blob: 6b4e110af27081dc8c3292da66b7e5087437f3b6 [file] [log] [blame]
/****************************************************************************
**
** Copyright (C) 2017 The Qt Company Ltd.
** Contact: https://www.qt.io/licensing/
**
** This file is part of the plugins of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:LGPL$
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** Alternatively, this file may be used under the terms of the GNU Lesser
** General Public License version 3 as published by the Free Software
** Foundation and appearing in the file LICENSE.LGPL3 included in the
** packaging of this file. Please review the following information to
** ensure the GNU Lesser General Public License version 3 requirements
** will be met: https://www.gnu.org/licenses/lgpl-3.0.html.
**
** GNU General Public License Usage
** Alternatively, this file may be used under the terms of the GNU
** General Public License version 2.0 or (at your option) the GNU General
** Public license version 3 or any later version approved by the KDE Free
** Qt Foundation. The licenses are as published by the Free Software
** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3
** included in the packaging of this file. Please review the following
** information to ensure the GNU General Public License requirements will
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****************************************************************************/
#if !defined(QNSWINDOW_PROTOCOL_IMPLMENTATION)
#include "qnswindow.h"
#include "qcocoawindow.h"
#include "qcocoahelpers.h"
#include "qcocoaeventdispatcher.h"
#include <qpa/qwindowsysteminterface.h>
#include <qoperatingsystemversion.h>
Q_LOGGING_CATEGORY(lcQpaEvents, "qt.qpa.events");
static bool isMouseEvent(NSEvent *ev)
{
switch ([ev type]) {
case NSEventTypeLeftMouseDown:
case NSEventTypeLeftMouseUp:
case NSEventTypeRightMouseDown:
case NSEventTypeRightMouseUp:
case NSEventTypeMouseMoved:
case NSEventTypeLeftMouseDragged:
case NSEventTypeRightMouseDragged:
return true;
default:
return false;
}
}
@implementation NSWindow (FullScreenProperty)
+ (void)load
{
NSNotificationCenter *center = [NSNotificationCenter defaultCenter];
[center addObserverForName:NSWindowDidEnterFullScreenNotification object:nil queue:nil
usingBlock:^(NSNotification *notification) {
objc_setAssociatedObject(notification.object, @selector(qt_fullScreen),
@(YES), OBJC_ASSOCIATION_RETAIN);
}
];
[center addObserverForName:NSWindowDidExitFullScreenNotification object:nil queue:nil
usingBlock:^(NSNotification *notification) {
objc_setAssociatedObject(notification.object, @selector(qt_fullScreen),
nil, OBJC_ASSOCIATION_RETAIN);
}
];
}
- (BOOL)qt_fullScreen
{
NSNumber *number = objc_getAssociatedObject(self, @selector(qt_fullScreen));
return [number boolValue];
}
@end
@implementation QNSWindow
#define QNSWINDOW_PROTOCOL_IMPLMENTATION 1
#include "qnswindow.mm"
#undef QNSWINDOW_PROTOCOL_IMPLMENTATION
+ (void)applicationActivationChanged:(NSNotification*)notification
{
const id sender = self;
NSEnumerator<NSWindow*> *windowEnumerator = nullptr;
NSApplication *application = [NSApplication sharedApplication];
// Unfortunately there's no NSWindowListOrderedBackToFront,
// so we have to manually reverse the order using an array.
NSMutableArray<NSWindow *> *windows = [NSMutableArray<NSWindow *> new];
[application enumerateWindowsWithOptions:NSWindowListOrderedFrontToBack
usingBlock:^(NSWindow *window, BOOL *) {
// For some reason AppKit will give us nil-windows, skip those
if (!window)
return;
[windows addObject:window];
}
];
windowEnumerator = windows.reverseObjectEnumerator;
for (NSWindow *window in windowEnumerator) {
// We're meddling with normal and floating windows, so leave others alone
if (!(window.level == NSNormalWindowLevel || window.level == NSFloatingWindowLevel))
continue;
// Windows that hide automatically will keep their NSFloatingWindowLevel,
// and hence be on top of the window stack. We don't want to affect these
// windows, as otherwise we might end up with key windows being ordered
// behind these auto-hidden windows when activating the application by
// clicking on a new tool window.
if (window.hidesOnDeactivate)
continue;
if ([window conformsToProtocol:@protocol(QNSWindowProtocol)]) {
QCocoaWindow *cocoaWindow = static_cast<QCocoaNSWindow *>(window).platformWindow;
window.level = notification.name == NSApplicationWillResignActiveNotification ?
NSNormalWindowLevel : cocoaWindow->windowLevel(cocoaWindow->window()->flags());
}
// The documentation says that "when a window enters a new level, it’s ordered
// in front of all its peers in that level", but that doesn't seem to be the
// case in practice. To keep the order correct after meddling with the window
// levels, we explicitly order each window to the front. Since we are iterating
// the windows in back-to-front order, this is okey. The call also triggers AppKit
// to re-evaluate the level in relation to windows from other applications,
// working around an issue where our tool windows would stay on top of other
// application windows if activation was transferred to another application by
// clicking on it instead of via the application switcher or Dock. Finally, we
// do this re-ordering for all windows (except auto-hiding ones), otherwise we would
// end up triggering a bug in AppKit where the tool windows would disappear behind
// the application window.
[window orderFront:sender];
}
}
@end
@implementation QNSPanel
#define QNSWINDOW_PROTOCOL_IMPLMENTATION 1
#include "qnswindow.mm"
#undef QNSWINDOW_PROTOCOL_IMPLMENTATION
@end
#else // QNSWINDOW_PROTOCOL_IMPLMENTATION
// The following content is mixed in to the QNSWindow and QNSPanel classes via includes
{
// Member variables
QPointer<QCocoaWindow> m_platformWindow;
}
- (instancetype)initWithContentRect:(NSRect)contentRect styleMask:(NSWindowStyleMask)style
backing:(NSBackingStoreType)backingStoreType defer:(BOOL)defer screen:(NSScreen *)screen
platformWindow:(QCocoaWindow*)window
{
// Initializing the window will end up in [NSWindow _commonAwake], which calls many
// of the getters below. We need to set up the platform window reference first, so
// we can properly reflect the window's state during initialization.
m_platformWindow = window;
return [super initWithContentRect:contentRect styleMask:style backing:backingStoreType defer:defer screen:screen];
}
- (QCocoaWindow *)platformWindow
{
return m_platformWindow;
}
- (NSString *)description
{
NSMutableString *description = [NSMutableString stringWithString:[super description]];
#ifndef QT_NO_DEBUG_STREAM
QString contentViewDescription;
QDebug debug(&contentViewDescription);
debug.nospace() << "; contentView=" << qnsview_cast(self.contentView) << ">";
NSRange lastCharacter = [description rangeOfComposedCharacterSequenceAtIndex:description.length - 1];
[description replaceCharactersInRange:lastCharacter withString:contentViewDescription.toNSString()];
#endif
return description;
}
- (BOOL)canBecomeKeyWindow
{
if (!m_platformWindow)
return NO;
if (m_platformWindow->shouldRefuseKeyWindowAndFirstResponder())
return NO;
if ([self isKindOfClass:[QNSPanel class]]) {
// Only tool or dialog windows should become key:
Qt::WindowType type = m_platformWindow->window()->type();
if (type == Qt::Tool || type == Qt::Dialog)
return YES;
return NO;
} else {
// The default implementation returns NO for title-bar less windows,
// override and return yes here to make sure popup windows such as
// the combobox popup can become the key window.
return YES;
}
}
- (BOOL)canBecomeMainWindow
{
BOOL canBecomeMain = YES; // By default, windows can become the main window
// Windows with a transient parent (such as combobox popup windows)
// cannot become the main window:
if (!m_platformWindow || m_platformWindow->window()->transientParent())
canBecomeMain = NO;
return canBecomeMain;
}
- (BOOL)worksWhenModal
{
if (m_platformWindow && [self isKindOfClass:[QNSPanel class]]) {
Qt::WindowType type = m_platformWindow->window()->type();
if (type == Qt::Popup || type == Qt::Dialog || type == Qt::Tool)
return YES;
}
return [super worksWhenModal];
}
- (BOOL)isOpaque
{
return m_platformWindow ? m_platformWindow->isOpaque() : [super isOpaque];
}
- (NSColor *)backgroundColor
{
return self.styleMask == NSWindowStyleMaskBorderless ?
[NSColor clearColor] : [super backgroundColor];
}
- (void)sendEvent:(NSEvent*)theEvent
{
qCDebug(lcQpaEvents) << "Sending" << theEvent << "to" << self;
// We might get events for a NSWindow after the corresponding platform
// window has been deleted, as the NSWindow can outlive the QCocoaWindow
// e.g. if being retained by other parts of AppKit, or in an auto-release
// pool. We guard against this in QNSView as well, as not all callbacks
// come via events, but if they do there's no point in propagating them.
if (!m_platformWindow)
return;
// Prevent deallocation of this NSWindow during event delivery, as we
// have logic further below that depends on the window being alive.
[[self retain] autorelease];
const char *eventType = object_getClassName(theEvent);
if (QWindowSystemInterface::handleNativeEvent(m_platformWindow->window(),
QByteArray::fromRawData(eventType, qstrlen(eventType)), theEvent, nullptr)) {
return;
}
[super sendEvent:theEvent];
if (!m_platformWindow)
return; // Platform window went away while processing event
if (m_platformWindow->frameStrutEventsEnabled() && isMouseEvent(theEvent)) {
NSPoint loc = [theEvent locationInWindow];
NSRect windowFrame = [self convertRectFromScreen:self.frame];
NSRect contentFrame = self.contentView.frame;
if (NSMouseInRect(loc, windowFrame, NO) && !NSMouseInRect(loc, contentFrame, NO))
[qnsview_cast(m_platformWindow->view()) handleFrameStrutMouseEvent:theEvent];
}
}
- (void)closeAndRelease
{
qCDebug(lcQpaWindow) << "Closing and releasing" << self;
[self close];
[self release];
}
- (void)dealloc
{
qCDebug(lcQpaWindow) << "Deallocating" << self;
self.delegate = nil;
[super dealloc];
}
#endif