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#ifndef QWAVEFRONTMESH_H
#define QWAVEFRONTMESH_H
#include <QtQuick/private/qquickshadereffectmesh_p.h>
#include <QtCore/qurl.h>
#include <QtGui/qvector3d.h>
QT_BEGIN_NAMESPACE
class QWavefrontMeshPrivate;
class QWavefrontMesh : public QQuickShaderEffectMesh
{
Q_OBJECT
Q_PROPERTY(QUrl source READ source WRITE setSource NOTIFY sourceChanged)
Q_PROPERTY(Error lastError READ lastError NOTIFY lastErrorChanged)
Q_PROPERTY(QVector3D projectionPlaneV READ projectionPlaneV WRITE setProjectionPlaneV NOTIFY projectionPlaneVChanged)
Q_PROPERTY(QVector3D projectionPlaneW READ projectionPlaneW WRITE setProjectionPlaneW NOTIFY projectionPlaneWChanged)
public:
enum Error {
NoError,
InvalidSourceError,
UnsupportedFaceShapeError,
UnsupportedIndexSizeError,
FileNotFoundError,
NoAttributesError,
MissingPositionAttributeError,
MissingTextureCoordinateAttributeError,
MissingPositionAndTextureCoordinateAttributesError,
TooManyAttributesError,
InvalidPlaneDefinitionError
};
Q_ENUMS(Error)
QWavefrontMesh(QObject *parent = nullptr);
~QWavefrontMesh() override;
QUrl source() const;
void setSource(const QUrl &url);
Error lastError() const;
void setLastError(Error lastError);
bool validateAttributes(const QVector<QByteArray> &attributes, int *posIndex) override;
QSGGeometry *updateGeometry(QSGGeometry *geometry, int attrCount, int posIndex,
const QRectF &srcRect, const QRectF &rect) override;
QString log() const override;
QVector3D projectionPlaneV() const;
void setProjectionPlaneV(const QVector3D &projectionPlaneV);
QVector3D projectionPlaneW() const;
void setProjectionPlaneW(const QVector3D &projectionPlaneW);
Q_SIGNALS:
void sourceChanged();
void lastErrorChanged();
void projectionPlaneVChanged();
void projectionPlaneWChanged();
protected Q_SLOTS:
void readData();
private:
Q_DISABLE_COPY(QWavefrontMesh)
Q_DECLARE_PRIVATE(QWavefrontMesh)
};
QT_END_NAMESPACE
#endif // QWAVEFRONTGEOMETRYMODEL_H