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/****************************************************************************
**
** Copyright (C) 2016 The Qt Company Ltd.
** Contact: https://www.qt.io/licensing/
**
** This file is part of the Qt Data Visualization module of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:GPL$
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and The Qt Company. For licensing terms
** and conditions see https://www.qt.io/terms-conditions. For further
** information use the contact form at https://www.qt.io/contact-us.
**
** GNU General Public License Usage
** Alternatively, this file may be used under the terms of the GNU
** General Public License version 3 or (at your option) any later version
** approved by the KDE Free Qt Foundation. The licenses are as published by
** the Free Software Foundation and appearing in the file LICENSE.GPL3
** included in the packaging of this file. Please review the following
** information to ensure the GNU General Public License requirements will
** be met: https://www.gnu.org/licenses/gpl-3.0.html.
**
** $QT_END_LICENSE$
**
****************************************************************************/
#include <QtTest/QtTest>
#include <QtDataVisualization/QCustom3DItem>
using namespace QtDataVisualization;
class tst_custom: public QObject
{
Q_OBJECT
private slots:
void initTestCase();
void cleanupTestCase();
void init();
void cleanup();
void construct();
void initialProperties();
void initializeProperties();
private:
QCustom3DItem *m_custom;
};
void tst_custom::initTestCase()
{
}
void tst_custom::cleanupTestCase()
{
}
void tst_custom::init()
{
m_custom = new QCustom3DItem();
}
void tst_custom::cleanup()
{
delete m_custom;
}
void tst_custom::construct()
{
QCustom3DItem *custom = new QCustom3DItem();
QVERIFY(custom);
delete custom;
custom = new QCustom3DItem(":/customitem.obj", QVector3D(1.0, 1.0, 1.0),
QVector3D(1.0, 1.0, 1.0), QQuaternion(1.0, 1.0, 10.0, 100.0),
QImage(":/customtexture.jpg"));
QVERIFY(custom);
QCOMPARE(custom->meshFile(), QString(":/customitem.obj"));
QCOMPARE(custom->position(), QVector3D(1.0, 1.0, 1.0));
QCOMPARE(custom->isPositionAbsolute(), false);
QCOMPARE(custom->rotation(), QQuaternion(1.0, 1.0, 10.0, 100.0));
QCOMPARE(custom->scaling(), QVector3D(1.0, 1.0, 1.0));
QCOMPARE(custom->isScalingAbsolute(), true);
QCOMPARE(custom->isShadowCasting(), true);
QCOMPARE(custom->textureFile(), QString());
QCOMPARE(custom->isVisible(), true);
delete custom;
}
void tst_custom::initialProperties()
{
QVERIFY(m_custom);
QCOMPARE(m_custom->meshFile(), QString());
QCOMPARE(m_custom->position(), QVector3D());
QCOMPARE(m_custom->isPositionAbsolute(), false);
QCOMPARE(m_custom->rotation(), QQuaternion());
QCOMPARE(m_custom->scaling(), QVector3D(0.1f, 0.1f, 0.1f));
QCOMPARE(m_custom->isScalingAbsolute(), true);
QCOMPARE(m_custom->isShadowCasting(), true);
QCOMPARE(m_custom->textureFile(), QString());
QCOMPARE(m_custom->isVisible(), true);
}
void tst_custom::initializeProperties()
{
QVERIFY(m_custom);
m_custom->setMeshFile(":/customitem.obj");
m_custom->setPosition(QVector3D(1.0, 1.0, 1.0));
m_custom->setPositionAbsolute(true);
m_custom->setRotation(QQuaternion(1.0, 1.0, 10.0, 100.0));
m_custom->setScaling(QVector3D(1.0, 1.0, 1.0));
m_custom->setScalingAbsolute(false);
m_custom->setShadowCasting(false);
m_custom->setTextureFile(":/customtexture.jpg");
m_custom->setVisible(false);
QCOMPARE(m_custom->meshFile(), QString(":/customitem.obj"));
QCOMPARE(m_custom->position(), QVector3D(1.0, 1.0, 1.0));
QCOMPARE(m_custom->isPositionAbsolute(), true);
QCOMPARE(m_custom->rotation(), QQuaternion(1.0, 1.0, 10.0, 100.0));
QCOMPARE(m_custom->scaling(), QVector3D(1.0, 1.0, 1.0));
QCOMPARE(m_custom->isScalingAbsolute(), false);
QCOMPARE(m_custom->isShadowCasting(), false);
QCOMPARE(m_custom->textureFile(), QString(":/customtexture.jpg"));
QCOMPARE(m_custom->isVisible(), false);
m_custom->setTextureImage(QImage(QSize(10, 10), QImage::Format_ARGB32));
QCOMPARE(m_custom->textureFile(), QString());
}
QTEST_MAIN(tst_custom)
#include "tst_custom.moc"