| /**************************************************************************** |
| ** |
| ** Copyright (C) 2016 The Qt Company Ltd. |
| ** Contact: https://www.qt.io/licensing/ |
| ** |
| ** This file is part of the Qt Data Visualization module of the Qt Toolkit. |
| ** |
| ** $QT_BEGIN_LICENSE:GPL$ |
| ** Commercial License Usage |
| ** Licensees holding valid commercial Qt licenses may use this file in |
| ** accordance with the commercial license agreement provided with the |
| ** Software or, alternatively, in accordance with the terms contained in |
| ** a written agreement between you and The Qt Company. For licensing terms |
| ** and conditions see https://www.qt.io/terms-conditions. For further |
| ** information use the contact form at https://www.qt.io/contact-us. |
| ** |
| ** GNU General Public License Usage |
| ** Alternatively, this file may be used under the terms of the GNU |
| ** General Public License version 3 or (at your option) any later version |
| ** approved by the KDE Free Qt Foundation. The licenses are as published by |
| ** the Free Software Foundation and appearing in the file LICENSE.GPL3 |
| ** included in the packaging of this file. Please review the following |
| ** information to ensure the GNU General Public License requirements will |
| ** be met: https://www.gnu.org/licenses/gpl-3.0.html. |
| ** |
| ** $QT_END_LICENSE$ |
| ** |
| ****************************************************************************/ |
| |
| import QtQuick 2.0 |
| import QtDataVisualization 1.2 |
| import QtTest 1.0 |
| |
| Item { |
| id: top |
| width: 150 |
| height: 150 |
| |
| Custom3DVolume { |
| id: initial |
| } |
| |
| Custom3DVolume { |
| id: initialized |
| alphaMultiplier: 0.1 |
| drawSliceFrames: true |
| drawSlices: true |
| preserveOpacity: false |
| sliceFrameColor: "red" |
| sliceFrameGaps: Qt.vector3d(2.0, 2.0, 2.0) |
| sliceFrameThicknesses: Qt.vector3d(2.0, 2.0, 2.0) |
| sliceFrameWidths: Qt.vector3d(2.0, 2.0, 2.0) |
| sliceIndexX: 0 |
| sliceIndexY: 0 |
| sliceIndexZ: 0 |
| useHighDefShader: false |
| |
| position: Qt.vector3d(1.0, 0.5, 1.0) |
| positionAbsolute: true |
| rotation: Qt.quaternion(1, 0.5, 0, 0) |
| scaling: Qt.vector3d(0.2, 0.2, 0.2) |
| scalingAbsolute: false |
| shadowCasting: false |
| visible: false |
| } |
| |
| Custom3DVolume { |
| id: change |
| } |
| |
| Custom3DVolume { |
| id: invalid |
| } |
| |
| TestCase { |
| name: "Custom3DVolume Initial" |
| |
| function test_initial() { |
| compare(initial.alphaMultiplier, 1.0) |
| compare(initial.drawSliceFrames, false) |
| compare(initial.drawSlices, false) |
| compare(initial.preserveOpacity, true) |
| compare(initial.sliceFrameColor, "#000000") |
| compare(initial.sliceFrameGaps, Qt.vector3d(0.01, 0.01, 0.01)) |
| compare(initial.sliceFrameThicknesses, Qt.vector3d(0.01, 0.01, 0.01)) |
| compare(initial.sliceFrameWidths, Qt.vector3d(0.01, 0.01, 0.01)) |
| compare(initial.sliceIndexX, -1) |
| compare(initial.sliceIndexY, -1) |
| compare(initial.sliceIndexZ, -1) |
| compare(initial.useHighDefShader, true) |
| |
| compare(initial.meshFile, ":/defaultMeshes/barFull") |
| compare(initial.position, Qt.vector3d(0.0, 0.0, 0.0)) |
| compare(initial.positionAbsolute, false) |
| compare(initial.rotation, Qt.quaternion(0, 0, 0, 0)) |
| compare(initial.scaling, Qt.vector3d(0.1, 0.1, 0.1)) |
| compare(initial.scalingAbsolute, true) |
| compare(initial.shadowCasting, true) |
| compare(initial.textureFile, "") |
| compare(initial.visible, true) |
| } |
| } |
| |
| TestCase { |
| name: "Custom3DVolume Initialized" |
| |
| function test_initialized() { |
| compare(initialized.alphaMultiplier, 0.1) |
| compare(initialized.drawSliceFrames, true) |
| compare(initialized.drawSlices, true) |
| compare(initialized.preserveOpacity, false) |
| compare(initialized.sliceFrameColor, "#ff0000") |
| compare(initialized.sliceFrameGaps, Qt.vector3d(2.0, 2.0, 2.0)) |
| compare(initialized.sliceFrameThicknesses, Qt.vector3d(2.0, 2.0, 2.0)) |
| compare(initialized.sliceFrameWidths, Qt.vector3d(2.0, 2.0, 2.0)) |
| compare(initialized.sliceIndexX, 0) |
| compare(initialized.sliceIndexY, 0) |
| compare(initialized.sliceIndexZ, 0) |
| compare(initialized.useHighDefShader, false) |
| |
| compare(initialized.position, Qt.vector3d(1.0, 0.5, 1.0)) |
| compare(initialized.positionAbsolute, true) |
| compare(initialized.rotation, Qt.quaternion(1, 0.5, 0, 0)) |
| compare(initialized.scaling, Qt.vector3d(0.2, 0.2, 0.2)) |
| compare(initialized.scalingAbsolute, false) |
| compare(initialized.shadowCasting, false) |
| compare(initialized.visible, false) |
| } |
| } |
| |
| TestCase { |
| name: "Custom3DVolume Change" |
| |
| function test_change() { |
| change.alphaMultiplier = 0.1 |
| change.drawSliceFrames = true |
| change.drawSlices = true |
| change.preserveOpacity = false |
| change.sliceFrameColor = "red" |
| change.sliceFrameGaps = Qt.vector3d(2.0, 2.0, 2.0) |
| change.sliceFrameThicknesses = Qt.vector3d(2.0, 2.0, 2.0) |
| change.sliceFrameWidths = Qt.vector3d(2.0, 2.0, 2.0) |
| change.sliceIndexX = 0 |
| change.sliceIndexY = 0 |
| change.sliceIndexZ = 0 |
| change.useHighDefShader = false |
| |
| change.position = Qt.vector3d(1.0, 0.5, 1.0) |
| change.positionAbsolute = true |
| change.rotation = Qt.quaternion(1, 0.5, 0, 0) |
| change.scaling = Qt.vector3d(0.2, 0.2, 0.2) |
| change.scalingAbsolute = false |
| change.shadowCasting = false |
| change.visible = false |
| |
| compare(change.alphaMultiplier, 0.1) |
| compare(change.drawSliceFrames, true) |
| compare(change.drawSlices, true) |
| compare(change.preserveOpacity, false) |
| compare(change.sliceFrameColor, "#ff0000") |
| compare(change.sliceFrameGaps, Qt.vector3d(2.0, 2.0, 2.0)) |
| compare(change.sliceFrameThicknesses, Qt.vector3d(2.0, 2.0, 2.0)) |
| compare(change.sliceFrameWidths, Qt.vector3d(2.0, 2.0, 2.0)) |
| compare(change.sliceIndexX, 0) |
| compare(change.sliceIndexY, 0) |
| compare(change.sliceIndexZ, 0) |
| compare(change.useHighDefShader, false) |
| |
| compare(change.position, Qt.vector3d(1.0, 0.5, 1.0)) |
| compare(change.positionAbsolute, true) |
| compare(change.rotation, Qt.quaternion(1, 0.5, 0, 0)) |
| compare(change.scaling, Qt.vector3d(0.2, 0.2, 0.2)) |
| compare(change.scalingAbsolute, false) |
| compare(change.shadowCasting, false) |
| compare(change.visible, false) |
| } |
| } |
| |
| TestCase { |
| name: "Custom3DVolume Invalid" |
| |
| function test_invalid() { |
| invalid.alphaMultiplier = -1.0 |
| compare(invalid.alphaMultiplier, 1.0) |
| invalid.sliceFrameGaps = Qt.vector3d(-0.1, -0.1, -0.1) |
| compare(invalid.sliceFrameGaps, Qt.vector3d(0.01, 0.01, 0.01)) |
| invalid.sliceFrameThicknesses = Qt.vector3d(-0.1, -0.1, -0.1) |
| compare(invalid.sliceFrameThicknesses, Qt.vector3d(0.01, 0.01, 0.01)) |
| invalid.sliceFrameWidths = Qt.vector3d(-0.1, -0.1, -0.1) |
| compare(invalid.sliceFrameWidths, Qt.vector3d(0.01, 0.01, 0.01)) |
| } |
| } |
| } |