNetworkReply *reply);
#ifndef QT_NO_NETWORKPROXY
QNetworkProxy networkProxy;
void emitProxyAuthenticationRequired(const QHttpNetworkConnectionChannel *chan, const QNetworkProxy &proxy, QAuthenticator* auth);
#endif
//The request queues
QList<HttpMessagePair> highPriorityQueue;
QList<HttpMessagePair> lowPriorityQueue;
int preConnectRequests;
QHttpNetworkConnection::ConnectionType connectionType;
#ifndef QT_NO_SSL
QSharedPointer<QSslContext> sslContext;
#endif
#ifndef QT_NO_BEARERMANAGEMENT
QSharedPointer<QNetworkSession> networkSession;
#endif
QHttp2Configuration http2Parameters;
QString peerVerifyName;
// If network status monitoring is enabled, we activate connectionMonitor
// as soons as one of channels managed to connect to host (and we
// have a pair of addresses (us,peer).
// NETMONTODO: consider activating a monitor on a change from
// HostLookUp state to ConnectingState (means we have both
// local/remote addresses known and can start monitoring this
// early).
QNetworkConnectionMonitor connectionMonitor;
friend class QHttpNetworkConnectionChannel;
};
QT_END_NAMESPACE
#endif