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#include "qstyleanimation_p.h"
#include <qcoreapplication.h>
#include <qwidget.h>
#include <qevent.h>
QT_BEGIN_NAMESPACE
static const qreal ScrollBarFadeOutDuration = 200.0;
static const qreal ScrollBarFadeOutDelay = 450.0;
QStyleAnimation::QStyleAnimation(QObject *target) : QAbstractAnimation(target),
_delay(0), _duration(-1), _startTime(QTime::currentTime()), _fps(ThirtyFps), _skip(0)
{
}
QStyleAnimation::~QStyleAnimation()
{
}
QObject *QStyleAnimation::target() const
{
return parent();
}
int QStyleAnimation::duration() const
{
return _duration;
}
void QStyleAnimation::setDuration(int duration)
{
_duration = duration;
}
int QStyleAnimation::delay() const
{
return _delay;
}
void QStyleAnimation::setDelay(int delay)
{
_delay = delay;
}
QTime QStyleAnimation::startTime() const
{
return _startTime;
}
void QStyleAnimation::setStartTime(const QTime &time)
{
_startTime = time;
}
QStyleAnimation::FrameRate QStyleAnimation::frameRate() const
{
return _fps;
}
void QStyleAnimation::setFrameRate(FrameRate fps)
{
_fps = fps;
}
void QStyleAnimation::updateTarget()
{
QEvent event(QEvent::StyleAnimationUpdate);
event.setAccepted(false);
QCoreApplication::sendEvent(target(), &event);
if (!event.isAccepted())
stop();
}
void QStyleAnimation::start()
{
_skip = 0;
QAbstractAnimation::start(DeleteWhenStopped);
}
bool QStyleAnimation::isUpdateNeeded() const
{
return currentTime() > _delay;
}
void QStyleAnimation::updateCurrentTime(int)
{
if (++_skip >= _fps) {
_skip = 0;
if (target() && isUpdateNeeded())
updateTarget();
}
}
QProgressStyleAnimation::QProgressStyleAnimation(int speed, QObject *target) :
QStyleAnimation(target), _speed(speed), _step(-1)
{
}
int QProgressStyleAnimation::animationStep() const
{
return currentTime() / (1000.0 / _speed);
}
int QProgressStyleAnimation::progressStep(int width) const
{
int step = animationStep();
int progress = (step * width / _speed) % width;
if (((step * width / _speed) % (2 * width)) >= width)
progress = width - progress;
return progress;
}
int QProgressStyleAnimation::speed() const
{
return _speed;
}
void QProgressStyleAnimation::setSpeed(int speed)
{
_speed = speed;
}
bool QProgressStyleAnimation::isUpdateNeeded() const
{
if (QStyleAnimation::isUpdateNeeded()) {
int current = animationStep();
if (_step == -1 || _step != current)
{
_step = current;
return true;
}
}
return false;
}
QNumberStyleAnimation::QNumberStyleAnimation(QObject *target) :
QStyleAnimation(target), _start(0.0), _end(1.0), _prev(0.0)
{
setDuration(250);
}
qreal QNumberStyleAnimation::startValue() const
{
return _start;
}
void QNumberStyleAnimation::setStartValue(qreal value)
{
_start = value;
}
qreal QNumberStyleAnimation::endValue() const
{
return _end;
}
void QNumberStyleAnimation::setEndValue(qreal value)
{
_end = value;
}
qreal QNumberStyleAnimation::currentValue() const
{
qreal step = qreal(currentTime() - delay()) / (duration() - delay());
return _start + qMax(qreal(0), step) * (_end - _start);
}
bool QNumberStyleAnimation::isUpdateNeeded() const
{
if (QStyleAnimation::isUpdateNeeded()) {
qreal current = currentValue();
if (!qFuzzyCompare(_prev, current))
{
_prev = current;
return true;
}
}
return false;
}
QBlendStyleAnimation::QBlendStyleAnimation(Type type, QObject *target) :
QStyleAnimation(target), _type(type)
{
setDuration(250);
}
QImage QBlendStyleAnimation::startImage() const
{
return _start;
}
void QBlendStyleAnimation::setStartImage(const QImage& image)
{
_start = image;
}
QImage QBlendStyleAnimation::endImage() const
{
return _end;
}
void QBlendStyleAnimation::setEndImage(const QImage& image)
{
_end = image;
}
QImage QBlendStyleAnimation::currentImage() const
{
return _current;
}
/*! \internal
A helper function to blend two images.
The result consists of ((alpha)*startImage) + ((1-alpha)*endImage)
*/
static QImage blendedImage(const QImage &start, const QImage &end, float alpha)
{
if (start.isNull() || end.isNull())
return QImage();
QImage blended;
const int a = qRound(alpha*256);
const int ia = 256 - a;
const int sw = start.width();
const int sh = start.height();
const int bpl = start.bytesPerLine();
switch (start.depth()) {
case 32:
{
blended = QImage(sw, sh, start.format());
blended.setDevicePixelRatio(start.devicePixelRatio());
uchar *mixed_data = blended.bits();
const uchar *back_data = start.bits();
const uchar *front_data = end.bits();
for (int sy = 0; sy < sh; sy++) {
quint32* mixed = (quint32*)mixed_data;
const quint32* back = (const quint32*)back_data;
const quint32* front = (const quint32*)front_data;
for (int sx = 0; sx < sw; sx++) {
quint32 bp = back[sx];
quint32 fp = front[sx];
mixed[sx] = qRgba ((qRed(bp)*ia + qRed(fp)*a)>>8,
(qGreen(bp)*ia + qGreen(fp)*a)>>8,
(qBlue(bp)*ia + qBlue(fp)*a)>>8,
(qAlpha(bp)*ia + qAlpha(fp)*a)>>8);
}
mixed_data += bpl;
back_data += bpl;
front_data += bpl;
}
}
default:
break;
}
return blended;
}
void QBlendStyleAnimation::updateCurrentTime(int time)
{
QStyleAnimation::updateCurrentTime(time);
float alpha = 1.0;
if (duration() > 0) {
if (_type == Pulse) {
time = time % duration() * 2;
if (time > duration())
time = duration() * 2 - time;
}
alpha = time / static_cast<float>(duration());
if (_type == Transition && time > duration()) {
alpha = 1.0;
stop();
}
} else if (time > 0) {
stop();
}
_current = blendedImage(_start, _end, alpha);
}
QScrollbarStyleAnimation::QScrollbarStyleAnimation(Mode mode, QObject *target) : QNumberStyleAnimation(target), _mode(mode), _active(false)
{
switch (mode) {
case Activating:
setDuration(ScrollBarFadeOutDuration);
setStartValue(0.0);
setEndValue(1.0);
break;
case Deactivating:
setDuration(ScrollBarFadeOutDelay + ScrollBarFadeOutDuration);
setDelay(ScrollBarFadeOutDelay);
setStartValue(1.0);
setEndValue(0.0);
break;
}
}
QScrollbarStyleAnimation::Mode QScrollbarStyleAnimation::mode() const
{
return _mode;
}
bool QScrollbarStyleAnimation::wasActive() const
{
return _active;
}
void QScrollbarStyleAnimation::setActive(bool active)
{
_active = active;
}
void QScrollbarStyleAnimation::updateCurrentTime(int time)
{
QNumberStyleAnimation::updateCurrentTime(time);
if (_mode == Deactivating && qFuzzyIsNull(currentValue()))
target()->setProperty("visible", false);
}
QT_END_NAMESPACE
#include "moc_qstyleanimation_p.cpp"