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| import QtQuick 2.0 |
| |
| Item { |
| width: 320 |
| height: 480 |
| MouseArea { |
| onClicked: anim.start(); |
| anchors.fill: parent |
| } |
| //! [animation] |
| SequentialAnimation { |
| id: anim |
| ScriptAction { script: image.goalSprite = "falling"; } |
| NumberAnimation { target: image; property: "y"; to: 480; duration: 12000; } |
| ScriptAction { script: {image.goalSprite = ""; image.jumpTo("still");} } |
| PropertyAction { target: image; property: "y"; value: 0 } |
| } |
| //! [animation] |
| SpriteSequence { |
| id: image |
| width: 256 |
| height: 256 |
| anchors.horizontalCenter: parent.horizontalCenter |
| interpolate: false |
| goalSprite: "" |
| //! [still] |
| Sprite{ |
| name: "still" |
| source: "content/BearSheet.png" |
| frameCount: 1 |
| frameWidth: 256 |
| frameHeight: 256 |
| frameDuration: 100 |
| to: {"still":1, "blink":0.1, "floating":0} |
| } |
| //! [still] |
| Sprite{ |
| name: "blink" |
| source: "content/BearSheet.png" |
| frameCount: 3 |
| frameX: 256 |
| frameY: 1536 |
| frameWidth: 256 |
| frameHeight: 256 |
| frameDuration: 100 |
| to: {"still":1} |
| } |
| Sprite{ |
| name: "floating" |
| source: "content/BearSheet.png" |
| frameCount: 9 |
| frameX: 0 |
| frameY: 0 |
| frameWidth: 256 |
| frameHeight: 256 |
| frameDuration: 160 |
| to: {"still":0, "flailing":1} |
| } |
| Sprite{ |
| name: "flailing" |
| source: "content/BearSheet.png" |
| frameCount: 8 |
| frameX: 0 |
| frameY: 768 |
| frameWidth: 256 |
| frameHeight: 256 |
| frameDuration: 160 |
| to: {"falling":1} |
| } |
| Sprite{ |
| name: "falling" |
| source: "content/BearSheet.png" |
| frameCount: 5 |
| frameY: 1280 |
| frameWidth: 256 |
| frameHeight: 256 |
| frameDuration: 160 |
| to: {"falling":1} |
| } |
| } |
| } |