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| /*! |
| \class QGraphicsSceneLinearIndex |
| \brief The QGraphicsSceneLinearIndex class provides an implementation of |
| a linear indexing algorithm for discovering items in QGraphicsScene. |
| \since 4.6 |
| \ingroup graphicsview-api |
| \internal |
| |
| QGraphicsSceneLinearIndex index is default linear implementation to discover items. |
| It basically store all items in a list and return them to the scene. |
| |
| \sa QGraphicsScene, QGraphicsView, QGraphicsSceneIndex, QGraphicsSceneBspTreeIndex |
| */ |
| |
| #include <private/qgraphicsscenelinearindex_p.h> |
| |
| /*! |
| \fn QGraphicsSceneLinearIndex::QGraphicsSceneLinearIndex(QGraphicsScene *scene = 0): |
| |
| Construct a linear index for the given \a scene. |
| */ |
| |
| /*! |
| \fn QList<QGraphicsItem *> QGraphicsSceneLinearIndex::items(Qt::SortOrder order = Qt::DescendingOrder) const; |
| |
| Return all items in the index and sort them using \a order. |
| */ |
| |
| |
| /*! |
| \fn virtual QList<QGraphicsItem *> QGraphicsSceneLinearIndex::estimateItems(const QRectF &rect, Qt::SortOrder order) const |
| |
| Returns an estimation visible items that are either inside or |
| intersect with the specified \a rect and return a list sorted using \a order. |
| */ |
| |
| /*! |
| \fn void QGraphicsSceneLinearIndex::clear() |
| \internal |
| Clear the all the BSP index. |
| */ |
| |
| /*! |
| \fn virtual void QGraphicsSceneLinearIndex::addItem(QGraphicsItem *item) |
| |
| Add the \a item into the index. |
| */ |
| |
| /*! |
| \fn virtual void QGraphicsSceneLinearIndex::removeItem(QGraphicsItem *item) |
| |
| Add the \a item from the index. |
| */ |
| |
| #include "moc_qgraphicsscenelinearindex_p.cpp" |