blob: 6e7c4b897f496f50dee1ced4fe3273143b0dfed6 [file] [log] [blame]
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#ifndef LOGORENDERER_H
#define LOGORENDERER_H
#include <QtGui/qvector3d.h>
#include <QtGui/qmatrix4x4.h>
#include <QtGui/qopenglshaderprogram.h>
#include <QtGui/qopenglfunctions.h>
#include <QTime>
#include <QVector>
class LogoRenderer : protected QOpenGLFunctions
{
public:
LogoRenderer();
~LogoRenderer();
void render();
void initialize();
private:
qreal m_fAngle;
qreal m_fScale;
void paintQtLogo();
void createGeometry();
void quad(qreal x1, qreal y1, qreal x2, qreal y2, qreal x3, qreal y3, qreal x4, qreal y4);
void extrude(qreal x1, qreal y1, qreal x2, qreal y2);
QVector<QVector3D> vertices;
QVector<QVector3D> normals;
QOpenGLShaderProgram program1;
int vertexAttr1;
int normalAttr1;
int matrixUniform1;
};
#endif