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/****************************************************************************
**
** Copyright (C) 2016 The Qt Company Ltd.
** Contact: https://www.qt.io/licensing/
**
** This file is part of the Qt Data Visualization module of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:GPL$
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** accordance with the commercial license agreement provided with the
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** GNU General Public License Usage
** Alternatively, this file may be used under the terms of the GNU
** General Public License version 3 or (at your option) any later version
** approved by the KDE Free Qt Foundation. The licenses are as published by
** the Free Software Foundation and appearing in the file LICENSE.GPL3
** included in the packaging of this file. Please review the following
** information to ensure the GNU General Public License requirements will
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****************************************************************************/
#include "volumetric.h"
#include <QtDataVisualization/qvalue3daxis.h>
#include <QtDataVisualization/q3dscene.h>
#include <QtDataVisualization/q3dcamera.h>
#include <QtDataVisualization/q3dtheme.h>
#include <QtDataVisualization/qcustom3dlabel.h>
#include <QtDataVisualization/q3dscatter.h>
#include <QtDataVisualization/q3dinputhandler.h>
#include <QtCore/qmath.h>
#include <QtWidgets/QLabel>
#include <QtWidgets/QRadioButton>
#include <QtWidgets/QSlider>
#include <QtCore/QDebug>
#include <QtGui/QOpenGLContext>
using namespace QtDataVisualization;
const int lowDetailSize(128);
const int mediumDetailSize(256);
const int highDetailSize(512);
const int colorTableSize(256);
const int layerDataSize(512);
const int mineShaftDiameter(1);
const int airColorIndex(254);
const int mineShaftColorIndex(255);
const int layerColorThickness(60);
const int heightToColorDiv(140);
const int magmaColorsMin(0);
const int magmaColorsMax(layerColorThickness);
const int aboveWaterGroundColorsMin(magmaColorsMax + 1);
const int aboveWaterGroundColorsMax(aboveWaterGroundColorsMin + layerColorThickness);
const int underWaterGroundColorsMin(aboveWaterGroundColorsMax + 1);
const int underWaterGroundColorsMax(underWaterGroundColorsMin + layerColorThickness);
const int waterColorsMin(underWaterGroundColorsMax + 1);
const int waterColorsMax(waterColorsMin + layerColorThickness);
const int terrainTransparency(12);
static bool isOpenGLES()
{
#if defined(QT_OPENGL_ES_2)
return true;
#elif (QT_VERSION < QT_VERSION_CHECK(5, 3, 0))
return false;
#else
return QOpenGLContext::currentContext()->isOpenGLES();
#endif
}
VolumetricModifier::VolumetricModifier(Q3DScatter *scatter)
: m_graph(scatter),
m_volumeItem(0),
m_sliceIndexX(lowDetailSize / 2),
m_sliceIndexY(lowDetailSize / 4),
m_sliceIndexZ(lowDetailSize / 2),
m_slicingX(false),
m_slicingY(false),
m_slicingZ(false),
m_mediumDetailRB(0),
m_highDetailRB(0),
m_lowDetailData(0),
m_mediumDetailData(0),
m_highDetailData(0),
m_mediumDetailIndex(0),
m_highDetailIndex(0),
m_mediumDetailShaftIndex(0),
m_highDetailShaftIndex(0),
m_sliceSliderX(0),
m_sliceSliderY(0),
m_sliceSliderZ(0),
m_usingPrimaryTable(true),
m_sliceLabelX(0),
m_sliceLabelY(0),
m_sliceLabelZ(0)
{
m_graph->activeTheme()->setType(Q3DTheme::ThemeQt);
m_graph->setShadowQuality(QAbstract3DGraph::ShadowQualityNone);
m_graph->scene()->activeCamera()->setCameraPreset(Q3DCamera::CameraPresetFront);
//! [6]
m_graph->setOrthoProjection(true);
//! [6]
m_graph->activeTheme()->setBackgroundEnabled(false);
// Only allow zooming at the center and limit the zoom to 200% to avoid clipping issues
static_cast<Q3DInputHandler *>(m_graph->activeInputHandler())->setZoomAtTargetEnabled(false);
m_graph->scene()->activeCamera()->setMaxZoomLevel(200.0f);
toggleAreaAll(true);
if (!isOpenGLES()) {
m_lowDetailData = new QVector<uchar>(lowDetailSize * lowDetailSize * lowDetailSize / 2);
m_mediumDetailData = new QVector<uchar>(mediumDetailSize * mediumDetailSize * mediumDetailSize / 2);
m_highDetailData = new QVector<uchar>(highDetailSize * highDetailSize * highDetailSize / 2);
initHeightMap(QStringLiteral(":/heightmaps/layer_ground.png"), m_groundLayer);
initHeightMap(QStringLiteral(":/heightmaps/layer_water.png"), m_waterLayer);
initHeightMap(QStringLiteral(":/heightmaps/layer_magma.png"), m_magmaLayer);
initMineShaftArray();
createVolume(lowDetailSize, 0, lowDetailSize, m_lowDetailData);
excavateMineShaft(lowDetailSize, 0, m_mineShaftArray.size(), m_lowDetailData);
//! [0]
m_volumeItem = new QCustom3DVolume;
// Adjust water level to zero with a minor tweak to y-coordinate position and scaling
m_volumeItem->setScaling(
QVector3D(m_graph->axisX()->max() - m_graph->axisX()->min(),
(m_graph->axisY()->max() - m_graph->axisY()->min()) * 0.91f,
m_graph->axisZ()->max() - m_graph->axisZ()->min()));
m_volumeItem->setPosition(
QVector3D((m_graph->axisX()->max() + m_graph->axisX()->min()) / 2.0f,
-0.045f * (m_graph->axisY()->max() - m_graph->axisY()->min()) +
(m_graph->axisY()->max() + m_graph->axisY()->min()) / 2.0f,
(m_graph->axisZ()->max() + m_graph->axisZ()->min()) / 2.0f));
m_volumeItem->setScalingAbsolute(false);
//! [0]
//! [1]
m_volumeItem->setTextureWidth(lowDetailSize);
m_volumeItem->setTextureHeight(lowDetailSize / 2);
m_volumeItem->setTextureDepth(lowDetailSize);
m_volumeItem->setTextureFormat(QImage::Format_Indexed8);
m_volumeItem->setTextureData(new QVector<uchar>(*m_lowDetailData));
//! [1]
// Generate color tables.
m_colorTable1.resize(colorTableSize);
m_colorTable2.resize(colorTableSize);
for (int i = 0; i < colorTableSize - 2; i++) {
if (i < magmaColorsMax) {
m_colorTable1[i] = qRgba(130 - (i * 2), 0, 0, 255);
} else if (i < aboveWaterGroundColorsMax) {
m_colorTable1[i] = qRgba((i - magmaColorsMax) * 4,
((i - magmaColorsMax) * 2) + 120,
(i - magmaColorsMax) * 5, terrainTransparency);
} else if (i < underWaterGroundColorsMax) {
m_colorTable1[i] = qRgba(((layerColorThickness - i - aboveWaterGroundColorsMax)) + 70,
((layerColorThickness - i - aboveWaterGroundColorsMax) * 2) + 20,
((layerColorThickness - i - aboveWaterGroundColorsMax)) + 50,
terrainTransparency);
} else if (i < waterColorsMax) {
m_colorTable1[i] = qRgba(0, 0, ((i - underWaterGroundColorsMax) * 2) + 120,
terrainTransparency);
} else {
m_colorTable1[i] = qRgba(0, 0, 0, 0); // Not used
}
}
m_colorTable1[airColorIndex] = qRgba(0, 0, 0, 0);
m_colorTable1[mineShaftColorIndex] = qRgba(50, 50, 50, 255);
// The alternate color table just has gray gradients for all terrain except water
for (int i = 0; i < colorTableSize - 2; i++) {
if (i < magmaColorsMax) {
m_colorTable2[i] = qRgba(((i - aboveWaterGroundColorsMax) * 2),
((i - aboveWaterGroundColorsMax) * 2),
((i - aboveWaterGroundColorsMax) * 2), 255);
} else if (i < underWaterGroundColorsMax) {
m_colorTable2[i] = qRgba(((i - aboveWaterGroundColorsMax) * 2),
((i - aboveWaterGroundColorsMax) * 2),
((i - aboveWaterGroundColorsMax) * 2), terrainTransparency);
} else if (i < waterColorsMax) {
m_colorTable2[i] = qRgba(0, 0, ((i - underWaterGroundColorsMax) * 2) + 120,
terrainTransparency);
} else {
m_colorTable2[i] = qRgba(0, 0, 0, 0); // Not used
}
}
m_colorTable2[airColorIndex] = qRgba(0, 0, 0, 0);
m_colorTable2[mineShaftColorIndex] = qRgba(255, 255, 0, 255);
//! [2]
m_volumeItem->setColorTable(m_colorTable1);
//! [2]
//! [5]
m_volumeItem->setSliceFrameGaps(QVector3D(0.01f, 0.02f, 0.01f));
m_volumeItem->setSliceFrameThicknesses(QVector3D(0.0025f, 0.005f, 0.0025f));
m_volumeItem->setSliceFrameWidths(QVector3D(0.0025f, 0.005f, 0.0025f));
m_volumeItem->setDrawSliceFrames(false);
//! [5]
handleSlicingChanges();
//! [3]
m_graph->addCustomItem(m_volumeItem);
//! [3]
m_timer.start(0);
} else {
// OpenGL ES2 doesn't support 3D textures, so show a warning label instead
QCustom3DLabel *warningLabel = new QCustom3DLabel(
"QCustom3DVolume is not supported with OpenGL ES2",
QFont(),
QVector3D(0.0f, 0.5f, 0.0f),
QVector3D(1.5f, 1.5f, 0.0f),
QQuaternion());
warningLabel->setPositionAbsolute(true);
warningLabel->setFacingCamera(true);
m_graph->addCustomItem(warningLabel);
}
QObject::connect(m_graph, &QAbstract3DGraph::currentFpsChanged, this,
&VolumetricModifier::handleFpsChange);
QObject::connect(&m_timer, &QTimer::timeout, this,
&VolumetricModifier::handleTimeout);
}
VolumetricModifier::~VolumetricModifier()
{
delete m_graph;
}
void VolumetricModifier::setFpsLabel(QLabel *fpsLabel)
{
m_fpsLabel = fpsLabel;
}
void VolumetricModifier::setMediumDetailRB(QRadioButton *button)
{
m_mediumDetailRB = button;
}
void VolumetricModifier::setHighDetailRB(QRadioButton *button)
{
m_highDetailRB = button;
}
void VolumetricModifier::setSliceLabels(QLabel *xLabel, QLabel *yLabel, QLabel *zLabel)
{
m_sliceLabelX = xLabel;
m_sliceLabelY = yLabel;
m_sliceLabelZ = zLabel;
adjustSliceX(m_sliceSliderX->value());
adjustSliceY(m_sliceSliderY->value());
adjustSliceZ(m_sliceSliderZ->value());
}
void VolumetricModifier::setAlphaMultiplierLabel(QLabel *label)
{
m_alphaMultiplierLabel = label;
}
void VolumetricModifier::sliceX(int enabled)
{
m_slicingX = enabled;
handleSlicingChanges();
}
void VolumetricModifier::sliceY(int enabled)
{
m_slicingY = enabled;
handleSlicingChanges();
}
void VolumetricModifier::sliceZ(int enabled)
{
m_slicingZ = enabled;
handleSlicingChanges();
}
void VolumetricModifier::adjustSliceX(int value)
{
if (m_volumeItem) {
m_sliceIndexX = value / (1024 / m_volumeItem->textureWidth());
if (m_sliceIndexX == m_volumeItem->textureWidth())
m_sliceIndexX--;
if (m_volumeItem->sliceIndexX() != -1)
//! [7]
m_volumeItem->setSliceIndexX(m_sliceIndexX);
//! [7]
//! [9]
m_sliceLabelX->setPixmap(
QPixmap::fromImage(m_volumeItem->renderSlice(Qt::XAxis, m_sliceIndexX)));
//! [9]
}
}
void VolumetricModifier::adjustSliceY(int value)
{
if (m_volumeItem) {
m_sliceIndexY = value / (1024 / m_volumeItem->textureHeight());
if (m_sliceIndexY == m_volumeItem->textureHeight())
m_sliceIndexY--;
if (m_volumeItem->sliceIndexY() != -1)
m_volumeItem->setSliceIndexY(m_sliceIndexY);
m_sliceLabelY->setPixmap(
QPixmap::fromImage(m_volumeItem->renderSlice(Qt::YAxis, m_sliceIndexY)));
}
}
void VolumetricModifier::adjustSliceZ(int value)
{
if (m_volumeItem) {
m_sliceIndexZ = value / (1024 / m_volumeItem->textureDepth());
if (m_sliceIndexZ == m_volumeItem->textureDepth())
m_sliceIndexZ--;
if (m_volumeItem->sliceIndexZ() != -1)
m_volumeItem->setSliceIndexZ(m_sliceIndexZ);
m_sliceLabelZ->setPixmap(
QPixmap::fromImage(m_volumeItem->renderSlice(Qt::ZAxis, m_sliceIndexZ)));
}
}
void VolumetricModifier::handleFpsChange(qreal fps)
{
const QString fpsFormat = QStringLiteral("FPS: %1");
int fps10 = int(fps * 10.0);
m_fpsLabel->setText(fpsFormat.arg(qreal(fps10) / 10.0));
}
void VolumetricModifier::handleTimeout()
{
if (!m_mediumDetailRB->isEnabled()) {
if (m_mediumDetailIndex != mediumDetailSize) {
m_mediumDetailIndex = createVolume(mediumDetailSize, m_mediumDetailIndex, 4,
m_mediumDetailData);
} else if (m_mediumDetailShaftIndex != m_mineShaftArray.size()) {
m_mediumDetailShaftIndex = excavateMineShaft(mediumDetailSize, m_mediumDetailShaftIndex,
1, m_mediumDetailData );
} else {
m_mediumDetailRB->setEnabled(true);
QString label = QStringLiteral("Medium (%1x%2x%1)");
m_mediumDetailRB->setText(label.arg(mediumDetailSize).arg(mediumDetailSize / 2));
}
} else if (!m_highDetailRB->isEnabled()) {
if (m_highDetailIndex != highDetailSize) {
m_highDetailIndex = createVolume(highDetailSize, m_highDetailIndex, 1,
m_highDetailData);
} else if (m_highDetailShaftIndex != m_mineShaftArray.size()) {
m_highDetailShaftIndex = excavateMineShaft(highDetailSize, m_highDetailShaftIndex, 1,
m_highDetailData);
} else {
m_highDetailRB->setEnabled(true);
QString label = QStringLiteral("High (%1x%2x%1)");
m_highDetailRB->setText(label.arg(highDetailSize).arg(highDetailSize / 2));
m_timer.stop();
}
}
}
void VolumetricModifier::toggleLowDetail(bool enabled)
{
if (enabled && m_volumeItem) {
m_volumeItem->setTextureData(new QVector<uchar>(*m_lowDetailData));
m_volumeItem->setTextureDimensions(lowDetailSize, lowDetailSize / 2, lowDetailSize);
adjustSliceX(m_sliceSliderX->value());
adjustSliceY(m_sliceSliderY->value());
adjustSliceZ(m_sliceSliderZ->value());
}
}
void VolumetricModifier::toggleMediumDetail(bool enabled)
{
if (enabled && m_volumeItem) {
m_volumeItem->setTextureData(new QVector<uchar>(*m_mediumDetailData));
m_volumeItem->setTextureDimensions(mediumDetailSize, mediumDetailSize / 2, mediumDetailSize);
adjustSliceX(m_sliceSliderX->value());
adjustSliceY(m_sliceSliderY->value());
adjustSliceZ(m_sliceSliderZ->value());
}
}
void VolumetricModifier::toggleHighDetail(bool enabled)
{
if (enabled && m_volumeItem) {
m_volumeItem->setTextureData(new QVector<uchar>(*m_highDetailData));
m_volumeItem->setTextureDimensions(highDetailSize, highDetailSize / 2, highDetailSize);
adjustSliceX(m_sliceSliderX->value());
adjustSliceY(m_sliceSliderY->value());
adjustSliceZ(m_sliceSliderZ->value());
}
}
void VolumetricModifier::setFpsMeasurement(bool enabled)
{
m_graph->setMeasureFps(enabled);
if (enabled)
m_fpsLabel->setText(QStringLiteral("Measuring..."));
else
m_fpsLabel->setText(QString());
}
void VolumetricModifier::setSliceSliders(QSlider *sliderX, QSlider *sliderY, QSlider *sliderZ)
{
m_sliceSliderX = sliderX;
m_sliceSliderY = sliderY;
m_sliceSliderZ = sliderZ;
// Set sliders to interesting values
m_sliceSliderX->setValue(715);
m_sliceSliderY->setValue(612);
m_sliceSliderZ->setValue(715);
}
void VolumetricModifier::changeColorTable(int enabled)
{
if (m_volumeItem) {
if (enabled)
m_volumeItem->setColorTable(m_colorTable2);
else
m_volumeItem->setColorTable(m_colorTable1);
m_usingPrimaryTable = !enabled;
// Rerender image labels
adjustSliceX(m_sliceSliderX->value());
adjustSliceY(m_sliceSliderY->value());
adjustSliceZ(m_sliceSliderZ->value());
}
}
void VolumetricModifier::setPreserveOpacity(bool enabled)
{
if (m_volumeItem) {
//! [10]
m_volumeItem->setPreserveOpacity(enabled);
//! [10]
// Rerender image labels
adjustSliceX(m_sliceSliderX->value());
adjustSliceY(m_sliceSliderY->value());
adjustSliceZ(m_sliceSliderZ->value());
}
}
void VolumetricModifier::setTransparentGround(bool enabled)
{
if (m_volumeItem) {
//! [12]
int newAlpha = enabled ? terrainTransparency : 255;
for (int i = aboveWaterGroundColorsMin; i < underWaterGroundColorsMax; i++) {
QRgb oldColor1 = m_colorTable1.at(i);
QRgb oldColor2 = m_colorTable2.at(i);
m_colorTable1[i] = qRgba(qRed(oldColor1), qGreen(oldColor1), qBlue(oldColor1), newAlpha);
m_colorTable2[i] = qRgba(qRed(oldColor2), qGreen(oldColor2), qBlue(oldColor2), newAlpha);
}
if (m_usingPrimaryTable)
m_volumeItem->setColorTable(m_colorTable1);
else
m_volumeItem->setColorTable(m_colorTable2);
//! [12]
adjustSliceX(m_sliceSliderX->value());
adjustSliceY(m_sliceSliderY->value());
adjustSliceZ(m_sliceSliderZ->value());
}
}
void VolumetricModifier::setUseHighDefShader(bool enabled)
{
if (m_volumeItem) {
//! [13]
m_volumeItem->setUseHighDefShader(enabled);
//! [13]
}
}
void VolumetricModifier::adjustAlphaMultiplier(int value)
{
if (m_volumeItem) {
float mult;
if (value > 100)
mult = float(value - 99) / 2.0f;
else
mult = float(value) / float(500 - value * 4);
//! [11]
m_volumeItem->setAlphaMultiplier(mult);
//! [11]
QString labelFormat = QStringLiteral("Alpha multiplier: %1");
m_alphaMultiplierLabel->setText(labelFormat.arg(
QString::number(m_volumeItem->alphaMultiplier(), 'f', 3)));
// Rerender image labels
adjustSliceX(m_sliceSliderX->value());
adjustSliceY(m_sliceSliderY->value());
adjustSliceZ(m_sliceSliderZ->value());
}
}
void VolumetricModifier::toggleAreaAll(bool enabled)
{
if (enabled) {
m_graph->axisX()->setRange(0.0f, 1000.0f);
m_graph->axisY()->setRange(-600.0f, 600.0f);
m_graph->axisZ()->setRange(0.0f, 1000.0f);
m_graph->axisX()->setSegmentCount(5);
m_graph->axisY()->setSegmentCount(6);
m_graph->axisZ()->setSegmentCount(5);
}
}
void VolumetricModifier::toggleAreaMine(bool enabled)
{
if (enabled) {
m_graph->axisX()->setRange(350.0f, 850.0f);
m_graph->axisY()->setRange(-500.0f, 100.0f);
m_graph->axisZ()->setRange(350.0f, 900.0f);
m_graph->axisX()->setSegmentCount(10);
m_graph->axisY()->setSegmentCount(6);
m_graph->axisZ()->setSegmentCount(11);
}
}
void VolumetricModifier::toggleAreaMountain(bool enabled)
{
if (enabled) {
m_graph->axisX()->setRange(300.0f, 600.0f);
m_graph->axisY()->setRange(-100.0f, 400.0f);
m_graph->axisZ()->setRange(300.0f, 600.0f);
m_graph->axisX()->setSegmentCount(9);
m_graph->axisY()->setSegmentCount(5);
m_graph->axisZ()->setSegmentCount(9);
}
}
void VolumetricModifier::setDrawSliceFrames(int enabled)
{
if (m_volumeItem)
m_volumeItem->setDrawSliceFrames(enabled);
}
void VolumetricModifier::initHeightMap(QString fileName, QVector<uchar> &layerData)
{
QImage heightImage(fileName);
layerData.resize(layerDataSize * layerDataSize);
const uchar *bits = heightImage.bits();
int index = 0;
QVector<QRgb> colorTable = heightImage.colorTable();
for (int i = 0; i < layerDataSize; i++) {
for (int j = 0; j < layerDataSize; j++) {
layerData[index] = qRed(colorTable.at(bits[index]));
index++;
}
}
}
int VolumetricModifier::createVolume(int textureSize, int startIndex, int count,
QVector<uchar> *textureData)
{
// Generate volume from layer data.
int index = startIndex * textureSize * textureSize / 2.0f;
int endIndex = startIndex + count;
if (endIndex > textureSize)
endIndex = textureSize;
QVector<uchar> magmaHeights(textureSize);
QVector<uchar> waterHeights(textureSize);
QVector<uchar> groundHeights(textureSize);
float multiplier = float(layerDataSize) / float(textureSize);
for (int i = startIndex; i < endIndex; i++) {
// Generate layer height arrays
for (int l = 0; l < textureSize; l++) {
int layerIndex = (int(i * multiplier) * layerDataSize + int(l * multiplier));
magmaHeights[l] = int(m_magmaLayer.at(layerIndex));
waterHeights[l] = int(m_waterLayer.at(layerIndex));
groundHeights[l] = int(m_groundLayer.at(layerIndex));
}
for (int j = 0; j < textureSize / 2; j++) {
for (int k = 0; k < textureSize; k++) {
int colorIndex;
int height((layerDataSize - (j * 2 * multiplier)) / 2);
if (height < magmaHeights.at(k)) {
// Magma layer
colorIndex = int((float(height) / heightToColorDiv)
* float(layerColorThickness)) + magmaColorsMin;
} else if (height < groundHeights.at(k) && height < waterHeights.at(k)) {
// Ground layer below water
colorIndex = int((float(waterHeights.at(k) - height) / heightToColorDiv)
* float(layerColorThickness)) + underWaterGroundColorsMin;
} else if (height < waterHeights.at(k)) {
// Water layer where water goes over ground
colorIndex = int((float(height - magmaHeights.at(k)) / heightToColorDiv)
* float(layerColorThickness)) + waterColorsMin;
} else if (height <= groundHeights.at(k)) {
// Ground above water
colorIndex = int((float(height - waterHeights.at(k)) / heightToColorDiv)
* float(layerColorThickness)) + aboveWaterGroundColorsMin;
} else {
// Rest is air
colorIndex = airColorIndex;
}
(*textureData)[index] = colorIndex;
index++;
}
}
}
return endIndex;
}
int VolumetricModifier::excavateMineShaft(int textureSize, int startIndex, int count,
QVector<uchar> *textureData)
{
int endIndex = startIndex + count;
if (endIndex > m_mineShaftArray.size())
endIndex = m_mineShaftArray.size();
int shaftSize = mineShaftDiameter * textureSize / lowDetailSize;
for (int i = startIndex; i < endIndex; i++) {
QVector3D shaftStart(m_mineShaftArray.at(i).first);
QVector3D shaftEnd(m_mineShaftArray.at(i).second);
int shaftLen = (shaftEnd - shaftStart).length() * lowDetailSize;
int dataX = shaftStart.x() * textureSize - (shaftSize / 2);
int dataY = (shaftStart.y() * textureSize - (shaftSize / 2)) / 2;
int dataZ = shaftStart.z() * textureSize - (shaftSize / 2);
int dataIndex = dataX + (dataY * textureSize) + dataZ * (textureSize * textureSize / 2);
if (shaftStart.x() != shaftEnd.x()) {
for (int j = 0; j <= shaftLen; j++) {
excavateMineBlock(textureSize, dataIndex, shaftSize, textureData);
dataIndex += shaftSize;
}
} else if (shaftStart.y() != shaftEnd.y()) {
shaftLen /= 2; // Vertical shafts are half as long
for (int j = 0; j <= shaftLen; j++) {
excavateMineBlock(textureSize, dataIndex, shaftSize, textureData);
dataIndex += textureSize * shaftSize;
}
} else {
for (int j = 0; j <= shaftLen; j++) {
excavateMineBlock(textureSize, dataIndex, shaftSize, textureData);
dataIndex += (textureSize * textureSize / 2) * shaftSize;
}
}
}
return endIndex;
}
void VolumetricModifier::excavateMineBlock(int textureSize, int dataIndex, int size,
QVector<uchar> *textureData)
{
for (int k = 0; k < size; k++) {
int curIndex = dataIndex + (k * textureSize * textureSize / 2);
for (int l = 0; l < size; l++) {
curIndex = dataIndex + (k * textureSize * textureSize / 2)
+ (l * textureSize);
for (int m = 0; m < size; m++) {
if (textureData->at(curIndex) != airColorIndex)
(*textureData)[curIndex] = mineShaftColorIndex;
curIndex++;
}
}
}
}
void VolumetricModifier::handleSlicingChanges()
{
if (m_volumeItem) {
if (m_slicingX || m_slicingY || m_slicingZ) {
// Only show slices of selected dimensions
//! [8]
m_volumeItem->setDrawSlices(true);
//! [8]
m_volumeItem->setSliceIndexX(m_slicingX ? m_sliceIndexX : -1);
m_volumeItem->setSliceIndexY(m_slicingY ? m_sliceIndexY : -1);
m_volumeItem->setSliceIndexZ(m_slicingZ ? m_sliceIndexZ : -1);
} else {
// Show slice frames for all dimenstions when not actually slicing
m_volumeItem->setDrawSlices(false);
m_volumeItem->setSliceIndexX(m_sliceIndexX);
m_volumeItem->setSliceIndexY(m_sliceIndexY);
m_volumeItem->setSliceIndexZ(m_sliceIndexZ);
}
}
}
void VolumetricModifier::initMineShaftArray()
{
m_mineShaftArray << QPair<QVector3D, QVector3D>(QVector3D(0.7f, 0.1f, 0.7f),
QVector3D(0.7f, 0.8f, 0.7f));
m_mineShaftArray << QPair<QVector3D, QVector3D>(QVector3D(0.7f, 0.7f, 0.5f),
QVector3D(0.7f, 0.7f, 0.7f));
m_mineShaftArray << QPair<QVector3D, QVector3D>(QVector3D(0.4f, 0.7f, 0.7f),
QVector3D(0.7f, 0.7f, 0.7f));
m_mineShaftArray << QPair<QVector3D, QVector3D>(QVector3D(0.4f, 0.7f, 0.7f),
QVector3D(0.4f, 0.7f, 0.8f));
m_mineShaftArray << QPair<QVector3D, QVector3D>(QVector3D(0.45f, 0.7f, 0.7f),
QVector3D(0.45f, 0.7f, 0.8f));
m_mineShaftArray << QPair<QVector3D, QVector3D>(QVector3D(0.5f, 0.7f, 0.7f),
QVector3D(0.5f, 0.7f, 0.8f));
m_mineShaftArray << QPair<QVector3D, QVector3D>(QVector3D(0.55f, 0.7f, 0.7f),
QVector3D(0.55f, 0.7f, 0.8f));
m_mineShaftArray << QPair<QVector3D, QVector3D>(QVector3D(0.6f, 0.7f, 0.7f),
QVector3D(0.6f, 0.7f, 0.8f));
m_mineShaftArray << QPair<QVector3D, QVector3D>(QVector3D(0.65f, 0.7f, 0.7f),
QVector3D(0.65f, 0.7f, 0.8f));
m_mineShaftArray << QPair<QVector3D, QVector3D>(QVector3D(0.5f, 0.6f, 0.7f),
QVector3D(0.7f, 0.6f, 0.7f));
m_mineShaftArray << QPair<QVector3D, QVector3D>(QVector3D(0.5f, 0.6f, 0.7f),
QVector3D(0.5f, 0.6f, 0.8f));
m_mineShaftArray << QPair<QVector3D, QVector3D>(QVector3D(0.55f, 0.6f, 0.7f),
QVector3D(0.55f, 0.6f, 0.8f));
m_mineShaftArray << QPair<QVector3D, QVector3D>(QVector3D(0.6f, 0.6f, 0.7f),
QVector3D(0.6f, 0.6f, 0.8f));
m_mineShaftArray << QPair<QVector3D, QVector3D>(QVector3D(0.65f, 0.6f, 0.7f),
QVector3D(0.65f, 0.6f, 0.8f));
m_mineShaftArray << QPair<QVector3D, QVector3D>(QVector3D(0.7f, 0.6f, 0.4f),
QVector3D(0.7f, 0.6f, 0.7f));
m_mineShaftArray << QPair<QVector3D, QVector3D>(QVector3D(0.6f, 0.6f, 0.45f),
QVector3D(0.8f, 0.6f, 0.45f));
m_mineShaftArray << QPair<QVector3D, QVector3D>(QVector3D(0.6f, 0.6f, 0.5f),
QVector3D(0.8f, 0.6f, 0.5f));
m_mineShaftArray << QPair<QVector3D, QVector3D>(QVector3D(0.6f, 0.6f, 0.55f),
QVector3D(0.8f, 0.6f, 0.55f));
m_mineShaftArray << QPair<QVector3D, QVector3D>(QVector3D(0.6f, 0.6f, 0.6f),
QVector3D(0.8f, 0.6f, 0.6f));
m_mineShaftArray << QPair<QVector3D, QVector3D>(QVector3D(0.6f, 0.6f, 0.65f),
QVector3D(0.8f, 0.6f, 0.65f));
m_mineShaftArray << QPair<QVector3D, QVector3D>(QVector3D(0.6f, 0.6f, 0.7f),
QVector3D(0.8f, 0.6f, 0.7f));
m_mineShaftArray << QPair<QVector3D, QVector3D>(QVector3D(0.7f, 0.7f, 0.4f),
QVector3D(0.7f, 0.7f, 0.7f));
m_mineShaftArray << QPair<QVector3D, QVector3D>(QVector3D(0.6f, 0.7f, 0.45f),
QVector3D(0.8f, 0.7f, 0.45f));
m_mineShaftArray << QPair<QVector3D, QVector3D>(QVector3D(0.6f, 0.7f, 0.5f),
QVector3D(0.8f, 0.7f, 0.5f));
m_mineShaftArray << QPair<QVector3D, QVector3D>(QVector3D(0.6f, 0.7f, 0.55f),
QVector3D(0.8f, 0.7f, 0.55f));
m_mineShaftArray << QPair<QVector3D, QVector3D>(QVector3D(0.6f, 0.7f, 0.6f),
QVector3D(0.8f, 0.7f, 0.6f));
m_mineShaftArray << QPair<QVector3D, QVector3D>(QVector3D(0.6f, 0.7f, 0.65f),
QVector3D(0.8f, 0.7f, 0.65f));
m_mineShaftArray << QPair<QVector3D, QVector3D>(QVector3D(0.6f, 0.7f, 0.7f),
QVector3D(0.8f, 0.7f, 0.7f));
m_mineShaftArray << QPair<QVector3D, QVector3D>(QVector3D(0.7f, 0.8f, 0.5f),
QVector3D(0.7f, 0.8f, 0.7f));
m_mineShaftArray << QPair<QVector3D, QVector3D>(QVector3D(0.6f, 0.8f, 0.55f),
QVector3D(0.8f, 0.8f, 0.55f));
m_mineShaftArray << QPair<QVector3D, QVector3D>(QVector3D(0.6f, 0.8f, 0.6f),
QVector3D(0.8f, 0.8f, 0.6f));
m_mineShaftArray << QPair<QVector3D, QVector3D>(QVector3D(0.6f, 0.8f, 0.65f),
QVector3D(0.8f, 0.8f, 0.65f));
m_mineShaftArray << QPair<QVector3D, QVector3D>(QVector3D(0.6f, 0.8f, 0.7f),
QVector3D(0.8f, 0.8f, 0.7f));
m_mineShaftArray << QPair<QVector3D, QVector3D>(QVector3D(0.7f, 0.1f, 0.4f),
QVector3D(0.7f, 0.7f, 0.4f));
}