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| |
| #ifndef QEGLFSFUNCTIONS_H |
| #define QEGLFSFUNCTIONS_H |
| |
| #include <QtCore/QByteArray> |
| #include <QtGui/QGuiApplication> |
| |
| QT_BEGIN_NAMESPACE |
| |
| class QEglFSFunctions |
| { |
| public: |
| typedef void (*LoadKeymapType)(const QString &filename); |
| typedef void (*SwitchLangType)(); |
| static QByteArray loadKeymapTypeIdentifier() { return QByteArrayLiteral("EglFSLoadKeymap"); } |
| static QByteArray switchLangTypeIdentifier() { return QByteArrayLiteral("EglFSSwitchLang"); } |
| |
| static void loadKeymap(const QString &filename) |
| { |
| LoadKeymapType func = reinterpret_cast<LoadKeymapType>(QGuiApplication::platformFunction(loadKeymapTypeIdentifier())); |
| if (func) |
| func(filename); |
| } |
| |
| static void switchLang() |
| { |
| SwitchLangType func = reinterpret_cast<SwitchLangType>(QGuiApplication::platformFunction(switchLangTypeIdentifier())); |
| if (func) |
| func(); |
| } |
| |
| typedef int (*Vsp2AddLayerType)(const QScreen *screen, int dmabufFd, const QSize &size, const QPoint &position, uint drmPixelFormat, uint bytesPerLine); |
| static QByteArray vsp2AddLayerTypeIdentifier() { return QByteArrayLiteral("EglFSVsp2AddLayer"); } |
| |
| //vsp2 functions are currently internal and preliminary (see qdoc file) |
| static int vsp2AddLayer(const QScreen *screen, int dmabufFd, const QSize &size, const QPoint &position, uint drmPixelFormat, uint bytesPerLine) |
| { |
| auto func = reinterpret_cast<Vsp2AddLayerType>(QGuiApplication::platformFunction(vsp2AddLayerTypeIdentifier())); |
| if (func) |
| return func(screen, dmabufFd, size, position, drmPixelFormat, bytesPerLine); |
| return 0; |
| } |
| |
| typedef bool (*Vsp2RemoveLayerType)(const QScreen *screen, int id); |
| static QByteArray vsp2RemoveLayerTypeIdentifier() { return QByteArrayLiteral("EglFSVsp2RemoveLayer"); } |
| |
| static bool vsp2RemoveLayer(const QScreen *screen, int id) |
| { |
| auto func = reinterpret_cast<Vsp2RemoveLayerType>(QGuiApplication::platformFunction(vsp2RemoveLayerTypeIdentifier())); |
| return func && func(screen, id); |
| } |
| |
| typedef void (*Vsp2SetLayerBufferType)(const QScreen *screen, int id, int dmabufFd); |
| static QByteArray vsp2SetLayerBufferTypeIdentifier() { return QByteArrayLiteral("EglFSVsp2SetLayerBuffer"); } |
| |
| static void vsp2SetLayerBuffer(const QScreen *screen, int id, int dmabufFd) |
| { |
| auto func = reinterpret_cast<Vsp2SetLayerBufferType>(QGuiApplication::platformFunction(vsp2SetLayerBufferTypeIdentifier())); |
| if (func) |
| func(screen, id, dmabufFd); |
| } |
| |
| typedef bool (*Vsp2SetLayerPositionType)(const QScreen *screen, int id, const QPoint &position); |
| static QByteArray vsp2SetLayerPositionTypeIdentifier() { return QByteArrayLiteral("EglFSVsp2SetLayerPosition"); } |
| |
| static bool vsp2SetLayerPosition(const QScreen *screen, int id, const QPoint &position) |
| { |
| auto func = reinterpret_cast<Vsp2SetLayerPositionType>(QGuiApplication::platformFunction(vsp2SetLayerPositionTypeIdentifier())); |
| return func && func(screen, id, position); |
| } |
| |
| typedef bool (*Vsp2SetLayerAlphaType)(const QScreen *screen, int id, qreal alpha); |
| static QByteArray vsp2SetLayerAlphaTypeIdentifier() { return QByteArrayLiteral("EglFSVsp2SetLayerAlpha"); } |
| |
| static bool vsp2SetLayerAlpha(const QScreen *screen, int id, qreal alpha) |
| { |
| auto func = reinterpret_cast<Vsp2SetLayerAlphaType>(QGuiApplication::platformFunction(vsp2SetLayerAlphaTypeIdentifier())); |
| return func && func(screen, id, alpha); |
| } |
| |
| typedef void (*Vsp2AddBlendListenerType)(const QScreen *screen, void(*callback)()); |
| static QByteArray vsp2AddBlendListenerTypeIdentifier() { return QByteArrayLiteral("EglFSVsp2AddBlendListener"); } |
| |
| static void vsp2AddBlendListener(const QScreen *screen, void(*callback)()) |
| { |
| auto func = reinterpret_cast<Vsp2AddBlendListenerType>(QGuiApplication::platformFunction(vsp2AddBlendListenerTypeIdentifier())); |
| if (func) |
| func(screen, callback); |
| } |
| }; |
| |
| |
| QT_END_NAMESPACE |
| |
| #endif // QEGLFSFUNCTIONS_H |