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/****************************************************************************
**
** Copyright (C) 2016 The Qt Company Ltd.
** Contact: https://www.qt.io/licensing/
**
** This file is part of the Qt Data Visualization module of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:GPL$
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and The Qt Company. For licensing terms
** and conditions see https://www.qt.io/terms-conditions. For further
** information use the contact form at https://www.qt.io/contact-us.
**
** GNU General Public License Usage
** Alternatively, this file may be used under the terms of the GNU
** General Public License version 3 or (at your option) any later version
** approved by the KDE Free Qt Foundation. The licenses are as published by
** the Free Software Foundation and appearing in the file LICENSE.GPL3
** included in the packaging of this file. Please review the following
** information to ensure the GNU General Public License requirements will
** be met: https://www.gnu.org/licenses/gpl-3.0.html.
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** $QT_END_LICENSE$
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****************************************************************************/
#include <QtTest/QtTest>
#include <QtDataVisualization/Q3DLight>
using namespace QtDataVisualization;
class tst_light: public QObject
{
Q_OBJECT
private slots:
void initTestCase();
void cleanupTestCase();
void init();
void cleanup();
void construct();
void initialProperties();
void initializeProperties();
private:
Q3DLight *m_light;
};
void tst_light::initTestCase()
{
}
void tst_light::cleanupTestCase()
{
}
void tst_light::init()
{
m_light = new Q3DLight();
}
void tst_light::cleanup()
{
delete m_light;
}
void tst_light::construct()
{
Q3DLight *light = new Q3DLight();
QVERIFY(light);
delete light;
}
void tst_light::initialProperties()
{
QVERIFY(m_light);
QCOMPARE(m_light->isAutoPosition(), false);
// Common (from Q3DObject)
QVERIFY(!m_light->parentScene());
QCOMPARE(m_light->position(), QVector3D(0, 0, 0));
}
void tst_light::initializeProperties()
{
QVERIFY(m_light);
m_light->setAutoPosition(true);
QCOMPARE(m_light->isAutoPosition(), true);
// Common (from Q3DObject)
m_light->setPosition(QVector3D(1.0, 1.0, 1.0));
QCOMPARE(m_light->position(), QVector3D(1.0, 1.0, 1.0));
}
QTEST_MAIN(tst_light)
#include "tst_light.moc"