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| |
| #ifndef QTUIOOBJECT_P_H |
| #define QTUIOOBJECT_P_H |
| |
| #include <Qt> |
| #include <qmath.h> |
| |
| QT_BEGIN_NAMESPACE |
| |
| /*! |
| \internal |
| |
| A fiducial object, or token, represented by 2Dobj in TUIO 1.x and tok in TUIO 2: |
| a physical object whose position and rotation can be uniquely tracked |
| on the touchscreen surface. |
| */ |
| class QTuioToken |
| { |
| public: |
| QTuioToken(int id = -1) |
| : m_id(id) |
| , m_classId(-1) |
| , m_x(0) |
| , m_y(0) |
| , m_vx(0) |
| , m_vy(0) |
| , m_acceleration(0) |
| , m_angle(0) |
| , m_angularVelocity(0) |
| , m_angularAcceleration(0) |
| , m_state(Qt::TouchPointPressed) |
| { |
| } |
| |
| int id() const { return m_id; } |
| |
| int classId() const { return m_classId; } |
| void setClassId(int classId) { m_classId = classId; } |
| |
| void setX(float x) |
| { |
| if (state() == Qt::TouchPointStationary && |
| !qFuzzyCompare(m_x + 2.0, x + 2.0)) { // +2 because 1 is a valid value, and qFuzzyCompare can't cope with 0.0 |
| setState(Qt::TouchPointMoved); |
| } |
| m_x = x; |
| } |
| float x() const { return m_x; } |
| |
| void setY(float y) |
| { |
| if (state() == Qt::TouchPointStationary && |
| !qFuzzyCompare(m_y + 2.0, y + 2.0)) { // +2 because 1 is a valid value, and qFuzzyCompare can't cope with 0.0 |
| setState(Qt::TouchPointMoved); |
| } |
| m_y = y; |
| } |
| float y() const { return m_y; } |
| |
| void setVX(float vx) { m_vx = vx; } |
| float vx() const { return m_vx; } |
| |
| void setVY(float vy) { m_vy = vy; } |
| float vy() const { return m_vy; } |
| |
| void setAcceleration(float acceleration) { m_acceleration = acceleration; } |
| float acceleration() const { return m_acceleration; } |
| |
| float angle() const { return m_angle; } |
| void setAngle(float angle) |
| { |
| if (angle > M_PI) |
| angle = angle - M_PI * 2.0; // zero is pointing upwards, and is the default; but we want to have negative angles when rotating left |
| if (state() == Qt::TouchPointStationary && |
| !qFuzzyCompare(m_angle + 2.0, angle + 2.0)) { // +2 because 1 is a valid value, and qFuzzyCompare can't cope with 0.0 |
| setState(Qt::TouchPointMoved); |
| } |
| m_angle = angle; |
| } |
| |
| float angularVelocity() const { return m_angularVelocity; } |
| void setAngularVelocity(float angularVelocity) { m_angularVelocity = angularVelocity; } |
| |
| float angularAcceleration() const { return m_angularAcceleration; } |
| void setAngularAcceleration(float angularAcceleration) { m_angularAcceleration = angularAcceleration; } |
| |
| void setState(const Qt::TouchPointState &state) { m_state = state; } |
| Qt::TouchPointState state() const { return m_state; } |
| |
| private: |
| int m_id; // sessionID, temporary object ID |
| int m_classId; // classID (e.g. marker ID) |
| float m_x; |
| float m_y; |
| float m_vx; |
| float m_vy; |
| float m_acceleration; |
| float m_angle; |
| float m_angularVelocity; |
| float m_angularAcceleration; |
| Qt::TouchPointState m_state; |
| }; |
| Q_DECLARE_TYPEINFO(QTuioToken, Q_MOVABLE_TYPE); // Q_PRIMITIVE_TYPE: not possible: m_id, m_classId == -1 |
| |
| QT_END_NAMESPACE |
| |
| #endif // QTUIOOBJECT_P_H |