| /**************************************************************************** |
| ** |
| ** Copyright (C) 2016 The Qt Company Ltd. |
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| ** This file is part of the demonstration applications of the Qt Toolkit. |
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| ****************************************************************************/ |
| |
| #include "spinner.h" |
| |
| #include <QtQuick/QQuickWindow> |
| #include <QtGui/QScreen> |
| #include <QtQuick/QSGSimpleTextureNode> |
| |
| #include <QtGui/QConicalGradient> |
| #include <QtGui/QPainter> |
| |
| class SpinnerNode : public QObject, public QSGTransformNode |
| { |
| Q_OBJECT |
| public: |
| SpinnerNode(QQuickWindow *window) |
| : m_rotation(0) |
| , m_spinning(false) |
| , m_window(window) |
| { |
| connect(window, &QQuickWindow::beforeRendering, this, &SpinnerNode::maybeRotate, Qt::DirectConnection); |
| connect(window, &QQuickWindow::frameSwapped, this, &SpinnerNode::maybeUpdate, Qt::DirectConnection); |
| |
| QImage image(":/scenegraph/threadedanimation/spinner.png"); |
| m_texture = window->createTextureFromImage(image); |
| QSGSimpleTextureNode *textureNode = new QSGSimpleTextureNode(); |
| textureNode->setTexture(m_texture); |
| textureNode->setRect(0, 0, image.width(), image.height()); |
| textureNode->setFiltering(QSGTexture::Linear); |
| appendChildNode(textureNode); |
| } |
| |
| ~SpinnerNode() override { |
| delete m_texture; |
| } |
| |
| void setSpinning(bool spinning) |
| { |
| m_spinning = spinning; |
| } |
| |
| public slots: |
| void maybeRotate() { |
| if (m_spinning) { |
| m_rotation += (360 / m_window->screen()->refreshRate()); |
| QMatrix4x4 matrix; |
| matrix.translate(32, 32); |
| matrix.rotate(m_rotation, 0, 0, 1); |
| matrix.translate(-32, -32); |
| setMatrix(matrix); |
| |
| // If we're inside a QQuickWidget, this call is necessary to ensure the widget gets updated. |
| m_window->update(); |
| } |
| } |
| |
| void maybeUpdate() { |
| if (m_spinning) { |
| m_window->update(); |
| } |
| } |
| |
| private: |
| qreal m_rotation; |
| bool m_spinning; |
| QSGTexture *m_texture; |
| QQuickWindow *m_window; |
| }; |
| |
| Spinner::Spinner() |
| : m_spinning(false) |
| { |
| setSize(QSize(64, 64)); |
| setFlag(ItemHasContents); |
| } |
| |
| void Spinner::setSpinning(bool spinning) |
| { |
| if (spinning == m_spinning) |
| return; |
| m_spinning = spinning; |
| emit spinningChanged(); |
| update(); |
| } |
| |
| QSGNode *Spinner::updatePaintNode(QSGNode *old, UpdatePaintNodeData *) |
| { |
| SpinnerNode *n = static_cast<SpinnerNode *>(old); |
| if (!n) |
| n = new SpinnerNode(window()); |
| |
| n->setSpinning(m_spinning); |
| |
| return n; |
| } |
| |
| #include "spinner.moc" |