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| |
| //! [1] |
| import QtQuick 2.0 |
| import CustomGeometry 1.0 |
| //! [1] //! [2] |
| Item { |
| width: 300 |
| height: 200 |
| |
| BezierCurve { |
| id: line |
| anchors.fill: parent |
| anchors.margins: 20 |
| //! [2] //! [3] |
| property real t |
| SequentialAnimation on t { |
| NumberAnimation { to: 1; duration: 2000; easing.type: Easing.InOutQuad } |
| NumberAnimation { to: 0; duration: 2000; easing.type: Easing.InOutQuad } |
| loops: Animation.Infinite |
| } |
| |
| p2: Qt.point(t, 1 - t) |
| p3: Qt.point(1 - t, t) |
| } |
| //! [3] //! [4] |
| Text { |
| anchors.bottom: line.bottom |
| |
| x: 20 |
| width: parent.width - 40 |
| wrapMode: Text.WordWrap |
| |
| text: "This curve is a custom scene graph item, implemented using GL_LINE_STRIP" |
| } |
| } |
| //! [4] |