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#ifndef QLLCPSOCKET_P_H
#define QLLCPSOCKET_P_H
//
// W A R N I N G
// -------------
//
// This file is not part of the Qt API. It exists purely as an
// implementation detail. This header file may change from version to
// version without notice, or even be removed.
//
// We mean it.
//
#include "qtnfcglobal.h"
#include "qllcpsocket_p.h"
QT_BEGIN_NAMESPACE
class QLlcpSocketPrivate
{
Q_DECLARE_PUBLIC(QLlcpSocket)
public:
QLlcpSocketPrivate(QLlcpSocket *q);
~QLlcpSocketPrivate();
void connectToService(QNearFieldTarget *target, const QString &serviceUri);
void disconnectFromService();
bool bind(quint8 port);
bool hasPendingDatagrams() const;
qint64 pendingDatagramSize() const;
qint64 writeDatagram(const char *data, qint64 size);
qint64 writeDatagram(const QByteArray &datagram);
qint64 readDatagram(char *data, qint64 maxSize,
QNearFieldTarget **target = 0, quint8 *port = 0);
qint64 writeDatagram(const char *data, qint64 size,
QNearFieldTarget *target, quint8 port);
qint64 writeDatagram(const QByteArray &datagram, QNearFieldTarget *target, quint8 port);
QLlcpSocket::SocketError error() const;
QLlcpSocket::SocketState state() const;
qint64 readData(char *data, qint64 maxlen);
qint64 writeData(const char *data, qint64 len);
qint64 bytesAvailable() const;
bool canReadLine() const;
bool waitForReadyRead(int msecs);
bool waitForBytesWritten(int msecs);
bool waitForConnected(int msecs);
bool waitForDisconnected(int msecs);
private:
QLlcpSocket *q_ptr;
};
QT_END_NAMESPACE
#endif // QLLCPSOCKET_P_H